Files
Renderive/render_2D/plottable/Sweep_Spectrum.h
T
2026-08-13 06:20:13 +08:00

41 lines
1.6 KiB
C++

#pragma once
#include "Plottable.h"
#include "../axis/Axis.h"
#include <memory_resource>
#include <span>
namespace renderive {
struct Sweep_Spectrum_Properties {
Range frequency_range{};
Nonnegative_Count bins_per_block;
Positive_Count block_count;
Pen pen{Color::yellow()};
Pen current_frequency_pen{Color::red(), 2.0};
bool visible_range_only{true};
Line_Interpolation_Mode interpolation_mode = Line_Interpolation_Mode::Linear_Value;
};
namespace detail {
class LIB_DECL Sweep_Spectrum_Control : public Plottable_State<Sweep_Spectrum_Properties> {
public:
Sweep_Spectrum_Control(::Scene_Base& scene, const Sweep_Spectrum_Properties& properties, std::shared_ptr<Axis> frequency_axis, std::shared_ptr<Axis> power_axis);
~Sweep_Spectrum_Control() override;
void append_block(std::span<const double> values);
void append_block(std::pmr::vector<double>&& values);
template <class Values>
void append_block(const Values& values) {
append_block(std::span<const double>(values.data(), values.size()));
}
[[nodiscard]] std::size_t stored_block_count() const;
[[nodiscard]] std::size_t stored_point_count() const;
[[nodiscard]] std::size_t rendered_point_count() const;
protected:
void prepare_frame(const Prepare_Render_Context& context) override;
void paint(Painter& painter, const Paint_Render_Context& context) override;
private:
struct Impl;
std::unique_ptr<Impl> impl_;
void publish() override;
};
}
using Sweep_Spectrum = detail::Attach_Plottable<detail::Sweep_Spectrum_Control, Sweep_Spectrum_Properties>;
}