1009 lines
70 KiB
C++
1009 lines
70 KiB
C++
#include "Plot.hpp"
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#include "Renderable_Adapter.hpp"
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#include <asio/co_spawn.hpp>
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#include <asio/error_code.hpp>
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#include <asio/experimental/concurrent_channel.hpp>
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#include <asio/post.hpp>
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#include <asio/redirect_error.hpp>
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#include <asio/strand.hpp>
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#include <asio/use_awaitable.hpp>
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#include <render_2D/plottable/Plottables.hpp>
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#include <render_3D/Render_3D.hpp>
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#include <magic_enum/magic_enum.hpp>
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#include <algorithm>
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#include <array>
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#include <cmath>
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#include <deque>
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#include <memory>
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#include <mutex>
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#include <numbers>
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#include <stdexcept>
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#include <tuple>
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#include <unordered_map>
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#include <utility>
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#include <variant>
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#include <vector>
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namespace aethera::web {
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namespace {
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using namespace render_2d;
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using namespace render_3d;
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using Scene_2D = Impl<Render_Scene_2D>;
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using Scene_3D = Impl<Render_Scene_3D>;
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using Frequency_Axis_Object = Impl<Frequency_Axis>;
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using Numeric_Axis_Object = Impl<Numeric_Axis>;
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using Time_Axis_Object = Impl<Time_Axis>;
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using Selection_Object = Impl<Selection_Rectangle_Overlay>;
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constexpr std::uint16_t frame_protocol_version{4};
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enum class Frame_Pacing_Mode : std::uint32_t {
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manual,
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fixed_rate,
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minimum_latency,
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maximum_rate
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};
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struct Frame_Pacing_Properties {
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Frame_Pacing_Mode mode{Frame_Pacing_Mode::fixed_rate}; /* 控制后继 render 请求节奏的策略。 */
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double fixed_rate_fps{30.0}; /* 固定频率策略的目标帧率,单位为 FPS。 */
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double minimum_latency_headroom{1.25}; /* 最低延迟策略相对 P95 生成耗时的安全系数。 */
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};
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class Frame_Policy final {
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public:
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[[nodiscard]] Frame_Pacing_Properties snapshot() const;
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[[nodiscard]] nlohmann::json schema() const;
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[[nodiscard]] nlohmann::json write_prop(std::string_view key, const nlohmann::json& value);
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private:
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mutable std::mutex mutex; /* 保护异步帧发布与 HTTP 属性编辑读取。 */
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Frame_Pacing_Properties pacing{}; /* 可编辑帧调度属性的唯一权威来源。 */
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};
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std::string_view pacing_mode_name(Frame_Pacing_Mode mode) {
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switch (mode) {
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case Frame_Pacing_Mode::manual: return "manual";
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case Frame_Pacing_Mode::fixed_rate: return "fixed_rate";
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case Frame_Pacing_Mode::minimum_latency: return "minimum_latency";
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case Frame_Pacing_Mode::maximum_rate: return "maximum_rate";
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}
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throw std::logic_error("unknown frame pacing mode");
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}
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std::optional<Frame_Pacing_Mode> parse_pacing_mode(std::string_view value) {
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if (value == "manual") return Frame_Pacing_Mode::manual;
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if (value == "fixed_rate") return Frame_Pacing_Mode::fixed_rate;
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if (value == "minimum_latency") return Frame_Pacing_Mode::minimum_latency;
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if (value == "maximum_rate") return Frame_Pacing_Mode::maximum_rate;
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return std::nullopt;
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}
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Frame_Pacing_Properties Frame_Policy::snapshot() const {
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std::lock_guard lock(mutex);
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return pacing;
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}
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nlohmann::json Frame_Policy::schema() const {
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std::lock_guard lock(mutex);
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nlohmann::json fields = nlohmann::json::array();
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fields.push_back({{"key", "pacing_mode"}, {"label", "帧刷新策略"}, {"editor", "select"}, {"editable", true}, {"description", "选择浏览器如何安排下一次 render 调用。"}, {"technical_description", "Controls client-side render cadence using end-to-end samples computed by the browser."}, {"value", pacing_mode_name(pacing.mode)}, {"options", nlohmann::json::array({{{"value", "manual"}, {"label", "手动刷新"}}, {{"value", "fixed_rate"}, {"label", "固定频率"}}, {{"value", "minimum_latency"}, {"label", "最低延迟"}}, {{"value", "maximum_rate"}, {"label", "最高频率"}}})}});
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fields.push_back({{"key", "fixed_rate_fps"}, {"label", "固定目标帧率"}, {"editor", "number"}, {"editable", true}, {"description", "固定频率策略下每秒发起的 render 次数。"}, {"technical_description", "Target render request rate used by fixed_rate pacing, in frames per second."}, {"value", pacing.fixed_rate_fps}});
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fields.push_back({{"key", "minimum_latency_headroom"}, {"label", "最低延迟余量"}, {"editor", "number"}, {"editable", true}, {"description", "最低延迟策略使用的浏览器端 P95 端到端耗时安全系数。"}, {"technical_description", "Multiplier applied to browser-computed P95 request-to-pixel latency before scheduling the next render request."}, {"value", pacing.minimum_latency_headroom}});
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return {{"id", "frame-runtime"}, {"label", "帧策略与诊断"}, {"kind", "runtime"}, {"fields", std::move(fields)}, {"state", nlohmann::json::object()}};
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}
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nlohmann::json Frame_Policy::write_prop(std::string_view key, const nlohmann::json& value) {
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std::lock_guard lock(mutex);
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if (key == "pacing_mode") {
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if (!value.is_string()) return {{"success", false}, {"error", "pacing_mode requires a string"}};
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const auto parsed = parse_pacing_mode(value.get_ref<const std::string&>());
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if (!parsed) return {{"success", false}, {"error", "unknown frame pacing mode"}};
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pacing.mode = *parsed;
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return {{"success", true}, {"component", "frame-runtime"}, {"key", key}, {"value", pacing_mode_name(pacing.mode)}};
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}
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if (key == "fixed_rate_fps") {
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if (!value.is_number()) return {{"success", false}, {"error", "fixed_rate_fps requires a number"}};
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const double next = value.get<double>();
