架构微调

This commit is contained in:
2026-08-11 09:24:12 +08:00
parent 14a6e97b64
commit 462baeca76
14 changed files with 179 additions and 110 deletions
+48 -46
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@@ -26,9 +26,6 @@ namespace {
struct Frame_Observer_Data {
mutable std::mutex mutex;
std::uint32_t last_event{};
std::uint32_t limit_state{};
bool has_limit_state{};
double frequency_hz{};
std::uint64_t observation_count{};
std::uint64_t produced_frame_count{};
std::uint64_t consumed_frame_count{};
@@ -38,9 +35,6 @@ struct Frame_Observer_Data {
std::uint64_t latest_sequence{};
std::uint64_t paint_duration_ns{};
std::uint64_t render_duration_ns{};
std::uint64_t target_interval_ns{};
std::uint64_t bottleneck_duration_ns{};
std::uint64_t next_refresh_interval_ns{};
std::uint64_t paint_lease_wait_ns{};
std::uint64_t paint_state_wait_ns{};
std::uint64_t publish_state_wait_ns{};
@@ -50,7 +44,6 @@ struct Frame_Observer_Data {
std::uint64_t render_state_wait_ns{};
std::uint64_t render_finish_state_wait_ns{};
std::uint64_t queue_wait_ns{};
std::uint64_t end_to_end_ns{};
};
struct Frame_Observer {
@@ -95,15 +88,6 @@ struct Frame_Observer {
data->failed_operation_count = observation.state.failed_refresh_count;
data->pending_frame_count = observation.state.pending_frame ? 1U : 0U;
} else if constexpr (requires { observation.state.limit_state; }) {
data->has_limit_state = true;
data->limit_state = static_cast<std::uint32_t>(observation.state.limit_state);
data->frequency_hz = observation.state.frequency_hz;
data->target_interval_ns = observation.state.target_interval_ns;
data->paint_duration_ns = observation.state.paint_duration_ns;
data->render_duration_ns = observation.state.render_duration_ns;
data->bottleneck_duration_ns = observation.state.bottleneck_duration_ns;
data->next_refresh_interval_ns = observation.state.next_refresh_interval_ns;
data->end_to_end_ns = observation.state.end_to_end_ns;
data->produced_frame_count = observation.statistics.counters.published_frame_count;
data->consumed_frame_count = observation.state.completed_lifecycle_count;
data->dropped_frame_count =
@@ -181,7 +165,8 @@ std::string observer_event_name(Frame_Control_Mode mode, std::uint32_t event) {
std::string limit_state_name(bool available, std::uint32_t state) {
if (!available)
return "not_applicable";
static constexpr const char* names[]{"frequency_limited", "paint_limited", "render_limited"};
static constexpr const char* names[]{"frequency_limited", "paint_limited", "render_limited",
"consumer_limited"};
return state < std::size(names) ? names[state] : "unknown";
}
@@ -475,6 +460,12 @@ void Plot_Core::set_max_render_fps(double fps) {
notify_model_dirty();
}
void Plot_Core::set_consumer_feedback(Frame_Consumer_Feedback feedback) {
if (impl_->mode != Frame_Control_Mode::Low_Latency)
throw std::logic_error("consumer feedback is only available in low-latency mode");
std::get<std::unique_ptr<Low_Latency_Plot_Scene>>(impl_->scene)->frame_control.set_consumer_feedback(feedback);
}
double Plot_Core::max_render_fps() const noexcept {
if (impl_->mode != Frame_Control_Mode::Low_Latency)
return std::numeric_limits<double>::quiet_NaN();
@@ -502,35 +493,46 @@ Frame_Control_Mode Plot_Core::frame_control_mode() const noexcept {
}
Frame_Observer_Snapshot Plot_Core::frame_observer_snapshot() const {
std::lock_guard lock(impl_->observer->mutex);
return {impl_->mode,
impl_->observer->observation_count == 0
? std::string("none")
: observer_event_name(impl_->mode, impl_->observer->last_event),
limit_state_name(impl_->observer->has_limit_state, impl_->observer->limit_state),
impl_->observer->frequency_hz,
impl_->observer->observation_count,
impl_->observer->produced_frame_count,
impl_->observer->consumed_frame_count,
impl_->observer->dropped_frame_count,
impl_->observer->failed_operation_count,
impl_->observer->pending_frame_count,
impl_->observer->latest_sequence,
impl_->observer->paint_duration_ns,
impl_->observer->render_duration_ns,
impl_->observer->target_interval_ns,
impl_->observer->bottleneck_duration_ns,
impl_->observer->next_refresh_interval_ns,
impl_->observer->paint_lease_wait_ns,
impl_->observer->paint_state_wait_ns,
impl_->observer->publish_state_wait_ns,
impl_->observer->ready_wait_ns,
impl_->observer->frame_age_at_render_ns,
impl_->observer->render_lease_wait_ns,
impl_->observer->render_state_wait_ns,
impl_->observer->render_finish_state_wait_ns,
impl_->observer->queue_wait_ns,
impl_->observer->end_to_end_ns};
Frame_Observer_Snapshot snapshot;
{
std::lock_guard lock(impl_->observer->mutex);
snapshot.mode = impl_->mode;
snapshot.last_event = impl_->observer->observation_count == 0 ?
