优化了 还是卡

This commit is contained in:
2026-08-25 20:43:33 +08:00
parent 5437b1b267
commit 4f3430e3ad
40 changed files with 1575 additions and 760 deletions
+5 -5
View File
@@ -47,7 +47,7 @@ TEST(plottable_migration, curve_plots_share_partitioned_rendering) {
using Time = Impl<Time_Axis>;
using Trace = Impl<Frequency_Trace>;
using Sweep = Impl<Sweep_Spectrum>;
initialize_runtime(2);
initialize_runtime({.workers = 2});
const Size canvas{160, 120};
auto frequency = build_object<Frequency>();
auto power = build_object<Numeric>();
@@ -114,7 +114,7 @@ TEST(plottable_migration, raster_plots_share_partitioned_color_blocks) {
using Time = Impl<Time_Axis>;
using Glow = Impl<Afterglow>;
using Fall = Impl<Waterfall>;
initialize_runtime(2);
initialize_runtime({.workers = 2});
const Size canvas{160, 120};
auto frequency = build_object<Frequency>();
auto power = build_object<Numeric>();
@@ -166,7 +166,7 @@ TEST(plottable_migration, direct_overlay_and_constellation_build_and_render) {
using Numeric = Impl<Numeric_Axis>;
using Diagram = Impl<Constellation_Diagram>;
using Overlay = Impl<Selection_Rectangle_Overlay>;
initialize_runtime(2);
initialize_runtime({.workers = 2});
const Size canvas{160, 120};
auto horizontal = build_object<Numeric>();
auto vertical = build_object<Numeric>();
@@ -195,7 +195,7 @@ TEST(selection_overlay, control_extends_selection_and_plain_click_clears_it) {
using Scene = Impl<Render_Scene_2D>;
using Numeric = Impl<Numeric_Axis>;
using Overlay = Impl<Selection_Rectangle_Overlay>;
initialize_runtime(2);
initialize_runtime({.workers = 2});
const Size canvas{160, 120};
auto horizontal = build_object<Numeric>();
auto vertical = build_object<Numeric>();
@@ -239,7 +239,7 @@ TEST(selection_overlay, time_axis_selection_keeps_axis_coordinates_while_window_
using Time = Impl<Time_Axis>;
using Numeric = Impl<Numeric_Axis>;
using Overlay = Impl<Selection_Rectangle_Overlay>;
initialize_runtime(2);
initialize_runtime({.workers = 2});
const Size canvas{160, 120};
auto time = build_object<Time>();
auto value = build_object<Numeric>();