#pragma once #include #include #include struct Server_Allocator_Snapshot { std::uint64_t live_bytes{}; std::uint64_t peak_live_bytes{}; std::uint64_t allocated_bytes_total{}; std::uint64_t allocation_count{}; std::uint64_t deallocation_count{}; std::uint64_t pmr_live_bytes{}; std::uint64_t pmr_peak_live_bytes{}; std::uint64_t pmr_allocated_bytes_total{}; std::uint64_t pmr_allocation_count{}; std::uint64_t pmr_deallocation_count{}; int allocator_version{}; }; void initialize_server_memory_resource(); std::pmr::memory_resource* server_memory_resource(); Server_Allocator_Snapshot server_allocator_snapshot(); void collect_server_memory(bool force);