Files
Renderive/YSGraphic_Core/Renderable.cpp
T
2026-07-23 18:11:07 +08:00

261 lines
10 KiB
C++

#include "Renderable.h"
#include <QDir>
#include "base/Plot.h"
#include "Axis/Abs_Axis.h"
#include "plottable/Hover_Info.h"
#include "psc_global_include/export.h"
#include "psc_global_include/Fail_Fast.h"
namespace YSG {
QDebug operator<<(QDebug debug, const Range& range) {
QDebugStateSaver saver(debug); // 保存当前的 qDebug 状态
debug.nospace() << "Range(" << range.lower << ", " << range.upper << ")";
return debug;
}
Renderable::Render_Pipeline::Render_Pipeline() {
colorControl.set_stats(&colorBufferStats);
colorControl.reset();
}
void Renderable::Render_Pipeline::mark_edit_state() {
editStateVersion.fetch_add(1, std::memory_order_release);
}
bool Renderable::Render_Pipeline::has_new_state() const {
return Renderable::version_newer(editStateVersion.load(std::memory_order_acquire), renderStateVersion);
}
Renderable::Color_Buffer* Renderable::Render_Pipeline::color_by_index(std::uint8_t index) {
return &colorBuffers[index];
}
Renderable::Color_Buffer* Renderable::Render_Pipeline::color_by_role(std::uint8_t role) {
return color_by_index(colorControl.read_view()[role]);
}
Renderable::Color_Buffer_Lease Renderable::Render_Pipeline::wait_render_color() {
auto lease = colorControl.wait_mark_use_role(Color_Render);
return {color_by_index(lease.index), lease};
}
Renderable::Color_Buffer_Lease Renderable::Render_Pipeline::wait_front_color() {
auto lease = colorControl.wait_mark_use_role(Color_Front);
return {color_by_index(lease.index), lease};
}
Renderable::Color_Buffer_Lease Renderable::Render_Pipeline::try_front_color() {
auto record = colorControl.try_mark_use_role(Color_Front);
if (record.result != Triple_Buffer_Result::Success) {
return {};
}
return {color_by_index(record.lease.index), record.lease};
}
void Renderable::Render_Pipeline::unmark_color(Color_Buffer_Lease lease) {
colorControl.unmark_use(lease.lease);
}
Plot_Buffer_Acquire_Mode Renderable::buffer_acquire_mode() const {
return dPtr->buffer_acquire_mode();
}
void Renderable::set_buffer_acquire_mode(Plot_Buffer_Acquire_Mode mode) {
dPtr->set_buffer_acquire_mode(mode);
}
RenderAble_Render_Schedule_Mode Renderable::render_schedule_mode() const {
return dPtr->render_schedule_mode();
}
void Renderable::set_render_schedule_mode(RenderAble_Render_Schedule_Mode mode) {
dPtr->set_render_schedule_mode(mode);
}
double Renderable::render_schedule_max_fps() const {
return dPtr->render_schedule_max_fps();
}
void Renderable::set_render_schedule_max_fps(double fps) {
dPtr->set_render_schedule_max_fps(fps);
}
bool Renderable::independent_pixel_cache() const {
return dPtr->independent_pixel_cache();
}
void Renderable::set_independent_pixel_cache(bool enabled) {
dPtr->set_independent_pixel_cache(enabled);
}
QRegion Renderable::Render_Pipeline::publish_render_color() {
colorControl.wait_swap_role(Color_Ready, Color_Render, [this](const Triple_Buffer_View& view) {
auto render = color_by_index(view[Color_Render]);
auto ready = color_by_index(view[Color_Ready]);
return Renderable::version_newer(render->version.load(std::memory_order_acquire), ready->version.load(std::memory_order_acquire));
});
auto view = colorControl.read_view();
auto ready = color_by_index(view[Color_Ready]);
auto front = color_by_index(view[Color_Front]);
if (Renderable::version_newer(ready->version.load(std::memory_order_acquire), front->version.load(std::memory_order_acquire)) && !paintRequestPending.exchange(true, std::memory_order_acq_rel)) {
return ready->dirtyRegion;
}
return {};
}
Renderable::Color_Buffer_Lease Renderable::Render_Pipeline::consume_ready_color(Triple_Buffer_Mode mode) {
auto canSwap = [this](const Triple_Buffer_View& view) {
auto ready = color_by_index(view[Color_Ready]);
auto front = color_by_index(view[Color_Front]);
return Renderable::version_newer(ready->version.load(std::memory_order_acquire), front->version.load(std::memory_order_acquire));
};
if (mode == Triple_Buffer_Mode::Wait) {
colorControl.wait_swap_role(Color_Front, Color_Ready, canSwap);
}
else {
colorControl.try_swap_role(Color_Front, Color_Ready, canSwap);
}
paintRequestPending.store(false, std::memory_order_release);
if (mode == Triple_Buffer_Mode::Wait) {
return wait_front_color();
}
return try_front_color();
}
Render_Edit_Guard::Render_Edit_Guard(Render_Data* data, Triple_Buffer_Lease lease) : mData(data), mLease(lease) {}
Render_Edit_Guard::~Render_Edit_Guard() {
if (!mData) return;
++mData->state_by_index(mLease.index)->version;
if (mData->qPtr) mData->qPtr->mark_render_dirty();
mData->unmark_state(mLease);
