核心模板架构

This commit is contained in:
2026-08-04 16:24:41 +08:00
parent 68476882a3
commit f1b9cadd47
121 changed files with 4782 additions and 210 deletions
@@ -0,0 +1,64 @@
#include <gtest/gtest.h>
#include <memory>
#include <vector>
#include "renderive/renderable/Renderable.hpp"
#include "renderive/scene/Scene.hpp"
struct Renderable_Task_Graph_Test_Renderable : Renderable_Base {
Renderable_Task_Graph_Test_Renderable(Scene_Base& scene, std::vector<int>& order, int base)
: Renderable_Base(scene, {.cache_enabled = false}), order(&order), base(base) {}
void build_task_graph(Renderable_Task_Graph& graph) override {
auto first = graph.emplace([this](const Scene_Render_Context&) {
order->push_back(base + 1);
}, "first");
auto second = graph.emplace([this](const Scene_Render_Context&) {
order->push_back(base + 2);
}, "second");
graph.precede(first, second);
}
std::vector<int>* order;
int base;
};
TEST(renderable_task_graph_test, combines_internal_and_external_dependencies) {
Scene2D_Context<> scene;
std::vector<int> order;
auto dependency = std::make_shared<Renderable_Task_Graph_Test_Renderable>(scene, order, 0);
auto dependent = std::make_shared<Renderable_Task_Graph_Test_Renderable>(scene, order, 10);
scene.attach_renderable(dependency);
scene.attach_renderable(dependent);
dependency->dependency_node.append_child(dependent->dependency_node);
scene.render();
scene.wait_for_render();
EXPECT_EQ(order, (std::vector<int>{1, 2, 11, 12}));
}
#include <algorithm>
#include <atomic>
#include <chrono>
#include <thread>
struct Renderable_Task_Graph_Concurrency_Test_Renderable : Renderable_Base {
Renderable_Task_Graph_Concurrency_Test_Renderable(Scene_Base& scene, std::atomic<int>& active, std::atomic<int>& maximum)
: Renderable_Base(scene, {.cache_enabled = false}), active(&active), maximum(&maximum) {}
void build_task_graph(Renderable_Task_Graph& graph) override {
auto work = [this](const Scene_Render_Context&) {
const int value = active->fetch_add(1, std::memory_order_acq_rel) + 1;
int observed = maximum->load(std::memory_order_acquire);
while (observed < value && !maximum->compare_exchange_weak(observed, value, std::memory_order_acq_rel)) {}
std::this_thread::sleep_for(std::chrono::milliseconds(50));
active->fetch_sub(1, std::memory_order_acq_rel);
};
graph.emplace(work, "parallel_a");
graph.emplace(work, "parallel_b");
}
std::atomic<int>* active;
std::atomic<int>* maximum;
};
TEST(renderable_task_graph_concurrency_test, DISABLED_runs_independent_internal_tasks_concurrently) {
Scene2D_Context<> scene;
std::atomic<int> active{};
std::atomic<int> maximum{};
auto renderable = std::make_shared<Renderable_Task_Graph_Concurrency_Test_Renderable>(scene, active, maximum);
scene.attach_renderable(renderable);
scene.render();
scene.wait_for_render();
EXPECT_GE(maximum.load(std::memory_order_acquire), 2);
}
@@ -0,0 +1,40 @@
#include <gtest/gtest.h>
#include <cmath>
#include <memory>
#include "renderive/renderable/Renderable.hpp"
#include "renderive/scene/Scene.hpp"
struct Renderable_Base_Test_Renderable : Renderable_Base {
Renderable_Base_Test_Renderable(Scene_Base& scene, bool cache_enabled) : Renderable_Base(scene, {.cache_enabled = cache_enabled}) {}
void render(const Scene_Render_Context&) override {
++render_count;
}
int render_count{};
};
TEST(renderable_base_test, exposes_scene_and_strategy_members_directly) {
Scene2D_Context<> low_latency_scene;
Scene2D_Context<Manual_Refresh_Strategy<Scene2D_Frame_Data>> manual_scene;
Renderable_Base_Test_Renderable low_latency_renderable(low_latency_scene, true);
Renderable_Base_Test_Renderable manual_renderable(manual_scene, true);
EXPECT_EQ(low_latency_renderable.scene, &low_latency_scene);
EXPECT_EQ(low_latency_renderable.scene->frame_control_strategy, &low_latency_scene.frame_control);
EXPECT_DOUBLE_EQ(low_latency_renderable.scene->frame_control_strategy->frequency_hz(), 60.0);
EXPECT_TRUE(std::isnan(manual_renderable.scene->frame_control_strategy->frequency_hz()));
}
TEST(renderable_base_test, controls_cache_with_configuration) {
Scene2D_Context<> scene;
auto cached = std::make_shared<Renderable_Base_Test_Renderable>(scene, true);
auto uncached = std::make_shared<Renderable_Base_Test_Renderable>(scene, false);
scene.attach_renderable(cached);
scene.attach_renderable(uncached);
scene.render();
scene.wait_for_render();
scene.render();
scene.wait_for_render();
EXPECT_EQ(cached->render_count, 1);
EXPECT_EQ(uncached->render_count, 2);
cached->invalidate_cache();
scene.render();
scene.wait_for_render();
EXPECT_EQ(cached->render_count, 2);
EXPECT_EQ(uncached->render_count, 3);
}
@@ -0,0 +1,13 @@
#include <gtest/gtest.h>
#include "renderive/renderable/Renderable.hpp"
static_assert(Color_Cache_Type<Recording_Color_Cache>);
TEST(color_cache_test, composites_source_values_in_order) {
Recording_Color_Cache first;
Recording_Color_Cache second;
Recording_Color_Cache result;
first.append(1);
second.append(2);
result.composite(first);
result.composite(second);
EXPECT_EQ(result.values, (std::vector<std::uint64_t>{1, 2}));
}
@@ -0,0 +1,18 @@
#include <gtest/gtest.h>
#include <type_traits>
#include "renderive/renderable/Renderable.hpp"
#include "renderive/scene/Scene.hpp"
struct Renderable_Concept_Test : Renderable_Base {
explicit Renderable_Concept_Test(Scene_Base& scene) : Renderable_Base(scene) {}
void render(const Scene_Render_Context&) override {}
};
static_assert(Renderable<Renderable_Concept_Test>);
static_assert(!std::same_as<Renderable_Base::Layer_Node, Renderable_Base::Dependency_Node>);
TEST(renderable_concept_test, exposes_tree_nodes_scene_and_configuration) {
Scene2D_Context<> scene;
Renderable_Concept_Test renderable(scene);
EXPECT_EQ(renderable.scene, &scene);
EXPECT_EQ(renderable.layer_node.owner, &renderable);
EXPECT_EQ(renderable.dependency_node.owner, &renderable);
EXPECT_FALSE(renderable.configuration.cache_enabled);
}