核心模板架构

This commit is contained in:
2026-08-04 16:24:41 +08:00
parent 68476882a3
commit f1b9cadd47
121 changed files with 4782 additions and 210 deletions
@@ -0,0 +1,10 @@
#include <gtest/gtest.h>
#include "State_Test_Types.hpp"
static_assert(State_Value<State_Plain_Value>);
static_assert(std::derived_from<State_Plain_Strategy, State_Strategy_Base>);
static_assert(Double_State_Strategy_Type<State_Plain_Strategy>);
static_assert(!Has_State_Validator<State_Plain_Strategy, State_Plain_Value>);
static_assert(Has_State_Validator<State_Checked_Strategy, State_Checked_Value>);
TEST(state_concepts_test, concepts_compile) {
SUCCEED();
}
@@ -0,0 +1,70 @@
#include <gtest/gtest.h>
#include <cstdint>
#include <memory>
#include "State_Test_Types.hpp"
TEST(double_state_strategy_test, builds_without_state_validator) {
auto product = State_Plain_Product::Builder{}.set<&State_Plain_Value::count>(10).set<&State_Plain_Value::name>("alpha").build();
EXPECT_EQ(product->get<&State_Plain_Value::count>(), 10);
EXPECT_EQ(product->get<&State_Plain_Value::name>(), "alpha");
}
TEST(double_state_strategy_test, calls_optional_state_validator_when_present) {
auto builder = State_Checked_Product::Builder{}.set<&State_Checked_Value::minimum>(10).set<&State_Checked_Value::maximum>(5);
EXPECT_THROW(builder.build(1, "invalid"), std::invalid_argument);
}
TEST(double_state_strategy_test, keeps_cache_separate_until_publish) {
auto product = State_Checked_Product::Builder{}.set<&State_Checked_Value::percent>(20).set<&State_Checked_Value::batch_size>(4).build(1, "state");
product->set<&State_Checked_Value::percent>(60);
EXPECT_EQ(product->get<&State_Checked_Value::percent>(), 60);
EXPECT_EQ(product->render_use_state().percent.get(), 20);
product->publish();
EXPECT_EQ(product->render_use_state().percent.get(), 60);
}
TEST(double_state_strategy_test, keeps_cached_value_when_runtime_validation_fails) {
auto product = State_Checked_Product::Builder{}.set<&State_Checked_Value::percent>(20).set<&State_Checked_Value::batch_size>(4).build(1, "state");
EXPECT_THROW((product->set<&State_Checked_Value::percent>(200)), std::out_of_range);
EXPECT_EQ(product->get<&State_Checked_Value::percent>(), 20);
}
TEST(double_state_strategy_test, supports_atomic_wait_mutex) {
auto product = State_Wait_Product::Builder{State_Plain_Value{.count = 1, .name = "wait"}}.build();
product->set<&State_Plain_Value::count>(2);
product->publish();
EXPECT_EQ(product->render_use_state().count, 2);
}
TEST(double_state_strategy_test, passes_additional_builder_template_arguments) {
static_assert(std::same_as<typename State_Tagged_Product::Builder::Tag, State_Builder_Tag>);
static_assert(std::same_as<typename State_Tagged_Product::Builder::Mode, State_Builder_Mode>);
auto product = State_Tagged_Product::Builder{State_Plain_Value{.count = 3, .name = "tagged"}}.build();
EXPECT_EQ(product->get<&State_Plain_Value::count>(), 3);
}
struct Double_State_Observer_Test_Time_Source {
std::uint64_t value{100};
std::uint64_t now_ns() const noexcept {
return value;
}
};
struct Double_State_Observer_Test_Data {
std::uint64_t event_count{};
std::uint64_t publish_count{};
int value{};
};
struct Double_State_Observer_Test_Recorder {
static constexpr bool enabled = true;
std::shared_ptr<Double_State_Observer_Test_Data> data{std::make_shared<Double_State_Observer_Test_Data>()};
template <class Observation>
void observe(const Observation& observation) noexcept {
++data->event_count;
data->publish_count = observation.publish_count;
data->value = observation.state.count;
}
};
TEST(double_state_strategy_test, notifies_observer_for_cache_update_and_publish) {
using Observer = Observer_State<Double_State_Observer_Test_Recorder, Double_State_Observer_Test_Time_Source>;
using Strategy = Double_State_Strategy<State_Plain_Base, State_Plain_Value, Atomic_Spin_Mutex, Observer>;
Double_State_Observer_Test_Recorder recorder;
Strategy strategy(State_Plain_Value{}, With_Observer(Observer(recorder, Double_State_Observer_Test_Time_Source{})));