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if (!std::isfinite(next) || next < 0.1 || next > 240.0) return {{"success", false}, {"error", "fixed_rate_fps must be between 0.1 and 240"}};
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pacing.fixed_rate_fps = next;
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return {{"success", true}, {"component", "frame-runtime"}, {"key", key}, {"value", pacing.fixed_rate_fps}};
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}
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if (key == "minimum_latency_headroom") {
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if (!value.is_number()) return {{"success", false}, {"error", "minimum_latency_headroom requires a number"}};
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const double next = value.get<double>();
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if (!std::isfinite(next) || next < 1.0 || next > 4.0) return {{"success", false}, {"error", "minimum_latency_headroom must be between 1 and 4"}};
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pacing.minimum_latency_headroom = next;
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return {{"success", true}, {"component", "frame-runtime"}, {"key", key}, {"value", pacing.minimum_latency_headroom}};
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}
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return {{"success", false}, {"error", "unknown frame runtime property"}};
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}
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nlohmann::json frame_metadata(Render_Frame& frame, std::uint32_t width, std::uint32_t height, std::size_t byte_length, const Frame_Pacing_Properties& pacing) {
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nlohmann::json markers = nlohmann::json::object();
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for (const auto& point : frame.trace_points()) markers[std::string(magic_enum::enum_name(point.marker))] = point.elapsed_ns;
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nlohmann::json measurements = nlohmann::json::object();
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for (const auto& value : frame.trace_values()) measurements[std::string(magic_enum::enum_name(value.measurement))] = value.value_ns;
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const auto identity = frame.identity();
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return {
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{"kind", "frame_metadata"}, {"protocol", "aethera.frame"}, {"version", frame_protocol_version},
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{"sequence", identity.sequence}, {"correlation_id", identity.correlation_id},
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{"created_time_unix_ms", static_cast<double>(frame.created_time_unix_ns()) / 1'000'000.0},
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{"pixel", {{"width", width}, {"height", height}, {"format", "rgba8"}, {"byte_length", byte_length}}},
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{"pacing", {{"mode", pacing_mode_name(pacing.mode)}, {"fixed_rate_fps", pacing.fixed_rate_fps}, {"minimum_latency_headroom", pacing.minimum_latency_headroom}}},
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{"trace", {{"clock", "steady_elapsed_ns"}, {"markers", std::move(markers)}, {"measurements", std::move(measurements)}}}
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};
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}
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std::shared_ptr<const Plot_Frame_Message> encode_frame(Frame_2D* frame, const Frame_Pacing_Properties& pacing) {
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frame->mark(Frame_Trace_Marker::websocket_publish_started);
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const Image_View image = frame->image();
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std::string output;
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output.reserve(static_cast<std::size_t>(image.width) * image.height * 4);
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for (int y = 0; y < image.height; ++y) {
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const auto* row = reinterpret_cast<const std::uint8_t*>(
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image.data + static_cast<std::ptrdiff_t>(y) * image.stride);
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for (int x = 0; x < image.width; ++x) {
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const auto* pixel = row + x * 4;
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output.push_back(static_cast<char>(pixel[2]));
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output.push_back(static_cast<char>(pixel[1]));
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output.push_back(static_cast<char>(pixel[0]));
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output.push_back(static_cast<char>(pixel[3]));
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}
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}
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frame->mark(Frame_Trace_Marker::websocket_publish_finished);
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auto message = std::make_shared<Plot_Frame_Message>();
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message->pixels = std::move(output);
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message->metadata = frame_metadata(*frame, static_cast<std::uint32_t>(image.width), static_cast<std::uint32_t>(image.height), message->pixels.size(), pacing).dump();
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return message;
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}
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std::shared_ptr<const Plot_Frame_Message> encode_frame(Frame_3D* frame, const Frame_Pacing_Properties& pacing) {
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frame->mark(Frame_Trace_Marker::websocket_publish_started);
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const auto pixels = frame->pixels();
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auto message = std::make_shared<Plot_Frame_Message>();
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message->pixels.assign(reinterpret_cast<const char*>(pixels.data()), pixels.size());
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frame->mark(Frame_Trace_Marker::websocket_publish_finished);
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const auto extent = frame->extent();
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message->metadata = frame_metadata(*frame, extent.width, extent.height, message->pixels.size(), pacing).dump();
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return message;
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}
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struct Schema_Query {
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Plot::Json_Handler handler;
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};
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struct Frame_Submission {
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const void* owner{}; /* 只向发起 render 的 WebSocket 连接返回完成帧。 */
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Plot_Frame_Request request{}; /* 浏览器帧请求及关联标识。 */
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};
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struct Prop_Write {
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std::string component;
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std::string key;
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nlohmann::json value;
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Plot::Json_Handler handler;
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};
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using Plot_Input = std::variant<Frame_Submission, Schema_Query, Prop_Write>;
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template <typename... Owned_Objects>
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class Scene_View_Model final : public Plot::Scene_View {
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public:
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Scene_View_Model(std::vector<std::unique_ptr<detail::Renderable_Descriptor>> value_descriptors,
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std::function<void(const Plot_Frame_Request&)> value_update,
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Owned_Objects... owned_objects) : descriptors(std::move(value_descriptors)),
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update_scene(std::move(value_update)),
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objects(std::move(owned_objects)...) {}
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nlohmann::json schema() const override {
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nlohmann::json components = nlohmann::json::array();
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for (const auto& descriptor : descriptors) components.push_back(descriptor->schema());
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return {{"protocol", "aethera.plot.inspector"}, {"version", 2}, {"components", std::move(components)}};
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}
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nlohmann::json write_prop(std::string_view component, std::string_view key, const nlohmann::json& value) override {
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const auto found = std::ranges::find_if(descriptors, [&](const auto& item) {
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return item->id() == component;
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});
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if (found == descriptors.end()) return {{"success", false}, {"error", "unknown component"}};