std::string("none") :
observer_event_name(impl_->mode, impl_->observer->last_event);
snapshot.limit_state = "not_applicable";
snapshot.observation_count = impl_->observer->observation_count;
snapshot.produced_frame_count = impl_->observer->produced_frame_count;
snapshot.consumed_frame_count = impl_->observer->consumed_frame_count;
snapshot.dropped_frame_count = impl_->observer->dropped_frame_count;
snapshot.failed_operation_count = impl_->observer->failed_operation_count;
snapshot.pending_frame_count = impl_->observer->pending_frame_count;
snapshot.latest_sequence = impl_->observer->latest_sequence;
snapshot.paint_duration_ns = impl_->observer->paint_duration_ns;
snapshot.render_duration_ns = impl_->observer->render_duration_ns;
snapshot.paint_lease_wait_ns = impl_->observer->paint_lease_wait_ns;
snapshot.paint_state_wait_ns = impl_->observer->paint_state_wait_ns;
snapshot.publish_state_wait_ns = impl_->observer->publish_state_wait_ns;
snapshot.ready_wait_ns = impl_->observer->ready_wait_ns;
snapshot.frame_age_at_render_ns = impl_->observer->frame_age_at_render_ns;
snapshot.render_lease_wait_ns = impl_->observer->render_lease_wait_ns;
snapshot.render_state_wait_ns = impl_->observer->render_state_wait_ns;
snapshot.render_finish_state_wait_ns = impl_->observer->render_finish_state_wait_ns;
snapshot.queue_wait_ns = impl_->observer->queue_wait_ns;
}
if (impl_->mode == Frame_Control_Mode::Low_Latency) {
const auto state = std::get<std::unique_ptr<Low_Latency_Plot_Scene>>(impl_->scene)->frame_control.state();
snapshot.limit_state = limit_state_name(true, static_cast<std::uint32_t>(state.limit_state));
snapshot.frequency_hz = state.frequency_hz;
snapshot.paint_duration_ns = state.paint_duration_ns;
snapshot.render_duration_ns = state.render_duration_ns;
snapshot.target_interval_ns = state.target_interval_ns;
snapshot.bottleneck_duration_ns = state.bottleneck_duration_ns;
snapshot.consumer_interval_ns = state.consumer_interval_ns;
snapshot.next_refresh_interval_ns = state.next_refresh_interval_ns;
snapshot.end_to_end_ns = state.end_to_end_ns;
}
return snapshot;
}
void Plot_Core::set_presentation_sink(std::weak_ptr<Presentation_Sink> sink) {
+3
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@@ -2,6 +2,7 @@
#include "../base/Types.h"
#include "../event/Event.h"
#include <renderive/frame_control/Frame_Consumer_Feedback.hpp>
#include <atomic>
#include <concepts>
@@ -50,6 +51,7 @@ struct Frame_Observer_Snapshot {
std::uint64_t render_duration_ns{};
std::uint64_t target_interval_ns{};
std::uint64_t bottleneck_duration_ns{};
std::uint64_t consumer_interval_ns{};
std::uint64_t next_refresh_interval_ns{};
std::uint64_t paint_lease_wait_ns{};
std::uint64_t paint_state_wait_ns{};
@@ -112,6 +114,7 @@ public:
[[nodiscard]] bool view_active() const noexcept;
void set_max_render_fps(double fps);
void set_consumer_feedback(Frame_Consumer_Feedback feedback);
[[nodiscard]] double max_render_fps() const noexcept;
[[nodiscard]] Low_Latency_Diagnostics diagnostics() const;
[[nodiscard]] Refresh_Control_Snapshot refresh_feedback_snapshot() const;
@@ -80,6 +80,22 @@ TEST(Renderive_Core2_Frame_Pipeline, HighFrequencyLowLatencyLifecycleExposesKern
EXPECT_EQ(refresh.next_refresh_interval_ns, snapshot.next_refresh_interval_ns);
}
TEST(Renderive_Core2_Frame_Pipeline, LowLatencyConsumerFeedbackFlowsThroughCore2IntoKernelScheduling) {
Plot_Core plot(Frame_Control_Mode::Low_Latency);
plot.init();
plot.set_viewport_size({96, 54});
plot.set_max_render_fps(100.0);
plot.set_consumer_feedback({40'000'000});
ASSERT_TRUE(plot.prepare_frame());
ASSERT_TRUE(plot.render_prepared_frame());
const auto snapshot = plot.frame_observer_snapshot();
EXPECT_EQ(snapshot.limit_state, "consumer_limited");
EXPECT_EQ(snapshot.target_interval_ns, 10'000'000u);
EXPECT_EQ(snapshot.consumer_interval_ns, 40'000'000u);
EXPECT_EQ(snapshot.next_refresh_interval_ns, 40'000'000u);
EXPECT_EQ(plot.refresh_feedback_snapshot().next_refresh_interval_ns, 40'000'000u);
}
