功能比较完善的一版
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@@ -94,27 +94,33 @@ TEST(axis_render, scene_prepares_and_paints_uncached_axis_into_frame) {
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}
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TEST(axis_event, numeric_axis_wheel_zoom_and_drag_update_authoritative_range) {
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using Object = Impl<Numeric_Axis>;
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using Scene_Object = Impl<Render_Scene_2D>;
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initialize_runtime(2);
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auto axis = build_axis<Object>();
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auto scene = build_axis<Scene_Object>();
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axis->set<&Abs_Axis::Prop::position>(Point_F{0.0, 0.0});
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axis->set<&Abs_Axis::Prop::pixel_length>(100.0);
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axis->set<&Numeric_Axis::Prop::coordinate_range>(Axis_Range{0.0, 10.0});
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axis->advance();
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Wheel_Event wheel;
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wheel.position = {50.0, 0.0};
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wheel.angle_delta_y = 120.0;
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axis->dispatch_event(wheel);
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EXPECT_TRUE(wheel.is_accepted());
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axis->advance();
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scene->set<&Render_Scene_2D::Prop::viewport>(Size{120, 64});
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ASSERT_TRUE((scene->edit_dependency_graph<Prepare_Data_Tag, Paint_Tag>([&](auto& prepare, auto& paint) {
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prepare.add(axis.get()); paint.add(axis.get());
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}).has_value()));
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scene->activate_view();
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scene->render();
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auto wheel = std::make_unique<Wheel_Event>();
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wheel->position = {50.0, 0.0};
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wheel->angle_delta_y = 120.0;
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scene->dispatch_event(std::move(wheel));
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scene->render();
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EXPECT_EQ(axis->coordinate_range(), (Axis_Range{0.5, 9.5}));
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Pointer_Event press(Event_Type::pointer_press);
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press.position = {50.0, 0.0};
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press.button = Mouse_Button::left;
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axis->dispatch_event(press);
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Pointer_Event move(Event_Type::pointer_move);
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move.position = {60.0, 0.0};
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axis->dispatch_event(move);
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EXPECT_TRUE(move.is_accepted());
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axis->advance();
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auto press = std::make_unique<Pointer_Event>(Event_Type::pointer_press);
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press->position = {50.0, 0.0};
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press->button = Mouse_Button::left;
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scene->dispatch_event(std::move(press));
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auto move = std::make_unique<Pointer_Event>(Event_Type::pointer_move);
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move->position = {60.0, 0.0};
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scene->dispatch_event(std::move(move));
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scene->render();
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EXPECT_EQ(axis->coordinate_range(), (Axis_Range{-0.4, 8.6}));
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}
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TEST(axis_event, scene_routes_pointer_interaction_to_the_nearest_axis_segment) {
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@@ -139,18 +145,18 @@ TEST(axis_event, scene_routes_pointer_interaction_to_the_nearest_axis_segment) {
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scene->activate_view();
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scene->render();
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Wheel_Event near_vertical;
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near_vertical.position = {22.0, 80.0};
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near_vertical.angle_delta_y = 120.0;
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scene->dispatch_event(near_vertical);
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auto near_vertical = std::make_unique<Wheel_Event>();
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near_vertical->position = {22.0, 80.0};
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near_vertical->angle_delta_y = 120.0;
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scene->dispatch_event(std::move(near_vertical));
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scene->render();
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EXPECT_DOUBLE_EQ(horizontal->coordinate_range().size(), 10.0);
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EXPECT_DOUBLE_EQ(vertical->coordinate_range().size(), 9.0);
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Wheel_Event near_horizontal;
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near_horizontal.position = {120.0, 178.0};
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near_horizontal.angle_delta_y = 120.0;
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scene->dispatch_event(near_horizontal);
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auto near_horizontal = std::make_unique<Wheel_Event>();
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near_horizontal->position = {120.0, 178.0};
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near_horizontal->angle_delta_y = 120.0;
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scene->dispatch_event(std::move(near_horizontal));
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scene->render();
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EXPECT_DOUBLE_EQ(horizontal->coordinate_range().size(), 9.0);
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EXPECT_DOUBLE_EQ(vertical->coordinate_range().size(), 9.0);
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@@ -177,8 +183,23 @@ TEST(axis_time, sample_state_drives_range_lookup_and_label_without_snapshot) {
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EXPECT_EQ(axis->time_point_count(), 0u);
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axis->advance();
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EXPECT_EQ(axis->time_point_count(), 1u);
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EXPECT_EQ(axis->coordinate_range(), (Axis_Range{0.0, 1.0}));
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EXPECT_EQ(axis->coordinate_range(), (Axis_Range{-99.5, 0.5}));
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EXPECT_EQ(axis->tick_to_time(0), (Time_Of_Day{3'723'004}));
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EXPECT_EQ(axis->tick_label(0.0), "02:03.004");
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EXPECT_FALSE(axis->tick_to_time(99).valid());
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}
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TEST(axis_time, appending_each_time_sample_invalidates_tick_preparation) {
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using Object = Impl<Time_Axis>;
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auto axis = build_axis<Object>();
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axis->advance();
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axis->template take_dirty<Prepare_Data_Tag>();
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EXPECT_FALSE(axis->template dirty<Prepare_Data_Tag>());
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EXPECT_EQ(axis->append_time({1'000}), 0);
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EXPECT_TRUE(axis->template dirty<Prepare_Data_Tag>());
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axis->advance();
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axis->template take_dirty<Prepare_Data_Tag>();
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EXPECT_EQ(axis->append_time({2'000}), 1);
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EXPECT_TRUE(axis->template dirty<Prepare_Data_Tag>());
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axis->advance();
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EXPECT_EQ(axis->coordinate_range(), (Axis_Range{-98.5, 1.5}));
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}
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