Files
CPP_Core/main.cmake
T
2026-06-22 17:48:51 +08:00

245 lines
7.3 KiB
CMake

if (WIN32)
if (MSVC)
set(EXPORT_ATTR "__declspec(dllexport)")
set(IMPORT_ATTR "__declspec(dllimport)")
set(LOCAL_ATTR "")
set(COMPILER_NAME "MSVC")
elseif (MINGW)
set(EXPORT_ATTR "__attribute__((dllexport))")
set(IMPORT_ATTR "__attribute__((dllimport))")
set(LOCAL_ATTR "")
set(COMPILER_NAME "MinGW")
elseif (CMAKE_CXX_COMPILER_ID MATCHES "Clang")
set(EXPORT_ATTR "__attribute__((dllexport))")
set(IMPORT_ATTR "__attribute__((dllimport))")
set(LOCAL_ATTR "")
set(COMPILER_NAME "Clang on Windows")
else()
set(EXPORT_ATTR "__declspec(dllexport)")
set(IMPORT_ATTR "__declspec(dllimport)")
set(LOCAL_ATTR "")
set(COMPILER_NAME "${CMAKE_CXX_COMPILER_ID} on Windows")
endif()
else()
if (CMAKE_CXX_COMPILER_ID MATCHES "GNU|Clang|AppleClang")
set(EXPORT_ATTR "__attribute__((visibility(\"default\")))")
set(IMPORT_ATTR "__attribute__((visibility(\"default\")))")
set(LOCAL_ATTR "__attribute__((visibility(\"hidden\")))")
set(COMPILER_NAME "${CMAKE_CXX_COMPILER_ID}")
else()
set(EXPORT_ATTR "")
set(IMPORT_ATTR "")
set(LOCAL_ATTR "")
set(COMPILER_NAME "${CMAKE_CXX_COMPILER_ID}")
endif()
endif()
set(global_include_dir ${CMAKE_CURRENT_LIST_DIR}/psc_global_include)
set(base_dir ${CMAKE_CURRENT_LIST_DIR}/Core/Base)
file(GLOB_RECURSE hs ${global_include_dir}/*.h ${global_include_dir}/*.hpp)
file(GLOB_RECURSE ss ${global_include_dir}/*.cpp)
string(APPEND global_include_h "${base_dir}/global_include.h")
string(APPEND global_include_cpp "${base_dir}/global_include.cpp")
string(APPEND global_include_h_content "#pragma once\n")
string(APPEND global_include_cpp_content "#pragma once\n")
set(rel_global_include "../../psc_global_include")
foreach(h IN LISTS hs)
file(RELATIVE_PATH rel_h ${global_include_dir} ${h})
string(APPEND global_include_h_content "#include \"${rel_global_include}/${rel_h}\"\n")
endforeach()
foreach(s IN LISTS ss)
file(RELATIVE_PATH rel_s ${global_include_dir} ${s})
string(APPEND global_include_cpp_content "#include \"${rel_global_include}/${rel_s}\"\n")
endforeach()
file(WRITE ${global_include_h} ${global_include_h_content})
file(WRITE ${global_include_cpp} ${global_include_cpp_content})
include(${CMAKE_CURRENT_LIST_DIR}/3rd/asio/main.cmake)
set(3rd_dir ${CMAKE_CURRENT_LIST_DIR}/3rd)
set(src_dir ${CMAKE_CURRENT_LIST_DIR}/Core)
find_package(spdlog CONFIG QUIET)
add_library(Core_Interface INTERFACE)
file(GLOB_RECURSE srcs
${src_dir}/*.c
${src_dir}/*.cpp
${src_dir}/*.hpp
${src_dir}/*.h
)
add_library(Core_Static STATIC ${srcs})
target_precompile_headers(Core_Static PRIVATE
"$<$<COMPILE_LANGUAGE:CXX>:${base_dir}/global_include.h>"
)
if(NOT spdlog_FOUND)
set(SPDLOG_BUILD_PIC ON)
set(spdlog_name spdlog-1.17.0)
set(spdlog_root_dir "${3rd_dir}/spdlog/${spdlog_name}")
message(STATUS "spdlog not found, use bundled: ${spdlog_src_dir}")
set(SPDLOG_BUILD_EXAMPLE OFF CACHE BOOL "" FORCE)
set(SPDLOG_BUILD_EXAMPLE_HO OFF CACHE BOOL "" FORCE)
set(SPDLOG_BUILD_TESTS OFF CACHE BOOL "" FORCE)
set(SPDLOG_BUILD_TESTS_HO OFF CACHE BOOL "" FORCE)
set(SPDLOG_BUILD_BENCH OFF CACHE BOOL "" FORCE)
set(SPDLOG_INSTALL ON CACHE BOOL "" FORCE)
target_include_directories(Core_Interface INTERFACE ${spdlog_root_dir}/include)
add_subdirectory(${spdlog_root_dir} ${CMAKE_CURRENT_BINARY_DIR}/Core_spdlog)
else()