TEST(Renderive_Core2_Frame_Pipeline, LowLatencyReplacementRetiresOldFrameWithoutPhantomPendingFrame) {
Plot_Core plot(Frame_Control_Mode::Low_Latency);
plot.init();
@@ -0,0 +1,5 @@
#pragma once
#include <cstdint>
struct Frame_Consumer_Feedback {
std::uint64_t minimum_frame_interval_ns{};
};
@@ -6,6 +6,7 @@
#include "renderive/base/Concepts.hpp"
#include "renderive/base/observer/Observer.hpp"
#include "renderive/frame_control/base/Frame_Control_Strategy_Base.hpp"
#include "renderive/frame_control/Frame_Consumer_Feedback.hpp"
#include "renderive/real_time_data/Observation.hpp"
template <class Scene_Frame, Mutex_Type Mutex = std::mutex, class Observer = Observer_State<>>
class Low_Latency_Strategy : public Frame_Control_Strategy_Base {
@@ -22,7 +23,8 @@ public:
enum class Limit_State {
frequency_limited,
paint_limited,
render_limited
render_limited,
consumer_limited
};
struct Configuration {
double frequency_hz{60.0};
@@ -70,6 +72,7 @@ public:
std::uint64_t paint_duration_ns{};
std::uint64_t render_duration_ns{};
std::uint64_t bottleneck_duration_ns{};
std::uint64_t consumer_interval_ns{};
std::uint64_t end_to_end_ns{};
std::uint64_t next_refresh_interval_ns{};
std::uint64_t completed_lifecycle_count{};
@@ -142,6 +145,7 @@ public:
Painter_Lease acquire_painter();
Render_Lease acquire_renderer();
void set_frequency_hz(double frequency_hz);
void set_consumer_feedback(Frame_Consumer_Feedback feedback);
void swap() override;
double frequency_hz() const noexcept override;
std::uint64_t next_refresh_interval_ns() const noexcept override;
@@ -155,6 +159,7 @@ public:
private:
static double checked_frequency_hz(double frequency_hz);
std::uint64_t now_ns() const noexcept;
void update_refresh_control();
void update_state(const Frame& frame);
void observe(const Observation& observation) noexcept;
bool discard_pending_frame_locked(Observation& observation);
@@ -207,7 +207,7 @@ Low_Latency_Strategy<Scene_Frame, Mutex, Observer>::Low_Latency_Strategy(Observe
: Frame_Control_Strategy_Base(checked_frequency_hz(configuration.frequency_hz), frequency_interval_ns(configuration.frequency_hz)), observer_(std::move(observer)), paint_(&frames_[0]), cache_(&frames_[1]), render_(&frames_[2]) {
state_.frequency_hz = configuration.frequency_hz;
state_.target_interval_ns = frequency_interval_ns(configuration.frequency_hz);
state_.next_refresh_interval_ns = state_.target_interval_ns;
update_refresh_control();
}
template <class Scene_Frame, Mutex_Type Mutex, class Observer>
auto Low_Latency_Strategy<Scene_Frame, Mutex, Observer>::acquire_painter() -> Painter_Lease {
@@ -223,9 +223,13 @@ void Low_Latency_Strategy<Scene_Frame, Mutex, Observer>::set_frequency_hz(double
std::lock_guard<Mutex> lock(state_mutex_);
state_.frequency_hz = frequency_hz;
state_.target_interval_ns = frequency_interval_ns(frequency_hz);
state_.next_refresh_interval_ns = std::max(state_.target_interval_ns,
state_.bottleneck_duration_ns);
update_frame_control_state(state_.frequency_hz, state_.next_refresh_interval_ns);
update_refresh_control();
}
template <class Scene_Frame, Mutex_Type Mutex, class Observer>
void Low_Latency_Strategy<Scene_Frame, Mutex, Observer>::set_consumer_feedback(Frame_Consumer_Feedback feedback) {
std::lock_guard<Mutex> lock(state_mutex_);
state_.consumer_interval_ns = feedback.minimum_frame_interval_ns;
update_refresh_control();
}
template <class Scene_Frame, Mutex_Type Mutex, class Observer>
void Low_Latency_Strategy<Scene_Frame, Mutex, Observer>::swap() {
@@ -323,23 +327,33 @@ std::uint64_t Low_Latency_Strategy<Scene_Frame, Mutex, Observer>::now_ns() const
return observer_.now_ns();
}
template <class Scene_Frame, Mutex_Type Mutex, class Observer>
void Low_Latency_Strategy<Scene_Frame, Mutex, Observer>::update_state(const Frame& frame) {
state_.paint_duration_ns = frame.statistics.timing.paint_duration_ns;
state_.render_duration_ns = frame.statistics.timing.render_duration_ns;
state_.bottleneck_duration_ns = std::max(state_.paint_duration_ns, state_.render_duration_ns);
state_.end_to_end_ns = frame.statistics.timing.end_to_end_ns;
