Files
Renderive/Core/Axis/Abs_Axis.h
T
2026-08-02 03:43:39 +08:00

86 lines
2.8 KiB
C++

#pragma once
#include "global.h"
#include "../base/Color.h"
#include "../base/Geometry.h"
#include "../base/String_Format.h"
#include "../base/Style.h"
#include "../base/Text.h"
#include <string>
namespace renderive {
struct Axis_Render_Access;
struct Abs_Axis_Prop {
int x{};
int y{};
Orientation orientation = Orientation::Horizontal;
int tick_length = 10;
int sub_tick_length = 5;
double coord_start = 0;
double coord_length = 20;
Color color = Color::white();
Number_Locale locale;
std::string unit_text = "";
Font unit_text_font;
Pen unit_text_pen = Pen{.color = Color::white()};
Brush unit_text_background_brush = Brush{.color = Color::black()};
int label_rotation_degrees = 0;
};
struct Abs_Axis_Private;
class LIB_DECL Abs_Axis : public Renderable {
public:
Render_Object_Owner create_render_data() override;
Render_Object_Owner create_render_state() override;
Render_Object_Owner create_input_data() override;
Abs_Axis();
PROP(int, x)
PROP(int, y)
PROP(Orientation, orientation)
PROP(size_t, pixel_length)
PROP(int, tick_length)
PROP(int, sub_tick_length)
PROP(Color, color)
PROP(Number_Locale, locale)
PROP(std::string, unit_text)
PROP(Font, unit_text_font)
PROP(Pen, unit_text_pen)
PROP(Brush, unit_text_background_brush)
PROP(int, label_rotation_degrees)
[[nodiscard]] virtual double pixel_to_coord(double pixel);
[[nodiscard]] virtual double coord_to_pixel(double coord);
[[nodiscard]] virtual double tick_step(const Range& range);
[[nodiscard]] virtual int sub_tick_count(double tick_step);
virtual std::string tick_label(double tick);
virtual std::vector<double> create_tick_vector(double tick_step, const Range& range);
virtual std::vector<double> create_sub_tick_vector(int sub_tick_count, const std::vector<double>& ticks, const Range& range);
virtual std::vector<std::string> create_label_vector(const std::vector<double>& ticks);
double start_coord();
double end_coord();
Range coord_range();
int pixel_sample_count(Range range);
int pixel_sample_count();
template <typename That>
struct Builder_T;
private:
friend struct Axis_Render_Access;
Abs_Axis_Private* d();
};
template <typename That>
struct Abs_Axis::Builder_T : protected Abs_Axis_Prop {
PROP_BT(int, x)
PROP_BT(int, y)
PROP_BT(Orientation, orientation)
PROP_BT(size_t, pixel_length)
PROP_BT(int, tick_length)
PROP_BT(int, sub_tick_length)
PROP_BT(Color, color)
PROP_BT(Number_Locale, locale)
PROP_BT(std::string, unit_text)
PROP_BT(Font, unit_text_font)
PROP_BT(Pen, unit_text_pen)
PROP_BT(Brush, unit_text_background_brush)
PROP_BT(int, label_rotation_degrees)
std::shared_ptr<Renderable> parent{};
size_t pixel_size{};
void set(Abs_Axis* ret);
};
} // namespace renderive