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auto result = (*found)->write_prop(key, value);
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result["component"] = component;
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return result;
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}
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void update(const Plot_Frame_Request& request) override {
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update_scene(request);
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}
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private:
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std::vector<std::unique_ptr<detail::Renderable_Descriptor>> descriptors;
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std::function<void(const Plot_Frame_Request&)> update_scene;
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std::tuple<Owned_Objects...> objects;
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};
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template <auto Member, structive::Fixed_String Key, structive::Fixed_String Description>
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using Prop_Field = detail::Prop_Field<Member, Key, Description>;
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template <typename Definition, auto Member, structive::Fixed_String Key, structive::Fixed_String Description>
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using State_Field = detail::State_Field<typename Definition::Base_Tag, Member, Key, Description>;
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template <typename Object, typename... Fields>
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std::unique_ptr<detail::Renderable_Descriptor> make_renderable_component(
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std::string id, std::string label, std::string kind, Object& object) {
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using Definition = typename Object::Attached_Object;
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using Tag = typename Definition::Base_Tag;
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using State = typename Definition::State;
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using Adapter = detail::Renderable_Adapter<Object, Fields...,
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detail::State_Field<Tag, &State::prepare_dirty, "prepare_dirty", "Whether source changes require the prepare stage to run again.">,
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detail::State_Field<Tag, &State::paint_dirty, "paint_dirty", "Whether prepared visual data requires the paint stage to run again.">,
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detail::State_Field<Tag, &State::prepare_executed, "prepare_executed", "Whether the prepare stage executed during the latest scene cycle.">,
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detail::State_Field<Tag, &State::paint_executed, "paint_executed", "Whether the paint stage executed during the latest scene cycle.">,
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detail::State_Field<Tag, &State::prepare_graph_rebuilt, "prepare_graph_rebuilt", "Whether the prepare task graph was rebuilt during the latest cycle.">,
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detail::State_Field<Tag, &State::paint_graph_rebuilt, "paint_graph_rebuilt", "Whether the paint task graph was rebuilt during the latest cycle.">,
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detail::State_Field<Tag, &State::prepare_task_count, "prepare_task_count", "Number of tasks in the current prepare execution graph.">,
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detail::State_Field<Tag, &State::paint_task_count, "paint_task_count", "Number of tasks in the current paint execution graph.">,
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detail::State_Field<Tag, &State::prepare_execution_time_ns, "prepare_execution_time_ns", "Measured prepare-stage execution time in nanoseconds.">,
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detail::State_Field<Tag, &State::paint_execution_time_ns, "paint_execution_time_ns", "Measured paint-stage execution time in nanoseconds.">>;
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return detail::make_renderable_descriptor(std::move(id), std::move(label), std::move(kind), Adapter{object});
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}
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template <typename Scene_Object>
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std::unique_ptr<detail::Renderable_Descriptor> make_scene_component(Scene_Object& scene) {
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using Definition = typename Scene_Object::Attached_Object;
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using Prop = typename Definition::Prop;
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using Adapter = detail::Renderable_Adapter<Scene_Object,
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detail::Prop_Field<&Prop::viewport, "viewport", "Final scene viewport in physical pixels.">,
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detail::Prop_Field<&Prop::background, "background", "Scene clear color.">,
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detail::Prop_Field<&Prop::view_active, "view_active", "Whether the scene publishes rendered frames.">,
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detail::State_Field<Scene::Base_Tag, &Scene::State::taskflow_rebuilt, "taskflow_rebuilt", "Whether the scene task graph was rebuilt.">,
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detail::State_Field<Scene::Base_Tag, &Scene::State::renderable_count, "renderable_count", "Number of renderables attached to the scene.">,
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detail::State_Field<Scene::Base_Tag, &Scene::State::taskflow_task_count, "taskflow_task_count", "Number of tasks in the scene graph.">,
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detail::State_Field<Scene::Base_Tag, &Scene::State::taskflow_dependency_count, "taskflow_dependency_count", "Number of graph dependencies.">,
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detail::State_Field<Scene::Base_Tag, &Scene::State::taskflow_max_predecessors, "taskflow_max_predecessors", "Maximum direct predecessors of a task.">,
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detail::State_Field<Scene::Base_Tag, &Scene::State::taskflow_max_successors, "taskflow_max_successors", "Maximum direct successors of a task.">,
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detail::State_Field<Scene::Base_Tag, &Scene::State::taskflow_execution_time_ns, "taskflow_execution_time_ns", "Scene graph execution time in nanoseconds.">>;
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return detail::make_renderable_descriptor("scene", "场景", "scene", Adapter{scene});
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}
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template <>
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std::unique_ptr<detail::Renderable_Descriptor> make_scene_component<Scene_3D>(Scene_3D& scene) {
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using Adapter = detail::Renderable_Adapter<Scene_3D,
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detail::Prop_Field<&Render_Scene_3D::Prop::clear_color, "clear_color", "Linear scene clear color.">,
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detail::Prop_Field<&Render_Scene_3D::Prop::view_active, "view_active", "Whether the scene publishes rendered frames.">,
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detail::State_Field<Scene::Base_Tag, &Scene::State::taskflow_rebuilt, "taskflow_rebuilt", "Whether the scene task graph was rebuilt.">,
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detail::State_Field<Scene::Base_Tag, &Scene::State::renderable_count, "renderable_count", "Number of renderables attached to the scene.">,
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detail::State_Field<Scene::Base_Tag, &Scene::State::taskflow_task_count, "taskflow_task_count", "Number of tasks in the scene graph.">,
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detail::State_Field<Scene::Base_Tag, &Scene::State::taskflow_dependency_count, "taskflow_dependency_count", "Number of graph dependencies.">,
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detail::State_Field<Scene::Base_Tag, &Scene::State::taskflow_max_predecessors, "taskflow_max_predecessors", "Maximum direct predecessors of a task.">,
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detail::State_Field<Scene::Base_Tag, &Scene::State::taskflow_max_successors, "taskflow_max_successors", "Maximum direct successors of a task.">,
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detail::State_Field<Scene::Base_Tag, &Scene::State::taskflow_execution_time_ns, "taskflow_execution_time_ns", "Scene graph execution time in nanoseconds.">>;
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return detail::make_renderable_descriptor("scene", "场景", "scene", Adapter{scene});
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}
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template <typename Axis_Object>
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std::unique_ptr<detail::Renderable_Descriptor> make_axis_component(
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std::string id, std::string label, Axis_Object& axis) {
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return make_renderable_component<Axis_Object,
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Prop_Field<&Abs_Axis::Prop::position, "position", "Axis origin in viewport pixels.">,
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Prop_Field<&Abs_Axis::Prop::pixel_length, "pixel_length", "Signed axis length in pixels.">,
