22 lines
735 B
C++
22 lines
735 B
C++
#pragma once
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#include <cstddef>
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#include <cstdint>
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#include <memory_resource>
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struct Server_Allocator_Snapshot {
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std::uint64_t live_bytes{};
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std::uint64_t peak_live_bytes{};
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std::uint64_t allocated_bytes_total{};
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std::uint64_t allocation_count{};
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std::uint64_t deallocation_count{};
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std::uint64_t pmr_live_bytes{};
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std::uint64_t pmr_peak_live_bytes{};
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std::uint64_t pmr_allocated_bytes_total{};
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std::uint64_t pmr_allocation_count{};
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std::uint64_t pmr_deallocation_count{};
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int allocator_version{};
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};
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void initialize_server_memory_resource();
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std::pmr::memory_resource* server_memory_resource();
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Server_Allocator_Snapshot server_allocator_snapshot();
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void collect_server_memory(bool force);
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