strategy.set<&State_Plain_Value::count>(8);
strategy.publish();
EXPECT_EQ(recorder.data->event_count, 2);
EXPECT_EQ(recorder.data->publish_count, 1);
EXPECT_EQ(recorder.data->value, 8);
}
@@ -0,0 +1,49 @@
#pragma once
#include <stdexcept>
#include <string>
#include "renderive/base/property/Property.hpp"
#include "renderive/state/State_Strategy.hpp"
struct State_Plain_Value {
int count{};
std::string name;
};
struct State_Plain_Base {};
using State_Plain_Strategy = Double_State_Strategy<State_Plain_Base, State_Plain_Value>;
using State_Plain_Product = Attach_State_Builder<State_Plain_Strategy, State_Plain_Value>;
struct State_Checked_Value {
struct Even_Validator {
void operator()(const int& value) const {
if (value % 2 != 0) {
throw std::invalid_argument("value must be even");
}
}
};
Range_Value<int, 0, 100> percent{0};
Validated_Value<int, Even_Validator> batch_size{0};
int minimum{};
int maximum{};
};
struct State_Checked_Base {
State_Checked_Base(int id, std::string name) : id(id), name(std::move(name)) {}
static void validate_state(const State_Checked_Value& state) {
if (state.minimum > state.maximum) {
throw std::invalid_argument("minimum must not exceed maximum");
}
}
int id;
std::string name;
};
using State_Checked_Strategy = Double_State_Strategy<State_Checked_Base, State_Checked_Value>;
using State_Checked_Product = Attach_State_Builder<State_Checked_Strategy, State_Checked_Value>;
using State_Wait_Product = Attach_State_Builder<Double_State_Strategy<State_Plain_Base, State_Plain_Value, Atomic_Wait_Mutex>, State_Plain_Value>;
struct State_Builder_Tag {};
struct State_Builder_Mode {};
template <Property_Product Product, Property_Set Properties, Property_Validator<Properties> Validator, class Tag_Type, class Mode_Type>
class State_Tagged_Builder : public Property_Builder<Product, Properties, Validator> {
public:
using Base = Property_Builder<Product, Properties, Validator>;
using Tag = Tag_Type;
using Mode = Mode_Type;
using Base::Base;
};
using State_Tagged_Product = Attach_State_Builder<State_Plain_Strategy, State_Plain_Value, State_Tagged_Builder, State_Builder_Tag, State_Builder_Mode>;
@@ -0,0 +1,36 @@
#include <gtest/gtest.h>
#include <cstdint>
#include <memory>
#include "renderive/state/State_Strategy.hpp"
struct Triple_State_Test_Base {};
struct Triple_State_Test_State {
int value{};
};
TEST(triple_state_strategy_test, publishes_then_acquires_render_state) {
Triple_State_Strategy<Triple_State_Test_Base, Triple_State_Test_State> strategy;
strategy.set<&Triple_State_Test_State::value>(7);
strategy.publish();
EXPECT_EQ(strategy.render_use_state().value, 0);
EXPECT_EQ(strategy.acquire_render_state(), 1);
EXPECT_EQ(strategy.render_use_state().value, 7);
}
struct Multi_State_A_Base {};
struct Multi_State_B_Base {};
struct Multi_State_A {
int value{};
};
struct Multi_State_B {
int value{};
};
struct Multi_State_A_Strategy : Double_State_Strategy<Multi_State_A_Base, Multi_State_A> {};
struct Multi_State_B_Strategy : Double_State_Strategy<Multi_State_B_Base, Multi_State_B> {};
struct Multi_State_Product : Multi_State_A_Strategy, Multi_State_B_Strategy {};
TEST(double_state_strategy_test, supports_named_base_access_in_multiple_inheritance) {
Multi_State_Product product;
product.Multi_State_A_Strategy::set<&Multi_State_A::value>(3);
product.Multi_State_B_Strategy::set<&Multi_State_B::value>(8);
product.Multi_State_A_Strategy::publish();
product.Multi_State_B_Strategy::publish();
EXPECT_EQ(product.Multi_State_A_Strategy::render_use_state().value, 3);
EXPECT_EQ(product.Multi_State_B_Strategy::render_use_state().value, 8);
}
@@ -0,0 +1,10 @@
#include <gtest/gtest.h>
#include "../State_Test_Types.hpp"
TEST(state_strategy_base_test, publishes_through_virtual_interface) {
State_Plain_Strategy strategy;
State_Strategy_Base* base = &strategy;
strategy.set<&State_Plain_Value::count>(7);
base->publish();
EXPECT_EQ(base->state_revision(), 1);
EXPECT_EQ(strategy.render_use_state().count, 7);
}