51 lines
1.7 KiB
C++
51 lines
1.7 KiB
C++
#pragma once
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#include "../architecture/Update_Completion.h"
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#include "../base/Color.h"
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#include "../base/Geometry.h"
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#include "Renderable_Frame_Node.h"
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#include <atomic>
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#include <cstdint>
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#include <memory>
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#include <memory_resource>
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#include <vector>
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namespace renderive {
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struct Frame_Lifecycle_Record;
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class Timeline_Stream;
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struct Timeline_Stream_Snapshot;
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struct Timeline_Stream_Cache_Item {
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std::weak_ptr<Timeline_Stream> stream;
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int time_point_size = 1;
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int tick_space = 1;
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bool start_coord_to_end_coord = false;
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std::shared_ptr<const Timeline_Stream_Snapshot> snapshot;
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};
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struct Timeline_Stream_Frame_Cache {
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std::vector<Timeline_Stream_Cache_Item> items;
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};
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struct Render_Frame_Snapshot {
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std::shared_ptr<std::atomic_bool> destroying_token;
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Size size;
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Color background_color = Color::black();
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std::uint64_t frame_time_ns{};
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std::uint64_t previous_frame_time_ns{};
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Frame_Lifecycle_Record* frame_metadata{};
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std::pmr::vector<std::shared_ptr<Update_State>>* frame_update_states{};
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const Renderable_Frame_Tree* frame_tree{};
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mutable std::shared_ptr<Timeline_Stream_Frame_Cache> timeline_cache = std::make_shared<Timeline_Stream_Frame_Cache>();
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[[nodiscard]] bool destroying() const;
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[[nodiscard]] const Renderable_Frame_Node* find_node(Renderable_Id id) const;
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[[nodiscard]] const Renderable_Frame_Node* frame_node_for(const Renderable* renderable) const;
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[[nodiscard]] std::shared_ptr<const Timeline_Stream_Snapshot> timeline_snapshot(
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const std::shared_ptr<Timeline_Stream>& stream,
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int time_point_size,
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int label_tick_interval,
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bool start_coord_to_end_coord) const;
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};
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} // namespace renderive
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