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Prop_Field<&Abs_Axis::Prop::orientation, "orientation", "Axis orientation.">,
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Prop_Field<&Abs_Axis::Prop::tick_length, "tick_length", "Major tick length.">,
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Prop_Field<&Abs_Axis::Prop::sub_tick_length, "sub_tick_length", "Minor tick length.">,
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Prop_Field<&Abs_Axis::Prop::axis_pen, "axis_pen", "Axis line and tick style.">,
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Prop_Field<&Abs_Axis::Prop::unit_text, "unit_text", "Axis unit label.">,
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Prop_Field<&Abs_Axis::Prop::unit_text_font, "unit_text_font", "Axis label font.">,
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Prop_Field<&Abs_Axis::Prop::unit_text_pen, "unit_text_pen", "Axis label foreground.">,
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Prop_Field<&Abs_Axis::Prop::unit_text_background_brush, "unit_text_background_brush", "Axis label background.">,
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Prop_Field<&Abs_Axis::Prop::label_rotation_degrees, "label_rotation_degrees", "Tick label rotation.">,
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Prop_Field<&Numeric_Axis::Prop::coordinate_range, "coordinate_range", "Visible coordinate range.">,
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Prop_Field<&Numeric_Axis::Prop::precision, "precision", "Maximum decimal precision.">,
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Prop_Field<&Numeric_Axis::Prop::locale, "locale", "Numeric label locale.">,
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Prop_Field<&Numeric_Axis::Prop::wheel_enabled, "wheel_enabled", "Allows wheel zoom.">,
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Prop_Field<&Numeric_Axis::Prop::drag_enabled, "drag_enabled", "Allows pointer drag panning.">>(
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std::move(id), std::move(label), "axis", axis);
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}
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template <>
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std::unique_ptr<detail::Renderable_Descriptor> make_axis_component<Time_Axis_Object>(
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std::string id, std::string label, Time_Axis_Object& axis) {
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return make_renderable_component<Time_Axis_Object,
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Prop_Field<&Abs_Axis::Prop::position, "position", "Axis origin in viewport pixels.">,
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Prop_Field<&Abs_Axis::Prop::pixel_length, "pixel_length", "Signed axis length in pixels.">,
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Prop_Field<&Abs_Axis::Prop::orientation, "orientation", "Axis orientation.">,
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Prop_Field<&Abs_Axis::Prop::tick_length, "tick_length", "Major tick length.">,
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Prop_Field<&Abs_Axis::Prop::sub_tick_length, "sub_tick_length", "Minor tick length.">,
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Prop_Field<&Abs_Axis::Prop::axis_pen, "axis_pen", "Axis line and tick style.">,
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Prop_Field<&Abs_Axis::Prop::unit_text, "unit_text", "Axis unit label.">,
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Prop_Field<&Abs_Axis::Prop::unit_text_font, "unit_text_font", "Axis label font.">,
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Prop_Field<&Abs_Axis::Prop::unit_text_pen, "unit_text_pen", "Axis label foreground.">,
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Prop_Field<&Abs_Axis::Prop::unit_text_background_brush, "unit_text_background_brush", "Axis label background.">,
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Prop_Field<&Abs_Axis::Prop::label_rotation_degrees, "label_rotation_degrees", "Tick label rotation.">,
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Prop_Field<&Time_Axis::Prop::visible_count, "visible_count", "Maximum visible time samples.">,
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Prop_Field<&Time_Axis::Prop::tick_label_spacing_px, "tick_label_spacing_px", "Spacing between time labels.">,
|
|
Prop_Field<&Time_Axis::Prop::estimated_label_width_px, "estimated_label_width_px", "Estimated time label width.">,
|
|
Prop_Field<&Time_Axis::Prop::format, "format", "Time label format.">,
|
|
Prop_Field<&Time_Axis::Prop::newest_at_start, "newest_at_start", "Places the newest time at the range origin.">,
|
|
State_Field<Time_Axis, &Time_Axis::State::next_tick, "next_tick", "Next allocated time tick.">,
|
|
State_Field<Time_Axis, &Time_Axis::State::samples, "samples", "Published time sample window.">>(
|
|
std::move(id), std::move(label), "axis", axis);
|
|
}
|
|
template <typename... Fields, typename Object, typename... Owned_Objects>
|
|
std::unique_ptr<Plot::Scene_View> make_scene_view(
|
|
Object& object,
|
|
Scene_2D& scene,
|
|
std::function<void(const Plot_Frame_Request&)> update,
|
|
Owned_Objects&&... owned_objects) {
|
|
using Definition = typename Object::Attached_Object;
|
|
using Tag = typename Definition::Base_Tag;
|
|
using State = typename Definition::State;
|
|
std::vector<std::unique_ptr<detail::Renderable_Descriptor>> components;
|
|
components.push_back(make_scene_component(scene));
|
|
components.push_back(make_renderable_component<Object, Fields...>("plot", "主绘图组件", "renderable", object));
|
|
std::size_t axis_index{};
|
|
const auto append_owned = [&](const auto& owned) {
|
|
using Owned = std::remove_cvref_t<decltype(owned)>;
|
|
if constexpr (std::same_as<typename Owned::element_type, Frequency_Axis_Object>
|
|
|| std::same_as<typename Owned::element_type, Numeric_Axis_Object>
|
|
|| std::same_as<typename Owned::element_type, Time_Axis_Object>) {
|
|
const auto id = axis_index++ == 0 ? "axis-x" : "axis-y";
|
|
components.push_back(make_axis_component(id, id == std::string_view{"axis-x"} ? "横向坐标轴" : "纵向坐标轴", *owned));
|
|
}
|
|
else if constexpr (std::same_as<typename Owned::element_type, Selection_Object> && !std::same_as<Object, Selection_Object>) {
|
|
components.push_back(make_renderable_component<Selection_Object,
|
|
Prop_Field<&Selection_Rectangle_Overlay::Prop::label_font, "label_font", "Font used for labels attached to selected regions.">,
|
|
Prop_Field<&Selection_Rectangle_Overlay::Prop::label_pen, "label_pen", "Pen used to draw selected-region label text.">,
|
|
Prop_Field<&Selection_Rectangle_Overlay::Prop::selection_brush, "selection_brush", "Brush used to fill selected rectangular regions.">,
|
|
Prop_Field<&Selection_Rectangle_Overlay::Prop::selection_border_pen, "selection_border_pen", "Pen used to draw selected-region borders.">,
|
|
Prop_Field<&Selection_Rectangle_Overlay::Prop::selected_regions, "selected_regions", "Collection of selected rectangles expressed in axis coordinates.">,
|
|
State_Field<Selection_Rectangle_Overlay, &Selection_Rectangle_Overlay::State::selected_region_count, "selected_region_count", "Number of rectangular regions currently selected.">>("selection", "矩形选区", "overlay", *owned));
|
|
}
|
|
};
|
|
(append_owned(owned_objects), ...);
|
|
return std::make_unique<Scene_View_Model<std::remove_cvref_t<Owned_Objects>...>>(
|
|
std::move(components),
|
|
std::move(update),
|
|
std::forward<Owned_Objects>(owned_objects)...);
|
|
}
|
|
std::unique_ptr<Frequency_Axis_Object> make_frequency_axis() {
|
|
auto result = Frequency_Axis_Object::Builder{}
|
|
.set(&Abs_Axis::Prop::orientation, Axis_Orientation::horizontal)
|
|
.set(&Abs_Axis::Prop::position, Point_F{64.0, 370.0})
|
|
.set(&Abs_Axis::Prop::pixel_length, 620.0)
|
|
.set(&Numeric_Axis::Prop::coordinate_range, Axis_Range{0.0, 100.0})
|
|
.build();
|
|
if (!result) throw std::logic_error("frequency axis dependency graph is invalid");
|
|
return std::move(result).value();
|
|
}
|
|
std::unique_ptr<Numeric_Axis_Object> make_numeric_axis(
|
|
Axis_Orientation orientation, Point_F position, Axis_Pixel_Length length,
|
|
Axis_Range range) {
|
|
auto result = Numeric_Axis_Object::Builder{}
|
|
.set(&Abs_Axis::Prop::orientation, orientation)
|
|
.set(&Abs_Axis::Prop::position, position)
|
|
.set(&Abs_Axis::Prop::pixel_length, length)
|
|
.set(&Numeric_Axis::Prop::coordinate_range, range)
|
|
.build();
|
|
if (!result) throw std::logic_error("numeric axis dependency graph is invalid");
|
|
return std::move(result).value();
|
|
}
|
|
std::unique_ptr<Time_Axis_Object> make_time_axis(
|
|
Axis_Orientation orientation, Point_F position, Axis_Pixel_Length length) {
|
|
auto result = Time_Axis_Object::Builder{}
|
|
.set(&Abs_Axis::Prop::orientation, orientation)
|
|
.set(&Abs_Axis::Prop::position, position)
|
|
.set(&Abs_Axis::Prop::pixel_length, length)
|
|
.build();
|
|
if (!result) throw std::logic_error("time axis dependency graph is invalid");
|
|
return std::move(result).value();
|
|
}
|
|
template <Axis_Object Horizontal_Axis, Axis_Object Vertical_Axis>
|
|
std::unique_ptr<Selection_Object> selection_overlay(Horizontal_Axis* horizontal_axis, Vertical_Axis* vertical_axis) {
|
|
auto result = Selection_Object::Builder(horizontal_axis, vertical_axis).build();
|
|
if (!result) throw std::logic_error("selection overlay axes form an invalid dependency graph");
|
|
return std::move(result).value();
|
|
}
|
|
template <Renderable_Object Plot_Object>
|
|
void place_selection_over(Scene_2D* scene, Selection_Object* selection, Plot_Object* plot) {
|
|
const auto result = scene->template edit_dependency_graph<Paint_Tag>([&](auto& paint) {
|
|
paint.add_dependency(selection, plot);
|
|
});
|
|
if (!result) throw std::logic_error("selection overlay paint order is invalid");