state_.next_refresh_interval_ns = std::max(state_.target_interval_ns, state_.bottleneck_duration_ns);
if (state_.target_interval_ns != 0 && state_.bottleneck_duration_ns <= state_.target_interval_ns) {
void Low_Latency_Strategy<Scene_Frame, Mutex, Observer>::update_refresh_control() {
state_.next_refresh_interval_ns = std::max({state_.target_interval_ns,
state_.bottleneck_duration_ns,
state_.consumer_interval_ns});
if (state_.consumer_interval_ns > state_.target_interval_ns &&
state_.consumer_interval_ns > state_.bottleneck_duration_ns) {
state_.limit_state = Limit_State::consumer_limited;
} else if (state_.target_interval_ns != 0 &&
state_.bottleneck_duration_ns <= state_.target_interval_ns) {
state_.limit_state = Limit_State::frequency_limited;
} else if (state_.paint_duration_ns >= state_.render_duration_ns) {
state_.limit_state = Limit_State::paint_limited;
} else {
state_.limit_state = Limit_State::render_limited;
}
update_frame_control_state(state_.frequency_hz, state_.next_refresh_interval_ns);
}
template <class Scene_Frame, Mutex_Type Mutex, class Observer>
void Low_Latency_Strategy<Scene_Frame, Mutex, Observer>::update_state(const Frame& frame) {
state_.paint_duration_ns = frame.statistics.timing.paint_duration_ns;
state_.render_duration_ns = frame.statistics.timing.render_duration_ns;
state_.bottleneck_duration_ns = std::max(state_.paint_duration_ns, state_.render_duration_ns);
state_.end_to_end_ns = frame.statistics.timing.end_to_end_ns;
update_refresh_control();
++state_.completed_lifecycle_count;
state_.frame_sequence = frame.statistics.sequence;
state_.completed_frame_real_time_data_update_sequence = frame.statistics.real_time_data_update_sequence;
update_frame_control_state(state_.frequency_hz, state_.next_refresh_interval_ns);
}
template <class Scene_Frame, Mutex_Type Mutex, class Observer>
void Low_Latency_Strategy<Scene_Frame, Mutex, Observer>::observe(const Observation& observation) noexcept {
@@ -61,6 +61,25 @@ TEST(low_latency_pipeline_test, classifies_frequency_paint_and_render_limits_acr
EXPECT_EQ(state.frame_sequence, 3u);
}
TEST(low_latency_pipeline_test, consumer_feedback_limits_refresh_without_knowing_the_consumer_type) {
Low_Latency_Test_Time_Source time_source;
Low_Latency_Test_Observer observer;
auto strategy = make_low_latency_test_strategy(time_source, observer);
strategy.set_frequency_hz(100.0);
strategy.set_consumer_feedback({40'000'000});
complete_pipeline(strategy, time_source, 1, 2'000'000, 0, 3'000'000);
auto state = strategy.state();
EXPECT_EQ(state.limit_state, Low_Latency_Test_Strategy::Limit_State::consumer_limited);
EXPECT_EQ(state.target_interval_ns, 10'000'000u);
EXPECT_EQ(state.consumer_interval_ns, 40'000'000u);
EXPECT_EQ(state.next_refresh_interval_ns, 40'000'000u);
strategy.set_consumer_feedback({});
state = strategy.state();
EXPECT_EQ(state.limit_state, Low_Latency_Test_Strategy::Limit_State::frequency_limited);
EXPECT_EQ(state.consumer_interval_ns, 0u);
EXPECT_EQ(state.next_refresh_interval_ns, 10'000'000u);
}
TEST(low_latency_pipeline_test, applies_frequency_and_equal_bottleneck_boundaries_deterministically) {
Low_Latency_Test_Time_Source time_source;
Low_Latency_Test_Observer observer;
@@ -40,6 +40,7 @@ struct Low_Latency_Recorded_Observation {
int limit_state{};
std::uint64_t target_interval_ns{};
std::uint64_t bottleneck_duration_ns{};
std::uint64_t consumer_interval_ns{};
std::uint64_t next_refresh_interval_ns{};
std::uint64_t completed_lifecycle_count{};
};
@@ -74,6 +75,7 @@ struct Low_Latency_Test_Observer {
static_cast<int>(observation.state.limit_state),
observation.state.target_interval_ns,
observation.state.bottleneck_duration_ns,
observation.state.consumer_interval_ns,
observation.state.next_refresh_interval_ns,
observation.state.completed_lifecycle_count
});
+6 -3
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@@ -5,17 +5,20 @@ set(renderive_dependencies
global::taskflow
global::mpmcqueue
global::drogon
global::libdatachannel
${Psc_Core_dependencies}
)