message(STATUS "Found spdlog: ${spdlog_VERSION}")
endif()
target_include_directories(Core_Interface INTERFACE "${CMAKE_CURRENT_LIST_DIR}")
target_include_directories(Core_Interface INTERFACE ${3rd_dir}/magic_enum/magic_enum/include)
target_compile_definitions(Core_Interface INTERFACE SPDLOG_COMPILED_LIB)
target_compile_definitions(Core_Interface INTERFACE INCL_EXTRA_HTON_FUNCTIONS)
set_target_properties(Core_Interface PROPERTIES FOLDER "Core")
# ============================================================
# Core compile definitions
# ============================================================
target_compile_definitions(Core_Interface INTERFACE
NOMINMAX
WIN32_LEAN_AND_MEAN
_USE_MATH_DEFINES
)
# 如果你的旧代码里还大量使用 #ifdef WIN32,可以临时打开这一行。
# 新代码建议统一改成 _WIN32,不建议手动定义 WIN32。
# target_compile_definitions(Core_Interface INTERFACE WIN32)
# ============================================================
# Compiler options
# ============================================================
if(MSVC)
target_compile_options(Core_Interface INTERFACE
/wd4819
/utf-8
/Zc:preprocessor
/EHsc
/bigobj
)
else()
target_compile_options(Core_Interface INTERFACE
-fvisibility=hidden
-fvisibility-inlines-hidden
-Wall
-Wextra
-Wpedantic
-Wshadow
-Wconversion
-Wsign-conversion
)
endif()
# ============================================================
# Platform link libraries
# ============================================================
if(WIN32)
target_link_libraries(Core_Static PRIVATE
ole32
oleaut32
wbemuuid
psapi
shell32
dbghelp
)
endif()
if(CMAKE_SYSTEM_NAME STREQUAL "Linux")
target_link_libraries(Core_Static PUBLIC
rt
dl
pthread
)
endif()
if(1)
if (NOT GTest_FOUND)
find_package(GTest)
endif()
if (NOT GTest_FOUND)
add_subdirectory(${CMAKE_SOURCE_DIR}/3rdParty/GTest)
endif()
target_compile_definitions(Core_Interface INTERFACE _USE_GTEST)
target_link_libraries(Core_Static PUBLIC GTest::gtest GTest::gmock)
endif()
target_link_libraries(Core_Static PUBLIC Core_Interface)
target_link_libraries(Core_Static PUBLIC spdlog::spdlog)
target_link_libraries(Core_Static PUBLIC asio_object)
set_target_properties(Core_Static PROPERTIES
AUTOMOC OFF
AUTOUIC OFF
AUTORCC OFF
)
set_property(TARGET Core_Static PROPERTY POSITION_INDEPENDENT_CODE ON)
#add_library(Core_lib STATIC )
#target_link_libraries(Core_lib PRIVATE Core_Static)
#
#add_library(Core_dll SHARED)
#target_link_libraries(Core_dll PRIVATE Core_Static)
#
add_executable(Core_exe ${CMAKE_CURRENT_LIST_DIR}/main.cpp)
target_link_libraries(Core_exe PRIVATE Core_Static)
set(ucoro_cmake_dir "${CMAKE_CURRENT_LIST_DIR}/3rd/ucoro/include/ucoro")
if(EXISTS "${ucoro_cmake_dir}/CMakeLists.txt")
add_subdirectory("${ucoro_cmake_dir}" "${CMAKE_BINARY_DIR}/ucoro")
endif()
#include(${CMAKE_CURRENT_LIST_DIR}/learn_coro_code/main.cmake)
#set(empty_file "${CMAKE_BINARY_DIR}/temp/empty.cpp")
#get_filename_component(_dir "${empty_file}" DIRECTORY)
#file(MAKE_DIRECTORY "${_dir}")
#file(TOUCH "${empty_file}")
#include("${CMAKE_SOURCE_DIR}/0_cmake_library/ninja_build_analyze/test_ninja_build_analyze.cmake")
#message("11111111111111")
#register_ninja_build_analyze_target(
# NINJA_ANALYZE_RUN_TARGET
# NINJA_ANALYZE_CLEAR_TARGET
# ninja_build_analyze_ctx
# "${CMAKE_SOURCE_DIR}"
# "${CMAKE_BINARY_DIR}"
# "Core_exe"
# "26"
# "${CMAKE_BINARY_DIR}/build_analysis"
# "ON"
# "30"
#)
#message("2222222222222")