|
|
}
|
|
template <typename... Axes>
|
|
void resize_axes(Scene_2D* scene, Size viewport, Axes*... axes) {
|
|
const Size previous_viewport = scene->template read_prop<Render_Scene_2D::Base_Tag>().viewport;
|
|
if (previous_viewport == viewport || previous_viewport.empty()) return;
|
|
const auto resize_axis = [&](auto* axis) {
|
|
const auto layout = axis->template read_prop<Abs_Axis::Base_Tag>();
|
|
const double horizontal_scale = static_cast<double>(viewport.width) / previous_viewport.width;
|
|
const double vertical_scale = static_cast<double>(viewport.height) / previous_viewport.height;
|
|
axis->template set<&Abs_Axis::Prop::position>(Point_F{
|
|
layout.position.x * horizontal_scale,
|
|
layout.position.y * vertical_scale
|
|
});
|
|
axis->template set<&Abs_Axis::Prop::pixel_length>(layout.pixel_length *
|
|
(layout.orientation == Axis_Orientation::horizontal ? horizontal_scale : vertical_scale));
|
|
};
|
|
(resize_axis(axes), ...);
|
|
}
|
|
template <typename Scene_Object>
|
|
void dispatch_plot_input(Scene_Object& scene, const Plot_Input_Event& input) {
|
|
const auto dispatch = [&](auto event) {
|
|
scene.dispatch_event(std::move(event));
|
|
};
|
|
const auto apply_pointer = [&](auto& event) {
|
|
event.position = input.position;
|
|
event.global_position = input.global_position;
|
|
event.button = input.button;
|
|
event.buttons = input.buttons;
|
|
event.modifiers = input.modifiers;
|
|
};
|
|
switch (input.type) {
|
|
case Event_Type::pointer_move:
|
|
case Event_Type::pointer_press:
|
|
case Event_Type::pointer_release: {
|
|
auto event = std::make_unique<Basic_Pointer_Event<Point_F>>(input.type);
|
|
apply_pointer(*event);
|
|
dispatch(std::move(event));
|
|
break;
|
|
}
|
|
case Event_Type::wheel: {
|
|
auto event = std::make_unique<Basic_Wheel_Event<Point_F>>();
|
|
apply_pointer(*event);
|
|
event->pixel_delta_x = input.pixel_delta_x;
|
|
event->pixel_delta_y = input.pixel_delta_y;
|
|
event->angle_delta_x = input.angle_delta_x;
|
|
event->angle_delta_y = input.angle_delta_y;
|
|
dispatch(std::move(event));
|
|
break;
|
|
}
|
|
case Event_Type::key_press:
|
|
case Event_Type::key_release: {
|
|
auto event = std::make_unique<Key_Event>(input.type);
|
|
event->key = input.key;
|
|
event->native_key = input.native_key;
|
|
event->modifiers = input.modifiers;
|
|
event->auto_repeat = input.auto_repeat;
|
|
dispatch(std::move(event));
|
|
break;
|
|
}
|
|
default: {
|
|
dispatch(std::make_unique<Event>(input.type));
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
std::shared_ptr<Plot> make_axes_plot(asio::any_io_executor executor) {
|
|
constexpr Size canvas{720, 420};
|
|
auto frequency = make_frequency_axis();
|
|
frequency->template set<&Abs_Axis::Prop::unit_text>("Hz");
|
|
auto numeric = make_numeric_axis(
|
|
Axis_Orientation::vertical, {64.0, 370.0}, -320.0, {-100.0, 0.0});
|
|
numeric->template set<&Abs_Axis::Prop::unit_text>("dB");
|
|
auto time = make_time_axis(
|
|
Axis_Orientation::horizontal, {64.0, 190.0}, 620.0);
|
|
time->template set<&Abs_Axis::Prop::unit_text>("Time");
|
|
auto scene = *Scene_2D::Builder{}
|
|
.set(&Render_Scene_2D::Prop::viewport, canvas)
|
|
.set(&Render_Scene_2D::Prop::background, Color{7, 13, 24, 255})
|
|
.set(&Render_Scene_2D::Prop::view_active, true)
|
|
.build();
|
|
const auto topology = scene->template edit_dependency_graph<Prepare_Data_Tag, Paint_Tag>([&](auto& prepare, auto& paint) {
|
|
prepare.add(frequency.get());
|
|
prepare.add(numeric.get());
|
|
prepare.add(time.get());
|
|
paint.add(frequency.get());
|
|
paint.add(numeric.get());
|
|
paint.add(time.get());
|
|
});
|
|
if (!topology) throw std::logic_error("axis gallery topology is invalid");
|
|
auto update = [scene = scene.get(), frequency = frequency.get(), numeric = numeric.get(), time = time.get()](const Plot_Frame_Request& event) {
|
|
resize_axes(scene, {static_cast<int>(event.width), static_cast<int>(event.height)}, frequency, numeric, time);
|
|
constexpr double day_milliseconds = 86'400'000.0;
|
|
time->append_time(Time_Of_Day{
|
|
static_cast<std::int64_t>(
|
|
std::fmod(std::max(0.0, event.time_milliseconds), day_milliseconds))
|
|
});
|
|
};
|
|
std::vector<std::unique_ptr<detail::Renderable_Descriptor>> components;
|
|
components.push_back(make_scene_component(*scene));
|
|
components.push_back(make_axis_component("axis-frequency", "频率轴", *frequency));
|
|
components.push_back(make_axis_component("axis-value", "数值轴", *numeric));
|
|
components.push_back(make_axis_component("axis-time", "时间轴", *time));
|
|
auto view = std::make_unique<Scene_View_Model<decltype(frequency), decltype(numeric), decltype(time)>>(
|
|
std::move(components), std::move(update), std::move(frequency), std::move(numeric), std::move(time));
|
|
return std::make_shared<Plot>(std::move(executor), std::move(scene), std::move(view));
|
|
}
|
|
std::shared_ptr<Plot> make_spectrum_plot(asio::any_io_executor executor) {
|
|
constexpr Size canvas{720, 420};
|
|
auto frequency = make_frequency_axis();
|
|
auto vertical = make_numeric_axis(Axis_Orientation::vertical, {64.0, 370.0}, -320.0, {-110.0, 0.0});
|
|
auto spectrum = *Impl<Spectrum>::Builder(frequency.get(), vertical.get())
|
|
.set(&Spectrum::Prop::frequency_range, Axis_Range{0.0, 100.0})
|
|
.set(&Spectrum::Prop::max_hold_visible, true)
|
|
.build();
|
|
auto selection = selection_overlay(frequency.get(), vertical.get());
|
|
auto scene = *Scene_2D::Builder()
|
|
.set(&Render_Scene_2D::Prop::viewport, canvas)
|
|
.set(&Render_Scene_2D::Prop::background, Color{7, 13, 24, 255})
|
|
.set(&Render_Scene_2D::Prop::view_active, true)
|
|
.add_renderable(selection.get())
|
|
.build();
|
|
place_selection_over(scene.get(), selection.get(), spectrum.get());
|
|
auto update = [scene = scene.get(), raw = spectrum.get(), frequency = frequency.get(), vertical = vertical.get()](const Plot_Frame_Request& event) {
|
|
resize_axes(scene, {static_cast<int>(event.width), static_cast<int>(event.height)}, frequency, vertical);
|
|
std::array<double, 256> samples{};
|
|
for (std::size_t i = 0; i < samples.size(); ++i) {
|
|
const double x = static_cast<double>(i) / samples.size();
|
|
samples[i] = -92.0 + 54.0 * std::exp(-180.0 * std::pow(x - 0.28 - 0.03 * std::sin(event.time_milliseconds * 0.001), 2.0))
|
|
+ 42.0 * std::exp(-260.0 * std::pow(x - 0.68, 2.0))
|
|
+ 2.5 * std::sin(i * 0.31 + event.time_milliseconds * 0.004);
|
|
}
|
|
raw->update_samples(samples);
|
|
};
|
|
auto view = make_scene_view<
|
|
Prop_Field<&Spectrum::Prop::center_frequency, "center_frequency", "Frequency placed at the visual center of the spectrum axis.">,
|
|
Prop_Field<&Spectrum::Prop::partition_count, "partition_count", "Number of partitions used to prepare and render spectrum samples.">,
|
|
Prop_Field<&Spectrum::Prop::max_hold_visible, "max_hold_visible", "Shows the accumulated maximum-hold spectrum curve when enabled.">,
|
|
Prop_Field<&Spectrum::Prop::min_hold_visible, "min_hold_visible", "Shows the accumulated minimum-hold spectrum curve when enabled.">,
|
|
Prop_Field<&Spectrum::Prop::max_marker_visible, "max_marker_visible", "Displays the marker attached to the strongest visible sample.">,
|
|
Prop_Field<&Spectrum::Prop::min_marker_visible, "min_marker_visible", "Displays the marker attached to the weakest visible sample.">,
|
|
Prop_Field<&Spectrum::Prop::sweep_region_visible, "sweep_region_visible", "Highlights the configured sweep-frequency interval on the plot.">,
|
|
Prop_Field<&Spectrum::Prop::visible_range_only, "visible_range_only", "Restricts sample preparation to the frequency range currently visible on the axis.">,
|
|
Prop_Field<&Spectrum::Prop::frequency_range, "frequency_range", "Maps the complete input sample span onto frequency coordinates.">,
|
|
Prop_Field<&Spectrum::Prop::sweep_frequency_range, "sweep_frequency_range", "Defines the frequency interval rendered as the sweep region.">,
|
|
Prop_Field<&Spectrum::Prop::partition_mode, "partition_mode", "Selects how samples are divided between preparation tasks.">,
|
|
Prop_Field<&Spectrum::Prop::interpolation_mode, "interpolation_mode", "Selects the interpolation algorithm used between adjacent spectrum samples.">,
|
|
Prop_Field<&Spectrum::Prop::max_brush, "max_brush", "Fill brush used for the maximum-hold area.">,
|
|
Prop_Field<&Spectrum::Prop::current_brush, "current_brush", "Fill brush used for the current spectrum area.">,
|
|
Prop_Field<&Spectrum::Prop::min_brush, "min_brush", "Fill brush used for the minimum-hold area.">,
|
|
Prop_Field<&Spectrum::Prop::max_pen, "max_pen", "Stroke style used for the maximum-hold curve.">,
|
|
Prop_Field<&Spectrum::Prop::current_pen, "current_pen", "Stroke style used for the current spectrum curve.">,
|
|
Prop_Field<&Spectrum::Prop::min_pen, "min_pen", "Stroke style used for the minimum-hold curve.">,
|
|
Prop_Field<&Spectrum::Prop::selected_marker_pen, "selected_marker_pen", "Stroke style used to emphasize the currently selected marker.">,
|
|
Prop_Field<&Spectrum::Prop::marker_pen, "marker_pen", "Default stroke style used for unselected spectrum markers.">,
|
|
Prop_Field<&Spectrum::Prop::middle_frequency_pen, "middle_frequency_pen", "Stroke style used for the center-frequency indicator.">,
|
|
Prop_Field<&Spectrum::Prop::sweep_region_brush, "sweep_region_brush", "Fill brush used to highlight the sweep-frequency interval.">,
|
|
Prop_Field<&Spectrum::Prop::custom_markers, "custom_markers", "User-defined marker positions and presentation data.">,
|
|
Prop_Field<&Spectrum::Prop::selected_marker, "selected_marker", "Index of the custom marker currently selected for interaction.">,
|
|
State_Field<Spectrum, &Spectrum::State::sample_count, "sample_count", "Number of input spectrum samples available in the latest update.">,
|
|
State_Field<Spectrum, &Spectrum::State::rendered_point_count, "rendered_point_count", "Number of curve points emitted by the latest render preparation.">,