rcl_load_dependency_environment(${renderive_dependencies})
find_package(Drogon)
find_package(spdlog CONFIG REQUIRED)
rcl_add_dependency_action_targets(renderive_env ${renderive_dependencies})
library_is_installed_with_rely(renderive_dependencies_installed ${renderive_dependencies})
if (NOT renderive_dependencies_installed)
set(log "[FATAL_ERROR] Renderive 依赖未安装,请先构建 renderive_env 目标")
rcl_log_append("${log}")
rcl_add_dependency_action_targets(renderive_env ${renderive_dependencies})
return()
else ()
find_package(Drogon)
find_package(spdlog CONFIG REQUIRED)
find_package(LibDataChannel CONFIG REQUIRED)
endif ()
find_package(Qt5 MODULE REQUIRED COMPONENTS
Core Gui Widgets Svg Xml PrintSupport QuickWidgets Multimedia
+17 -27
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@@ -226,14 +226,6 @@ public:
return plot_.refresh_feedback_snapshot().next_refresh_interval_ns;
}
[[nodiscard]] std::uint64_t web_pixel_interval_ns() const {
return frequency_interval_ns(number_value(state_, "pixel_stream_fps"));
}
[[nodiscard]] std::uint64_t automatic_render_interval_ns() const {
return std::max(kernel_refresh_interval_ns(), web_pixel_interval_ns());
}
void set_client_metrics(double transport_fps, double presentation_fps,
std::uint64_t buffered_bytes,
std::uint64_t changed_pixel_frames,
@@ -630,6 +622,7 @@ public:
{"render_duration_ns", observer.render_duration_ns},
{"target_interval_ns", observer.target_interval_ns},
{"bottleneck_duration_ns", observer.bottleneck_duration_ns},
{"consumer_interval_ns", observer.consumer_interval_ns},
{"next_refresh_interval_ns", observer.next_refresh_interval_ns},
{"paint_lease_wait_ns", observer.paint_lease_wait_ns},
{"paint_state_wait_ns", observer.paint_state_wait_ns},
@@ -657,28 +650,24 @@ public:
if (frame_mode_ == Gallery_Frame_Mode::Low_Latency) {
telemetry["render_fps"] = plot_.max_render_fps();
telemetry["refresh_feedback_hz"] = plot_.refresh_feedback_snapshot().frequency_hz;
const auto kernel_interval_ns = kernel_refresh_interval_ns();
const auto web_interval_ns = web_pixel_interval_ns();
const auto scheduler_interval_ns = std::max(kernel_interval_ns, web_interval_ns);
const auto scheduler_limit_source = web_interval_ns > kernel_interval_ns ?
"web_pixel_stream" : observer.limit_state;
const auto scheduler_interval_ns = kernel_refresh_interval_ns();
telemetry["low_latency_limit"] = {
{"current", scheduler_limit_source},
{"kernel_current", observer.limit_state},
{"current", observer.limit_state},
{"frequency_limited", observer.limit_state == "frequency_limited"},
{"paint_limited", observer.limit_state == "paint_limited"},
{"render_limited", observer.limit_state == "render_limited"},
{"web_pixel_stream_limited", web_interval_ns > kernel_interval_ns},
{"consumer_limited", observer.limit_state == "consumer_limited"},
{"configured_frequency_hz", observer.frequency_hz},
{"consumer_feedback_source", "web_pixel_stream"},
{"web_pixel_stream_fps", number_value(state_, "pixel_stream_fps")},
{"target_interval_ns", observer.target_interval_ns},
{"paint_duration_ns", observer.paint_duration_ns},
{"render_duration_ns", observer.render_duration_ns},
{"bottleneck_duration_ns", observer.bottleneck_duration_ns},
{"kernel_refresh_interval_ns", kernel_interval_ns},
{"web_pixel_stream_interval_ns", web_interval_ns},
{"consumer_interval_ns", observer.consumer_interval_ns},
{"scheduler_interval_ns", scheduler_interval_ns},
{"scheduler_frequency_hz", 1'000'000'000.0 / static_cast<double>(scheduler_interval_ns)}
{"scheduler_frequency_hz", scheduler_interval_ns == 0 ? 0.0 :
1'000'000'000.0 / static_cast<double>(scheduler_interval_ns)}
};
}
if (primary_) {
@@ -917,10 +906,7 @@ private:
const double pixel_megabytes_per_second = recent_pixel_megabytes_per_second(
pixel_history_, now);
const bool low_latency = frame_mode_ == Gallery_Frame_Mode::Low_Latency;
const auto kernel_interval_ns = low_latency ? kernel_refresh_interval_ns() : 0;
const auto web_interval_ns = low_latency ? web_pixel_interval_ns() : 0;
const auto scheduler_interval_ns = low_latency ?