}
Render_Input_Guard::Render_Input_Guard(Render_Data* data, Triple_Buffer_Lease lease) : mData(data), mLease(lease) {}
Render_Input_Guard::~Render_Input_Guard() {
if (!mData) return;
mData->mark_input_dirty(mLease);
mData->mInputControl.unmark_use(mLease);
}
void Render_Data::mark_input_dirty(Triple_Buffer_Lease lease, bool notifyRender) {
Input_Buffer_Slot& slot = input_slot_by_index(lease.index);
slot.version = ++mInputVersion;
slot.pending = true;
if (notifyRender && qPtr) qPtr->mark_render_dirty();
}
void Renderable::init(Plot* plot, QString layerName) {
if (layerName.isEmpty()) {
layerName = plot->default_layer_name;
}
plot->mLayerMap[layerName]->renderable_list.append(this);
mPlot = plot;
if (!dPtr) dPtr = create_render_data();
dPtr->set_buffer_acquire_mode(plot->render_able_buffer_acquire_mode());
dPtr->clear_state_buffers();
dPtr->clear_input_buffers();
dPtr->mStateBuffers[State_Edit] = create_render_state();
dPtr->mStateBuffers[State_Ready] = create_render_state();
dPtr->mStateBuffers[State_Render] = create_render_state();
dPtr->mInputBuffers[Input_Edit].data = create_input_data();
dPtr->mInputBuffers[Input_Ready].data = create_input_data();
dPtr->mInputBuffers[Input_Render].data = create_input_data();
for (Render_State* state : dPtr->mStateBuffers) {
state->dPtr = dPtr;
}
dPtr->qPtr = this;
dPtr->mStateBuffers[State_Edit]->version = 1;
if (mPlot) mPlot->mark_render_state_dirty();
}
void Renderable::mark_state_dirty() {
if (dPtr) {
auto lease = dPtr->mStateControl.wait_mark_use_role(State_Edit);
++dPtr->state_by_index(lease.index)->version;
dPtr->mStateControl.unmark_use(lease);
}
mark_render_dirty();
}
void Renderable::mark_render_dirty() {
if (!mPlot) return;
if (dPtr&& dPtr->independent_pixel_cache())
{
dPtr->mark_pixel_dirty();
mPlot->mark_independent_render_dirty(this);
return;
}
mPlot->mark_render_state_dirty();
}
bool Renderable::ok() const {
return dPtr->mRenderStart && mPlot && !mPlot->first_resize && !mPlot->first_prepare_data;
}
Renderable::~Renderable() {}
bool Renderable::dect_cycle_rely() {
QQueue<Renderable*> queue;
queue.enqueue(this);
while (!queue.isEmpty()) {
Renderable* current = queue.dequeue();
QSet<Renderable*> visited;
QSet<Renderable*> recursionStack;
QVector<Renderable*> path;
bool has = has_cycle_rely(current, visited, recursionStack, path);
if (has) {
return true;
}
}
qDebug() << this << " 检测成功!";
return false;
}
bool Renderable::has_cycle_rely(Renderable* node, QSet<Renderable*>& visited, QSet<Renderable*>& recursionStack,
QVector<Renderable*>& currentPath) {
if (!node) return false;
if (recursionStack.contains(node)) {
// 节点已经在当前递归路径中,检测到循环
qDebug() << "Cycle detected in path:";
// 打印循环依赖链
for (Renderable* n : currentPath) {
qDebug() << n->mObjectName << "(" << n << ")->";
}
qDebug() << node; // 打印形成循环的节点
return true;
}
if (visited.contains(node)) {
// 节点已经被处理过,无需再次处理
return false;
}
// 标记当前节点为已访问
visited.insert(node);
// 将当前节点标记为递归路径中的节点
recursionStack.insert(node);
// 记录当前节点在路径中
currentPath.append(node);
// 递归检查所有子节点
for (Renderable* child : node->mBeRelyList) {
if (has_cycle_rely(child, visited, recursionStack, currentPath)) {
return true;
}
}
// 从递归路径中移除当前节点
recursionStack.remove(node);
// 从路径中移除当前节点
currentPath.removeLast();
return false;
}
QVector<QRgb> get_turbo_color_gradient() {
QVector<QRgb> colors;
// std::cout << "11111111111111111111111111111111111111" << std::endl;
// for (auto s : QDir(":/").entryList())
// {
// std::cout << "QDir=============" << s.toStdString() << std::endl;
// }
//
// std::cout << "11111111111111111111111111111111111111" << std::endl;
//
QFile file(":/turbo.colorMap");
if (!file.open(QIODevice::ReadOnly)) {
std::ostringstream oss;
oss << file.errorString().toStdString() << " getTurboColorGradient2: Failed to open file" << LOG_POS_SIMPLE << std::endl;
Psc::fail_fast(oss.str());
return colors; // 返回一个空的 std::vector
}
QByteArray fileData = file.readAll();
file.close();
// 检查文件内容
if (fileData.size() != 768) {
qDebug() << "getTurboColorGradient2: File size is not as expected (768 bytes), got" << fileData.size();
return colors; // 返回一个空的 std::vector
}
// 确保每个颜色有 3 个字节 (RGB),总共有 256 个颜色
colors.reserve(256);
for (int i = 0; i < 256; ++i) {
uchar r = fileData[i * 3];
uchar g = fileData[i * 3 + 1];
uchar b = fileData[i * 3 + 2];
colors.push_back(qRgb(r, g, b));
}
return colors;
}
SRC Render_State::src() {
auto view = dPtr->mStateControl.read_view();
for (std::uint8_t role = State_Edit; role <= State_Render; ++role) {
if (dPtr->mStateBuffers[view[role]] == this) return static_cast<SRC>(role);
}
return SRC::Edit;
}
}