|
|
State_Field<Spectrum, &Spectrum::State::selectable_marker_count, "selectable_marker_count", "Number of markers currently eligible for selection.">>(
|
|
*spectrum, *scene, std::move(update), std::move(frequency), std::move(vertical), std::move(spectrum), std::move(selection));
|
|
return std::make_shared<Plot>(std::move(executor), std::move(scene), std::move(view));
|
|
}
|
|
std::shared_ptr<Plot> make_frequency_trace_plot(asio::any_io_executor executor) {
|
|
constexpr Size canvas{720, 420};
|
|
auto time = make_time_axis(
|
|
Axis_Orientation::horizontal, {64.0, 370.0}, 620.0);
|
|
auto vertical = make_numeric_axis(
|
|
Axis_Orientation::vertical, {64.0, 370.0}, -320.0, {-1.2, 1.2});
|
|
auto trace = *Impl<Frequency_Trace>::Builder(time.get(), vertical.get()).build();
|
|
auto selection = selection_overlay(time.get(), vertical.get());
|
|
auto scene = *Scene_2D::Builder{}
|
|
.set(&Render_Scene_2D::Prop::viewport, canvas)
|
|
.set(&Render_Scene_2D::Prop::background, Color{7, 13, 24, 255})
|
|
.set(&Render_Scene_2D::Prop::view_active, true)
|
|
.add_renderable(trace.get())
|
|
.add_renderable(selection.get())
|
|
.build();
|
|
place_selection_over(scene.get(), selection.get(), trace.get());
|
|
auto update = [scene = scene.get(), raw = trace.get(), time = time.get(), vertical = vertical.get()](const Plot_Frame_Request& event) {
|
|
resize_axes(scene, {static_cast<int>(event.width), static_cast<int>(event.height)}, time, vertical);
|
|
constexpr double day_milliseconds = 86'400'000.0;
|
|
const auto tick = time->append_time(Time_Of_Day{
|
|
static_cast<std::int64_t>(
|
|
std::fmod(std::max(0.0, event.time_milliseconds), day_milliseconds))
|
|
});
|
|
raw->append_sample(tick,
|
|
std::sin(event.time_milliseconds * 0.0025) * 0.8
|
|
+ std::sin(event.time_milliseconds * 0.0007) * 0.2);
|
|
};
|
|
auto view = make_scene_view<
|
|
Prop_Field<&Frequency_Trace::Prop::partition_count, "partition_count", "Number of partitions used to prepare the time-ordered trace.">,
|
|
Prop_Field<&Frequency_Trace::Prop::pen, "pen", "Stroke style used to draw the frequency trace.">,
|
|
Prop_Field<&Frequency_Trace::Prop::partition_mode, "partition_mode", "Selects how trace samples are divided between preparation tasks.">,
|
|
Prop_Field<&Frequency_Trace::Prop::samples, "samples", "Complete time-ordered collection of frequency trace samples.">,
|
|
State_Field<Frequency_Trace, &Frequency_Trace::State::sample_count, "sample_count", "Number of samples retained by the current trace.">,
|
|
State_Field<Frequency_Trace, &Frequency_Trace::State::rendered_point_count, "rendered_point_count", "Number of points emitted for the latest trace frame.">>(
|
|
*trace, *scene, std::move(update), std::move(time), std::move(vertical), std::move(trace), std::move(selection));
|
|
return std::make_shared<Plot>(std::move(executor), std::move(scene), std::move(view));
|
|
}
|
|
std::shared_ptr<Plot> make_sweep_spectrum_plot(asio::any_io_executor executor) {
|
|
constexpr Size canvas{720, 420};
|
|
auto frequency = make_frequency_axis();
|
|
auto vertical = make_numeric_axis(
|
|
Axis_Orientation::vertical, {64.0, 370.0}, -320.0, {-110.0, 0.0});
|
|
auto sweep = *Impl<Sweep_Spectrum>::Builder(frequency.get(), vertical.get())
|
|
.set(&Sweep_Spectrum::Prop::frequency_range, Axis_Range{0.0, 100.0})
|
|
.set(&Sweep_Spectrum::Prop::bins_per_block, std::size_t{8})
|
|
.set(&Sweep_Spectrum::Prop::block_count, std::size_t{64})
|
|
.build();
|
|
auto selection = selection_overlay(frequency.get(), vertical.get());
|
|
auto scene = *Scene_2D::Builder{}
|
|
.set(&Render_Scene_2D::Prop::viewport, canvas)
|
|
.set(&Render_Scene_2D::Prop::background, Color{7, 13, 24, 255})
|
|
.set(&Render_Scene_2D::Prop::view_active, true)
|
|
.add_renderable(sweep.get())
|
|
.add_renderable(selection.get())
|
|
.build();
|
|
place_selection_over(scene.get(), selection.get(), sweep.get());
|
|
auto update = [scene = scene.get(), raw = sweep.get(), frequency = frequency.get(), vertical = vertical.get()](const Plot_Frame_Request& event) {
|
|
resize_axes(scene, {static_cast<int>(event.width), static_cast<int>(event.height)}, frequency, vertical);
|
|
const auto& state = raw->template read_prop<Sweep_Spectrum::Base_Tag>();
|
|
const std::size_t block_count = std::max<std::size_t>(1, state.block_count);
|
|
const std::size_t bins_per_block = std::max<std::size_t>(1, state.bins_per_block);
|
|
const std::size_t block_index = state.blocks.size() < block_count ? state.blocks.size() : state.next_block_index % block_count;
|
|
std::vector<double> values(bins_per_block);
|
|
for (std::size_t i = 0; i < values.size(); ++i) {
|
|
const auto sweep_index = block_index * values.size() + i;
|
|
values[i] = -90.0 + 35.0 * std::sin(sweep_index * 0.08 + event.time_milliseconds * 0.002);
|
|
}
|
|
raw->append_block(values);
|
|
};
|
|
auto view = make_scene_view<
|
|
Prop_Field<&Sweep_Spectrum::Prop::bins_per_block, "bins_per_block", "Number of frequency bins stored in each incoming sweep block.">,
|
|
Prop_Field<&Sweep_Spectrum::Prop::block_count, "block_count", "Number of blocks required to compose one complete sweep.">,
|
|
Prop_Field<&Sweep_Spectrum::Prop::partition_count, "partition_count", "Number of partitions used during sweep preparation.">,
|
|
Prop_Field<&Sweep_Spectrum::Prop::visible_range_only, "visible_range_only", "Restricts preparation to the frequency interval visible on the axis.">,
|
|
Prop_Field<&Sweep_Spectrum::Prop::frequency_range, "frequency_range", "Maps the complete sweep span onto frequency coordinates.">,
|
|
Prop_Field<&Sweep_Spectrum::Prop::partition_mode, "partition_mode", "Selects how sweep blocks are divided between preparation tasks.">,
|
|
Prop_Field<&Sweep_Spectrum::Prop::pen, "pen", "Stroke style used for the completed sweep curve.">,
|
|
Prop_Field<&Sweep_Spectrum::Prop::current_frequency_pen, "current_frequency_pen", "Stroke style used for the current sweep-frequency indicator.">,
|
|
Prop_Field<&Sweep_Spectrum::Prop::interpolation_mode, "interpolation_mode", "Selects interpolation between adjacent sweep bins.">,
|
|
Prop_Field<&Sweep_Spectrum::Prop::blocks, "blocks", "Latest data stored in each fixed frequency-segment slot.">,
|
|
State_Field<Sweep_Spectrum, &Sweep_Spectrum::State::stored_block_count, "stored_block_count", "Number of frequency segments that currently contain data.">,
|
|
State_Field<Sweep_Spectrum, &Sweep_Spectrum::State::stored_point_count, "stored_point_count", "Total number of points retained by the single composite sweep curve.">,
|
|
State_Field<Sweep_Spectrum, &Sweep_Spectrum::State::rendered_point_count, "rendered_point_count", "Number of points emitted for the single composite sweep curve.">>(
|
|
*sweep, *scene, std::move(update), std::move(frequency), std::move(vertical), std::move(sweep), std::move(selection));
|
|
return std::make_shared<Plot>(std::move(executor), std::move(scene), std::move(view));
|
|
}
|
|
std::shared_ptr<Plot> make_afterglow_plot(asio::any_io_executor executor) {
|
|
constexpr Size canvas{720, 420};
|
|
auto frequency = make_frequency_axis();
|
|
auto vertical = make_numeric_axis(
|
|
Axis_Orientation::vertical, {64.0, 370.0}, -320.0, {-110.0, 0.0});
|
|
auto afterglow = *Impl<Afterglow>::Builder(frequency.get(), vertical.get())
|
|
.set(&Afterglow::Prop::frequency_range, Axis_Range{0.0, 100.0})
|
|
.set(&Afterglow::Prop::power_range, Axis_Range{-110.0, 0.0})
|
|
.set(&Afterglow::Prop::power_point_size, 96)
|
|
.build();
|
|
auto selection = selection_overlay(frequency.get(), vertical.get());
|
|
auto scene = *Scene_2D::Builder{}
|
|
.set(&Render_Scene_2D::Prop::viewport, canvas)
|
|
.set(&Render_Scene_2D::Prop::background, Color{7, 13, 24, 255})
|
|
.set(&Render_Scene_2D::Prop::view_active, true)
|
|
.add_renderable(afterglow.get())
|
|
.add_renderable(selection.get())
|
|
.build();
|
|
place_selection_over(scene.get(), selection.get(), afterglow.get());
|
|
auto update = [scene = scene.get(), raw = afterglow.get(), frequency = frequency.get(), vertical = vertical.get()](const Plot_Frame_Request& event) {
|
|
resize_axes(scene, {static_cast<int>(event.width), static_cast<int>(event.height)}, frequency, vertical);
|
|
std::array<double, 192> values{};
|
|
for (std::size_t i = 0; i < values.size(); ++i)
|
|
values[i] = -95.0 + 62.0 * std::exp(-220.0 * std::pow(
|
|
static_cast<double>(i) / values.size() - 0.5
|
|
- 0.18 * std::sin(event.time_milliseconds * 0.0008), 2.0));
|
|
raw->append_spectrum(values);
|
|
};
|
|
auto view = make_scene_view<
|
|
Prop_Field<&Afterglow::Prop::frequency_point_size, "frequency_point_size", "Number of frequency cells allocated across each afterglow row.">,
|
|
Prop_Field<&Afterglow::Prop::power_point_size, "power_point_size", "Number of power cells allocated along the vertical afterglow range.">,
|
|
Prop_Field<&Afterglow::Prop::partition_count, "partition_count", "Number of partitions used to prepare afterglow history.">,
|
|
Prop_Field<&Afterglow::Prop::interpolate, "interpolate", "Enables interpolation when mapping samples into the afterglow grid.">,
|
|
Prop_Field<&Afterglow::Prop::attenuation_rate, "attenuation_rate", "Controls how quickly historical energy fades between updates.">,
|
|
Prop_Field<&Afterglow::Prop::frequency_range, "frequency_range", "Maps input samples onto the afterglow frequency axis.">,
|
|
Prop_Field<&Afterglow::Prop::power_range, "power_range", "Defines the minimum and maximum power represented by the color grid.">,
|
|
Prop_Field<&Afterglow::Prop::partition_mode, "partition_mode", "Selects how afterglow cells are divided between preparation tasks.">,
|
|
Prop_Field<&Afterglow::Prop::color_map, "color_map", "Maps accumulated energy values to rendered colors.">,
|
|
Prop_Field<&Afterglow::Prop::spectra, "spectra", "Spectrum history currently retained for afterglow rendering.">,
|
|
State_Field<Afterglow, &Afterglow::State::history_count, "history_count", "Number of spectrum frames retained in afterglow history.">,