std::max(kernel_interval_ns, web_interval_ns) : 0;
const auto scheduler_interval_ns = low_latency ? kernel_refresh_interval_ns() : 0;
const nlohmann::json line{
{"event", "gallery_performance"},
{"unix_ms", unix_ms},
@@ -932,8 +918,8 @@ private:
{"automatic_scheduler_interval_ns", scheduler_interval_ns},
{"automatic_scheduler_fps", scheduler_interval_ns == 0 ? 0.0 :
1'000'000'000.0 / static_cast<double>(scheduler_interval_ns)},
{"automatic_scheduler_limit_source", !low_latency ? "not_applicable" :
(web_interval_ns > kernel_interval_ns ? "web_pixel_stream" : observer.limit_state)},
{"automatic_scheduler_limit_source", low_latency ? observer.limit_state : "not_applicable"},
{"consumer_feedback_interval_ns", low_latency ? observer.consumer_interval_ns : 0},
{"backend_render_fps", recent_rate(render_history_, now)},
{"pixel_response_fps", pixel_fps},
{"client_transport_fps", client_transport_fps_},
@@ -965,6 +951,7 @@ private:
{"paint_duration_ns", observer.paint_duration_ns},
{"render_duration_ns", observer.render_duration_ns},
{"bottleneck_duration_ns", observer.bottleneck_duration_ns},
{"consumer_interval_ns", observer.consumer_interval_ns},
{"next_refresh_interval_ns", observer.next_refresh_interval_ns},
{"paint_lease_wait_ns", observer.paint_lease_wait_ns},
{"paint_state_wait_ns", observer.paint_state_wait_ns},
@@ -1218,8 +1205,11 @@ private:
void apply_state() {
plot_.set_background_color(color_from_hex(string_value(state_, "background_color")));
if (frame_mode_ == Gallery_Frame_Mode::Low_Latency)
if (frame_mode_ == Gallery_Frame_Mode::Low_Latency) {
plot_.set_max_render_fps(number_value(state_, "max_render_fps"));
plot_.set_consumer_feedback(
{frequency_interval_ns(number_value(state_, "pixel_stream_fps"))});
}
set_performance_plot_name(plot_, case_id_ + "/" + std::string(frame_mode_name(frame_mode_)));
set_performance_overlay_enabled(plot_, bool_value(state_, "performance_overlay"));
if (primary_) {
@@ -1560,7 +1550,7 @@ struct Gallery_Plot_Session::Impl {
}
(void)scene->render_latest_frame();
const auto interval = std::chrono::nanoseconds(
std::max<std::uint64_t>(1, scene->automatic_render_interval_ns()));
std::max<std::uint64_t>(1, scene->kernel_refresh_interval_ns()));
if (next_deadline + interval < cycle_started)
next_deadline = cycle_started;
next_deadline += interval;
+2 -2
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@@ -127,9 +127,9 @@ void append_common(std::vector<Control_Definition>& result, Gallery_Frame_Mode f
30, 0.01, 1'000'000'000, 1, "Low_Latency_Strategy", false,
"Kernel 接受任意有限正频率;高目标用于触发并观察 Painter 或后台 Render 瓶颈。"));
result.push_back(number("pixel_stream_fps", "WebSocket 像素 FPS",
"WebSocket_Pixel_Stream::set_pull_frequency", 30, 1, 60, 1,
"Plot_Core::set_consumer_feedback", 30, 1, 60, 1,
"Web Transport", false,
"限制浏览器拉取完整 RGBA 像素图的频率,并作为 Web 自动低延迟调度的消费频率上限"));
"限制浏览器拉取完整 RGBA 像素图的频率;Web 适配层将该频率转换为通用消费者反馈,Kernel 不感知 WebSocket"));
}
result.push_back(flag("performance_overlay", "性能叠层", "set_performance_overlay_enabled",
false, "Plot_Core"));
+23 -14
View File
@@ -841,19 +841,21 @@ TEST(RenderiveWebGallery, ThreeFrameStrategiesExposeTheirRealActionsAndObservers
EXPECT_TRUE(low_telemetry.contains("render_fps"));
ASSERT_TRUE(low_telemetry.contains("low_latency_limit"));
const auto& limit = low_telemetry.at("low_latency_limit");
EXPECT_TRUE(limit.at("paint_limited").get<bool>() ||
limit.at("render_limited").get<bool>());
EXPECT_TRUE(limit.at("consumer_limited").get<bool>());
EXPECT_FALSE(limit.at("frequency_limited").get<bool>());
EXPECT_FALSE(limit.at("paint_limited").get<bool>());
EXPECT_FALSE(limit.at("render_limited").get<bool>());
EXPECT_EQ(limit.at("target_interval_ns"), 1);
EXPECT_EQ(limit.at("consumer_interval_ns"), 33'333'333);
EXPECT_GT(limit.at("bottleneck_duration_ns").get<std::uint64_t>(), 1U);
EXPECT_TRUE(low_telemetry.at("kernel_observer").contains("paint_lease_wait_ns"));
EXPECT_TRUE(low_telemetry.at("kernel_observer").contains("render_finish_state_wait_ns"));
constexpr std::array<std::string_view, 26> observer_fields{
constexpr std::array<std::string_view, 27> observer_fields{
"mode", "last_event", "limit_state", "configured_frequency_hz", "observation_count",
"produced_frame_count", "consumed_frame_count", "dropped_frame_count",
"failed_operation_count", "pending_frame_count", "latest_sequence",
"paint_duration_ns", "render_duration_ns", "target_interval_ns",
"bottleneck_duration_ns", "next_refresh_interval_ns", "paint_lease_wait_ns",
"bottleneck_duration_ns", "consumer_interval_ns", "next_refresh_interval_ns", "paint_lease_wait_ns",
"paint_state_wait_ns", "publish_state_wait_ns", "ready_wait_ns",
"frame_age_at_render_ns", "render_lease_wait_ns", "render_state_wait_ns",
"render_finish_state_wait_ns", "queue_wait_ns", "end_to_end_ns"
@@ -968,10 +970,11 @@ TEST(RenderiveWebGallery, LowLatencyStrategyKeepsForegroundResponsiveUnderAggres
EXPECT_GT(telemetry.at("performance").at("successful_render_count").get<std::uint64_t>(), 4U);
EXPECT_TRUE(observer.at("limit_state") == "frequency_limited" ||
observer.at("limit_state") == "paint_limited" ||
observer.at("limit_state") == "render_limited");
observer.at("limit_state") == "render_limited" ||
observer.at("limit_state") == "consumer_limited");
}
TEST(RenderiveWebGallery, WebPixelStreamCapsAutomaticLowLatencyScheduler) {
TEST(RenderiveWebGallery, WebAdapterPublishesGenericConsumerFeedbackToKernelScheduler) {
Gallery_Plot_Session session(true);
ASSERT_EQ(response_json(session.handle(gallery_request(
Gallery_Request_Kind::Open, open_message("spectrum", "low_latency")))).at("type"),
@@ -980,13 +983,18 @@ TEST(RenderiveWebGallery, WebPixelStreamCapsAutomaticLowLatencyScheduler) {
Gallery_Request_Kind::Patch,
R"({"category":"event","type":"gallery_patch","patch":{"max_render_fps":1000000000,"pixel_stream_fps":20}})")));
ASSERT_EQ(patched.at("type"), "case_state");
const auto& limit = patched.at("telemetry").at("low_latency_limit");
EXPECT_EQ(patched.at("telemetry").at("kernel_observer").at("configured_frequency_hz"),
1'000'000'000.0);
EXPECT_EQ(patched.at("telemetry").at("kernel_observer").at("target_interval_ns"), 1);
EXPECT_EQ(limit.at("current"), "web_pixel_stream");
EXPECT_TRUE(limit.at("web_pixel_stream_limited").get<bool>());
EXPECT_EQ(limit.at("web_pixel_stream_interval_ns"), 50'000'000);
const auto& telemetry = patched.at("telemetry");
const auto& observer = telemetry.at("kernel_observer");
const auto& limit = telemetry.at("low_latency_limit");
EXPECT_EQ(observer.at("configured_frequency_hz"), 1'000'000'000.0);
EXPECT_EQ(observer.at("target_interval_ns"), 1);
EXPECT_EQ(observer.at("consumer_interval_ns"), 50'000'000);
EXPECT_EQ(observer.at("next_refresh_interval_ns"), 50'000'000);
EXPECT_EQ(observer.at("limit_state"), "consumer_limited");
EXPECT_EQ(limit.at("current"), "consumer_limited");
EXPECT_TRUE(limit.at("consumer_limited").get<bool>());
EXPECT_EQ(limit.at("consumer_feedback_source"), "web_pixel_stream");
EXPECT_EQ(limit.at("consumer_interval_ns"), 50'000'000);
EXPECT_EQ(limit.at("scheduler_interval_ns"), 50'000'000);
EXPECT_DOUBLE_EQ(limit.at("scheduler_frequency_hz"), 20.0);
const auto baseline = successful_render_count(session);
@@ -1093,7 +1101,8 @@ TEST(RenderiveWebGallery, ProductionLowLatencySessionRendersWithoutPixelPulls) {
EXPECT_EQ(telemetry.at("kernel_observer").at("target_interval_ns"), 8'333'333);