|
|
State_Field<Afterglow, &Afterglow::State::latest_spectrum_point_count, "latest_spectrum_point_count", "Number of samples in the most recently appended spectrum.">,
|
|
State_Field<Afterglow, &Afterglow::State::rendered_cell_count, "rendered_cell_count", "Number of colored cells emitted for the latest frame.">>(
|
|
*afterglow, *scene, std::move(update), std::move(frequency), std::move(vertical), std::move(afterglow), std::move(selection));
|
|
return std::make_shared<Plot>(std::move(executor), std::move(scene), std::move(view));
|
|
}
|
|
std::shared_ptr<Plot> make_waterfall_plot(asio::any_io_executor executor) {
|
|
constexpr Size canvas{720, 420};
|
|
auto frequency = make_frequency_axis();
|
|
auto time = make_time_axis(
|
|
Axis_Orientation::vertical, {64.0, 370.0}, -320.0);
|
|
auto waterfall = *Impl<Waterfall>::Builder(frequency.get(), time.get())
|
|
.set(&Waterfall::Prop::frequency_range, Axis_Range{0.0, 100.0})
|
|
.set(&Waterfall::Prop::power_range, Axis_Range{-110.0, 0.0})
|
|
.build();
|
|
auto selection = selection_overlay(frequency.get(), time.get());
|
|
auto scene = *Scene_2D::Builder{}
|
|
.set(&Render_Scene_2D::Prop::viewport, canvas)
|
|
.set(&Render_Scene_2D::Prop::background, Color{7, 13, 24, 255})
|
|
.set(&Render_Scene_2D::Prop::view_active, true)
|
|
.add_renderable(waterfall.get())
|
|
.add_renderable(selection.get())
|
|
.build();
|
|
place_selection_over(scene.get(), selection.get(), waterfall.get());
|
|
auto update = [scene = scene.get(), raw = waterfall.get(), frequency = frequency.get(), time = time.get()](const Plot_Frame_Request& event) {
|
|
resize_axes(scene, {static_cast<int>(event.width), static_cast<int>(event.height)}, frequency, time);
|
|
std::array<double, 192> values{};
|
|
for (std::size_t i = 0; i < values.size(); ++i)
|
|
values[i] = -100.0 + 70.0 * std::exp(-240.0 * std::pow(
|
|
static_cast<double>(i) / values.size() - 0.5
|
|
- 0.22 * std::sin(event.time_milliseconds * 0.0006), 2.0));
|
|
constexpr double day_milliseconds = 86'400'000.0;
|
|
const auto tick = time->append_time(Time_Of_Day{
|
|
static_cast<std::int64_t>(
|
|
std::fmod(std::max(0.0, event.time_milliseconds), day_milliseconds))
|
|
});
|
|
raw->append_row(tick, values);
|
|
};
|
|
auto view = make_scene_view<
|
|
Prop_Field<&Waterfall::Prop::tooltip_enabled, "tooltip_enabled", "Enables value inspection tooltips over waterfall cells.">,
|
|
Prop_Field<&Waterfall::Prop::tooltip_font, "tooltip_font", "Font used to render waterfall tooltip text.">,
|
|
Prop_Field<&Waterfall::Prop::tooltip_text_pen, "tooltip_text_pen", "Pen used to draw tooltip text and its foreground color.">,
|
|
Prop_Field<&Waterfall::Prop::tooltip_background_brush, "tooltip_background_brush", "Brush used to fill the tooltip background panel.">,
|
|
Prop_Field<&Waterfall::Prop::frequency_bin_count, "frequency_bin_count", "Number of frequency bins expected in each waterfall row.">,
|
|
Prop_Field<&Waterfall::Prop::partition_count, "partition_count", "Number of partitions used to prepare waterfall cells.">,
|
|
Prop_Field<&Waterfall::Prop::visible_range_only, "visible_range_only", "Restricts preparation to frequencies visible on the current axis.">,
|
|
Prop_Field<&Waterfall::Prop::frequency_range, "frequency_range", "Maps row samples onto waterfall frequency coordinates.">,
|
|
Prop_Field<&Waterfall::Prop::power_range, "power_range", "Defines the power interval mapped through the waterfall color map.">,
|
|
Prop_Field<&Waterfall::Prop::partition_mode, "partition_mode", "Selects how waterfall rows are divided between preparation tasks.">,
|
|
Prop_Field<&Waterfall::Prop::interpolation_mode, "interpolation_mode", "Selects interpolation when samples are mapped to raster cells.">,
|
|
Prop_Field<&Waterfall::Prop::color_map, "color_map", "Maps sample power values to waterfall colors.">,
|
|
Prop_Field<&Waterfall::Prop::rows, "rows", "Time-ordered collection of spectrum rows retained by the waterfall.">,
|
|
State_Field<Waterfall, &Waterfall::State::row_count, "row_count", "Number of waterfall rows currently retained.">,
|
|
State_Field<Waterfall, &Waterfall::State::stored_point_count, "stored_point_count", "Total number of spectrum points retained across all rows.">,
|
|
State_Field<Waterfall, &Waterfall::State::rendered_cell_count, "rendered_cell_count", "Number of raster cells emitted for the latest frame.">>(
|
|
*waterfall, *scene, std::move(update), std::move(frequency), std::move(time), std::move(waterfall), std::move(selection));
|
|
return std::make_shared<Plot>(std::move(executor), std::move(scene), std::move(view));
|
|
}
|
|
std::shared_ptr<Plot> make_constellation_plot(asio::any_io_executor executor) {
|
|
constexpr Size canvas{720, 420};
|
|
auto horizontal = make_numeric_axis(
|
|
Axis_Orientation::horizontal, {64.0, 370.0}, 620.0, {-1.2, 1.2});
|
|
auto vertical = make_numeric_axis(
|
|
Axis_Orientation::vertical, {64.0, 370.0}, -320.0, {-1.2, 1.2});
|
|
auto constellation = *Impl<Constellation_Diagram>::Builder(horizontal.get(), vertical.get())
|
|
.set(&Constellation_Diagram::Prop::i_range, Axis_Range{-1.2, 1.2})
|
|
.set(&Constellation_Diagram::Prop::q_range, Axis_Range{-1.2, 1.2})
|
|
.build();
|
|
auto selection = selection_overlay(horizontal.get(), vertical.get());
|
|
auto scene = *Scene_2D::Builder{}
|
|
.set(&Render_Scene_2D::Prop::viewport, canvas)
|
|
.set(&Render_Scene_2D::Prop::background, Color{7, 13, 24, 255})
|
|
.set(&Render_Scene_2D::Prop::view_active, true)
|
|
.add_renderable(constellation.get())
|
|
.add_renderable(selection.get())
|
|
.build();
|
|
place_selection_over(scene.get(), selection.get(), constellation.get());
|
|
auto update = [scene = scene.get(), raw = constellation.get(), horizontal = horizontal.get(), vertical = vertical.get()](const Plot_Frame_Request& event) {
|
|
resize_axes(scene, {static_cast<int>(event.width), static_cast<int>(event.height)}, horizontal, vertical);
|
|
const auto& state = raw->template read_prop<Constellation_Diagram::Base_Tag>();
|
|
const int anchor_count = static_cast<int>(state.type);
|
|
const double radius = std::min(state.i_range.size(), state.q_range.size()) * 0.4;
|
|
const double phase = event.time_milliseconds * 0.001;
|
|
for (int index = 0; index < anchor_count; ++index) {
|
|
const double angle = state.phase_offset_radians
|
|
+ 2.0 * std::numbers::pi * static_cast<double>(index) / anchor_count;
|
|
const double noise_i = 0.025 * std::sin(phase * 11.0 + index * 1.73)
|
|
+ 0.012 * std::cos(phase * 23.0 + index * 0.61);
|
|
const double noise_q = 0.025 * std::cos(phase * 13.0 + index * 1.37)
|
|
+ 0.012 * std::sin(phase * 19.0 + index * 0.47);
|
|
raw->append_point({
|
|
state.i_range.center() + std::cos(angle) * radius + noise_i,
|
|
state.q_range.center() + std::sin(angle) * radius + noise_q
|
|
});
|
|
}
|
|
};
|
|
auto view = make_scene_view<
|
|
Prop_Field<&Constellation_Diagram::Prop::point_lifetime_ms, "point_lifetime_ms", "Time in milliseconds that an appended constellation point remains visible.">,
|
|
Prop_Field<&Constellation_Diagram::Prop::type, "type", "Selects the modulation constellation used to generate reference anchors.">,
|
|
Prop_Field<&Constellation_Diagram::Prop::phase_offset_radians, "phase_offset_radians", "Rotates constellation points and anchors by the specified phase angle.">,
|
|
Prop_Field<&Constellation_Diagram::Prop::i_range, "i_range", "Defines the horizontal in-phase coordinate interval.">,
|
|
Prop_Field<&Constellation_Diagram::Prop::q_range, "q_range", "Defines the vertical quadrature coordinate interval.">,
|
|
Prop_Field<&Constellation_Diagram::Prop::point_color, "point_color", "Color used to render received I/Q samples.">,
|
|
Prop_Field<&Constellation_Diagram::Prop::anchor_color, "anchor_color", "Color used to render ideal modulation anchors.">,
|
|
Prop_Field<&Constellation_Diagram::Prop::points, "points", "Current time-stamped collection of received I/Q samples.">,
|
|
State_Field<Constellation_Diagram, &Constellation_Diagram::State::point_count, "point_count", "Number of constellation samples currently retained.">>(
|
|
*constellation, *scene, std::move(update), std::move(horizontal), std::move(vertical), std::move(constellation), std::move(selection));
|
|
return std::make_shared<Plot>(std::move(executor), std::move(scene), std::move(view));
|
|
}
|
|
std::shared_ptr<Plot> make_selection_overlay_plot(asio::any_io_executor executor) {
|
|
constexpr Size canvas{720, 420};
|
|
auto horizontal = make_numeric_axis(
|
|
Axis_Orientation::horizontal, {64.0, 370.0}, 620.0, {0.0, 100.0});
|
|
auto vertical = make_numeric_axis(
|
|
Axis_Orientation::vertical, {64.0, 370.0}, -320.0, {0.0, 100.0});
|
|
auto selection = *Impl<Selection_Rectangle_Overlay>::Builder(horizontal.get(), vertical.get()).build();
|
|
auto scene = *Scene_2D::Builder{}
|
|
.set(&Render_Scene_2D::Prop::viewport, canvas)
|
|
.set(&Render_Scene_2D::Prop::background, Color{7, 13, 24, 255})
|
|
.set(&Render_Scene_2D::Prop::view_active, true)
|
|
.add_renderable(selection.get())
|
|
.build();
|
|
auto update = [scene = scene.get(), horizontal = horizontal.get(), vertical = vertical.get()](const Plot_Frame_Request& event) {
|
|
resize_axes(scene, {static_cast<int>(event.width), static_cast<int>(event.height)}, horizontal, vertical);
|
|
};
|
|
auto view = make_scene_view<
|
|
Prop_Field<&Selection_Rectangle_Overlay::Prop::label_font, "label_font", "Font used for labels attached to selected regions.">,
|
|
Prop_Field<&Selection_Rectangle_Overlay::Prop::label_pen, "label_pen", "Pen used to draw selected-region label text.">,
|
|
Prop_Field<&Selection_Rectangle_Overlay::Prop::selection_brush, "selection_brush", "Brush used to fill selected rectangular regions.">,
|
|
Prop_Field<&Selection_Rectangle_Overlay::Prop::selection_border_pen, "selection_border_pen", "Pen used to draw selected-region borders.">,
|
|