EXPECT_TRUE(telemetry.at("kernel_observer").at("limit_state") == "frequency_limited" ||
telemetry.at("kernel_observer").at("limit_state") == "paint_limited" ||
telemetry.at("kernel_observer").at("limit_state") == "render_limited");
telemetry.at("kernel_observer").at("limit_state") == "render_limited" ||
telemetry.at("kernel_observer").at("limit_state") == "consumer_limited");
EXPECT_DOUBLE_EQ(telemetry.at("client_performance").at("transport_fps"), 120.0);
EXPECT_DOUBLE_EQ(telemetry.at("client_performance").at("presentation_fps"), 60.0);
EXPECT_EQ(telemetry.at("client_performance").at("changed_pixel_frames"), 17);
+3 -3
View File
@@ -231,7 +231,7 @@ class GalleryCard {
const observer = this.telemetry.kernel_observer || {};
const dataShape = this.telemetry.data_shape || {};
const limit = this.telemetry.low_latency_limit || {};
const limitNames = {frequency_limited: "Kernel 频率受限", paint_limited: "PaintEvent 受限", render_limited: "后台渲染受限", web_pixel_stream: "Web 像素消费受限", not_applicable: "N/A"};
const limitNames = {frequency_limited: "Kernel 频率受限", paint_limited: "PaintEvent 受限", render_limited: "后台渲染受限", consumer_limited: "消费者反馈受限", not_applicable: "N/A"};
this.node.querySelector(".perf-fps").textContent = Number(performanceData.measured_fps || 0).toFixed(1);
this.node.querySelector(".perf-transport-fps").textContent = Number(performanceData.pixel_response_fps || 0).toFixed(1);
this.node.querySelector(".perf-present-fps").textContent = Number(this.presentationFps || 0).toFixed(1);
@@ -255,12 +255,12 @@ class GalleryCard {
setLimitFlag(".limit-frequency", limit.current === "frequency_limited", observer.target_interval_ns);
setLimitFlag(".limit-paint", limit.current === "paint_limited", observer.paint_duration_ns);
setLimitFlag(".limit-render", limit.current === "render_limited", observer.render_duration_ns);
setLimitFlag(".limit-web", limit.current === "web_pixel_stream", limit.web_pixel_stream_interval_ns);
setLimitFlag(".limit-consumer", limit.current === "consumer_limited", observer.consumer_interval_ns);
}
updateObserverDashboard(observer) {
const nanosecondFields = new Set([
"paint_duration_ns", "render_duration_ns", "target_interval_ns",
"bottleneck_duration_ns", "next_refresh_interval_ns", "paint_lease_wait_ns",
"bottleneck_duration_ns", "consumer_interval_ns", "next_refresh_interval_ns", "paint_lease_wait_ns",
"paint_state_wait_ns", "publish_state_wait_ns", "ready_wait_ns",
"frame_age_at_render_ns", "render_lease_wait_ns", "render_state_wait_ns",
"render_finish_state_wait_ns", "queue_wait_ns", "end_to_end_ns"
+3 -2
View File
@@ -97,7 +97,7 @@
<span class="limit-frequency">Kernel 用户频率:<b>未受限</b></span>
<span class="limit-paint">Kernel PaintEvent<b>未受限</b></span>
<span class="limit-render">Kernel 后台渲染:<b>未受限</b></span>
<span class="limit-web">Web 像素消费<b>未受限</b></span>
<span class="limit-consumer">消费者反馈<b>未受限</b></span>
</div>
<section class="kernel-observer-panel" aria-label="Kernel 低延迟全量统计">
<header>
@@ -118,7 +118,8 @@
<div><small>目标间隔</small><b data-observer-field="target_interval_ns">0 ns</b></div>
<div><small>PaintEvent</small><b data-observer-field="paint_duration_ns">0 ns</b></div>
<div><small>后台渲染</small><b data-observer-field="render_duration_ns">0 ns</b></div>
<div><small>当前瓶颈</small><b data-observer-field="bottleneck_duration_ns">0 ns</b></div>
<div><small>内部瓶颈</small><b data-observer-field="bottleneck_duration_ns">0 ns</b></div>
<div><small>消费者反馈</small><b data-observer-field="consumer_interval_ns">0 ns</b></div>
<div><small>下次刷新</small><b data-observer-field="next_refresh_interval_ns">0 ns</b></div>
<div class="critical"><small>端到端延迟</small><b data-observer-field="end_to_end_ns">0 ns</b></div>
</div>