Prop_Field<&Selection_Rectangle_Overlay::Prop::selected_regions, "selected_regions", "Collection of selected rectangles expressed in axis coordinates.">,
|
|
State_Field<Selection_Rectangle_Overlay,
|
|
&Selection_Rectangle_Overlay::State::selected_region_count,
|
|
"selected_region_count",
|
|
"Number of rectangular regions currently selected.">>(
|
|
*selection, *scene, std::move(update), std::move(horizontal), std::move(vertical), std::move(selection));
|
|
return std::make_shared<Plot>(std::move(executor), std::move(scene), std::move(view));
|
|
}
|
|
struct Plot::Private {
|
|
using Scene = std::variant<std::unique_ptr<Scene_2D>, std::unique_ptr<Scene_3D>>;
|
|
using Frame = std::variant<std::unique_ptr<Frame_2D>, std::unique_ptr<Frame_3D>>;
|
|
struct Managed_Frame {
|
|
const void* owner{}; /* 发起本帧的 WebSocket 连接身份。 */
|
|
Plot_Frame_Request request{}; /* 创建本帧的浏览器请求及 viewport。 */
|
|
Frame frame{}; /* Web 层唯一拥有并传给 Scene 的外部帧。 */
|
|
};
|
|
asio::strand<asio::any_io_executor> strand; /* 串行执行帧请求、属性写入和 Schema 查询。 */
|
|
asio::experimental::concurrent_channel<void(asio::error_code, Plot_Input)> inputs; /* 不承载输入事件的异步命令通道。 */
|
|
std::unique_ptr<Scene_View> view; /* 使用层数据推进及反射描述实现;拥有 Scene 引用的图元。 */
|
|
Scene scene; /* 当前 Plot 唯一拥有的 2D 或 3D Scene;析构先于 view 所有图元。 */
|
|
std::once_flag start_once; /* 保证回调与协程只安装一次。 */
|
|
std::mutex handlers_mutex; /* 保护跨 Drogon 连接线程修改的订阅表。 */
|
|
std::unordered_map<const void*, Frame_Handler> handlers; /* 以连接身份索引的完成帧订阅。 */
|
|
std::uint64_t next_frame_sequence{1}; /* 下一外部帧使用的单调序号;只在 strand 访问。 */
|
|
Frame_Policy frame_policy{}; /* 仅保存可编辑刷新策略,不保存衍生统计。 */
|
|
std::optional<Managed_Frame> active_frame{}; /* 当前由 Scene/异步后端借用指针的外部帧。 */
|
|
std::deque<const void*> pending_order{}; /* 按首次等待顺序保存连接身份,避免连接间饥饿。 */
|
|
std::unordered_map<const void*, Managed_Frame> pending_frames{}; /* 每个连接只保留最新一个尚未提交 Scene 的外部帧。 */
|
|
bool frame_in_flight{}; /* Scene 是否已有一次尚未完成回调的帧。 */
|
|
template <typename Scene_Object>
|
|
Private(asio::any_io_executor executor,
|
|
std::unique_ptr<Scene_Object> value_scene,
|
|
std::unique_ptr<Scene_View> value_view) : strand(asio::make_strand(std::move(executor))), inputs(strand, 32),
|
|
view(std::move(value_view)), scene(std::move(value_scene)) {}
|
|
void publish(const void* owner, std::shared_ptr<const Plot_Frame_Message> frame) {
|
|
Frame_Handler output;
|
|
{
|
|
std::lock_guard lock(handlers_mutex);
|
|
const auto found = handlers.find(owner);
|
|
if (found != handlers.end()) output = found->second;
|
|
}
|
|
if (output) output(std::move(frame));
|
|
}
|
|
[[nodiscard]] nlohmann::json schema() const;
|
|
[[nodiscard]] Managed_Frame make_frame(Frame_Submission submission);
|
|
void request_frame(Frame_Submission submission);
|
|
void render_frame(Managed_Frame frame);
|
|
void publish_completed_frame(Render_Frame* frame);
|
|
void frame_completed();
|
|
};
|
|
nlohmann::json Plot::Private::schema() const {
|
|
auto result = view->schema();
|
|
result["components"].push_back(frame_policy.schema());
|
|
return result;
|
|
}
|
|
Plot::Private::Managed_Frame Plot::Private::make_frame(Frame_Submission submission) {
|
|
const Frame_Identity identity{next_frame_sequence++, submission.request.correlation_id};
|
|
if (std::holds_alternative<std::unique_ptr<Scene_2D>>(scene)) return {submission.owner, std::move(submission.request), std::make_unique<Frame_2D>(identity)};
|
|
return {submission.owner, std::move(submission.request), std::make_unique<Frame_3D>(identity)};
|
|
}
|
|
void Plot::Private::request_frame(Frame_Submission submission) {
|
|
auto frame = make_frame(std::move(submission));
|
|
if (frame_in_flight) {
|
|
const auto found = pending_frames.find(frame.owner);
|
|
if (found != pending_frames.end()) found->second = std::move(frame);
|
|
else {
|
|
const auto owner = frame.owner;
|
|
pending_order.push_back(owner);
|
|
pending_frames.emplace(owner, std::move(frame));
|
|
}
|
|
return;
|
|
}
|
|
render_frame(std::move(frame));
|
|
}
|
|
void Plot::Private::render_frame(Managed_Frame frame) {
|
|
frame_in_flight = true;
|
|
active_frame = std::move(frame);
|
|
auto& request = active_frame->request;
|
|
request.width = std::clamp(request.width, 160U, 1920U);
|
|
request.height = std::clamp(request.height, 120U, 1080U);
|
|
view->update(request);
|
|
if (auto* scene_2d = std::get_if<std::unique_ptr<Scene_2D>>(&scene)) {
|
|
(*scene_2d)->set<&Render_Scene_2D::Prop::viewport>(Size{static_cast<int>(request.width), static_cast<int>(request.height)});
|
|
const auto result = (*scene_2d)->render(std::get<std::unique_ptr<Frame_2D>>(active_frame->frame).get());
|
|
if (result != Render_Scene_2D::Render_Result::completed)
|
|
asio::post(strand, [this] {
|
|
frame_completed();
|
|
});
|
|
return;
|
|
}
|
|
auto& scene_3d = std::get<std::unique_ptr<Scene_3D>>(scene);
|
|
scene_3d->set<&Render_Scene_3D::Prop::viewport>(Extent{request.width, request.height});
|
|
const auto result = scene_3d->render(std::get<std::unique_ptr<Frame_3D>>(active_frame->frame).get());
|
|
if (result != Render_Scene_3D::Render_Result::submitted)
|
|
asio::post(strand, [this] {
|
|
frame_completed();
|
|
});
|
|
}
|
|
void Plot::Private::publish_completed_frame(Render_Frame* frame) {
|
|
if (!active_frame) throw std::logic_error("frame callback has no externally owned active frame");
|
|
const auto pacing = frame_policy.snapshot();
|
|
if (auto* frame_2d = std::get_if<std::unique_ptr<Frame_2D>>(&active_frame->frame); frame_2d && frame_2d->get() == frame) publish(active_frame->owner, encode_frame(frame_2d->get(), pacing));
|
|
else if (auto* frame_3d = std::get_if<std::unique_ptr<Frame_3D>>(&active_frame->frame); frame_3d && frame_3d->get() == frame) publish(active_frame->owner, encode_frame(frame_3d->get(), pacing));
|
|
else throw std::logic_error("frame callback does not match the externally owned active frame");
|
|
frame_completed();
|
|
}
|
|
void Plot::Private::frame_completed() {
|
|
active_frame.reset();
|
|
frame_in_flight = false;
|
|
while (!pending_order.empty()) {
|
|
const auto owner = pending_order.front();
|
|
pending_order.pop_front();
|
|
auto next = pending_frames.extract(owner);
|
|
if (next.empty()) continue;
|
|
render_frame(std::move(next.mapped()));
|
|
return;
|
|
}
|
|
}
|
|
Plot::Plot(asio::any_io_executor executor,
|
|
std::unique_ptr<Scene_2D> scene,
|
|
std::unique_ptr<Scene_View> view) : d(std::make_unique<Private>(std::move(executor), std::move(scene), std::move(view))) {}
|
|
Plot::Plot(asio::any_io_executor executor,
|
|
std::unique_ptr<Scene_3D> scene,
|
|
std::unique_ptr<Scene_View> view) : d(std::make_unique<Private>(std::move(executor), std::move(scene), std::move(view))) {}
|
|
Plot::~Plot() {
|
|
d->inputs.close();
|
|
}
|
|
void Plot::ensure_started() {
|
|
std::call_once(d->start_once, [this] {
|
|
auto self = shared_from_this();
|
|
if (auto* scene = std::get_if<std::unique_ptr<Scene_2D>>(&d->scene)) {
|
|
(*scene)->set_frame_callback([weak = weak_from_this()](Frame_2D* frame) {
|
|
if (auto owner = weak.lock()) {
|
|
frame->mark(Frame_Trace_Marker::callback_finished);
|
|
asio::post(owner->d->strand, [weak, frame] {
|
|
if (auto next_owner = weak.lock()) next_owner->d->publish_completed_frame(frame);
|
|
});
|
|
}
|
|
});
|
|
}
|
|
else {
|
|
std::get<std::unique_ptr<Scene_3D>>(d->scene)->set_frame_callback(
|
|
[weak = weak_from_this()](Frame_3D* frame) {
|
|
if (auto owner = weak.lock()) {
|
|
frame->mark(Frame_Trace_Marker::callback_finished);
|
|
asio::post(owner->d->strand, [weak, frame] {
|
|
if (auto next_owner = weak.lock()) next_owner->d->publish_completed_frame(frame);
|
|
});
|
|
}
|
|
});
|
|
}
|
|
asio::co_spawn(d->strand, [self]() -> asio::awaitable<void> {
|
|
for (;;) {
|
|
asio::error_code error;
|
|
auto input = co_await self->d->inputs.async_receive(
|
|
asio::redirect_error(asio::use_awaitable, error));
|
|
if (error) co_return;
|
|
if (auto* query = std::get_if<Schema_Query>(&input)) {
|
|
query->handler(self->d->schema());
|
|
continue;
|
|
}
|
|
if (auto* write = std::get_if<Prop_Write>(&input)) {
|
|
write->handler(write->component == "frame-runtime"
|
|
? self->d->frame_policy.write_prop(write->key, write->value)
|
|
: self->d->view->write_prop(write->component, write->key, write->value));
|
|
continue;
|
|
}
|
|
auto submission = std::get<Frame_Submission>(input);
|
|
self->d->request_frame(std::move(submission));
|
|
}
|
|
}, [](std::exception_ptr exception) {
|
|
if (exception) std::rethrow_exception(exception);
|
|
});
|
|
});
|
|
}
|
|
void Plot::attach(const void* owner, Frame_Handler handler) {
|
|
ensure_started();
|
|
{
|
|
std::lock_guard lock(d->handlers_mutex);
|
|
d->handlers.insert_or_assign(owner, std::move(handler));
|
|
}
|
|
}
|
|
void Plot::detach(const void* owner) {
|
|
std::lock_guard lock(d->handlers_mutex);
|
|
d->handlers.erase(owner);
|
|
}
|
|
void Plot::submit_frame(const void* owner, Plot_Frame_Request request) {
|
|
ensure_started();
|
|
static_cast<void>(d->inputs.try_send(asio::error_code{}, Plot_Input{Frame_Submission{owner, std::move(request)}}));
|
|
}
|
|
void Plot::submit_input(Plot_Input_Event event) {
|
|
ensure_started();
|
|
if (auto* scene = std::get_if<std::unique_ptr<Scene_2D>>(&d->scene)) dispatch_plot_input(**scene, event);
|
|
else dispatch_plot_input(*std::get<std::unique_ptr<Scene_3D>>(d->scene), event);
|
|
}
|
|
void Plot::async_schema(Json_Handler handler) {
|
|
ensure_started();
|
|
if (!d->inputs.try_send(asio::error_code{}, Plot_Input{Schema_Query{std::move(handler)}})) throw std::runtime_error("plot input queue is unavailable");
|
|
}
|
|
void Plot::async_write_prop(std::string component, std::string key, nlohmann::json value, Json_Handler handler) {
|
|
ensure_started();
|
|
if (!d->inputs.try_send(asio::error_code{}, Plot_Input{
|
|
Prop_Write{std::move(component), std::move(key), std::move(value), std::move(handler)}
|
|
}))
|
|
throw std::runtime_error("plot input queue is unavailable");
|
|
}
|
|
}
|