Files
Renderive/Core/plot/Plot_Frame_Pipeline.cpp
T
2026-08-02 03:43:39 +08:00

203 lines
8.9 KiB
C++

#include "Plot_Frame_Pipeline.h"
#include "../architecture/Update_Completion.h"
#include <utility>
namespace renderive {
Plot_Frame::Plot_Frame()
: presented_update_states(memory_resource(Memory_Domain::Update_Completion)),
metadata(std::make_shared<Frame_Lifecycle_Record>()) {}
Plot_Frame_Lease::Plot_Frame_Lease(Plot_Frame* buffer, Triple_Role_Buffer_Control* control, Triple_Buffer_Lease lease)
: frame(buffer), control(control), lease(lease) {}
Plot_Frame_Lease::Plot_Frame_Lease(Plot_Frame_Lease&& other) noexcept
: frame(std::exchange(other.frame, nullptr)),
control(std::exchange(other.control, nullptr)),
lease(std::exchange(other.lease, Triple_Buffer_Lease{})) {}
Plot_Frame_Lease& Plot_Frame_Lease::operator=(Plot_Frame_Lease&& other) noexcept {
if (this == &other)
return *this;
reset();
frame = std::exchange(other.frame, nullptr);
control = std::exchange(other.control, nullptr);
lease = std::exchange(other.lease, Triple_Buffer_Lease{});
return *this;
}
Plot_Frame_Lease::~Plot_Frame_Lease() {
reset();
}
void Plot_Frame_Lease::reset() {
if (!control)
return;
control->unmark_use(lease);
frame = nullptr;
control = nullptr;
lease = {};
}
Plot_Frame_Pipeline::Plot_Frame_Pipeline() {
frame_control.reset();
}
Plot_Frame_Pipeline::~Plot_Frame_Pipeline() {
cancel_all_update_states();
}
void Plot_Frame_Pipeline::advance_edit_version() {
edit_version.fetch_add(1, std::memory_order_release);
}
bool Plot_Frame_Pipeline::has_unrendered_edit() const {
return buffer_version_newer(edit_version.load(std::memory_order_acquire), rendered_edit_version);
}
Plot_Frame* Plot_Frame_Pipeline::frame_by_index(std::uint8_t index) {
return &frames[index];
}
const Plot_Frame* Plot_Frame_Pipeline::frame_by_index(std::uint8_t index) const {
return &frames[index];
}
Plot_Frame* Plot_Frame_Pipeline::frame_by_role(std::uint8_t role) {
return frame_by_index(frame_control.read_view()[role]);
}
const Plot_Frame* Plot_Frame_Pipeline::frame_by_role(std::uint8_t role) const {
return frame_by_index(frame_control.read_view()[role]);
}
Plot_Frame_Lease Plot_Frame_Pipeline::try_acquire_render_frame() {
auto record = frame_control.try_acquire_role(Frame_Rendering);
if (record.result != Triple_Buffer_Result::Success) {
++attempt_counters.render_role_busy_count;
return {};
}
return {frame_by_index(record.lease.index), &frame_control, record.lease};
}
Plot_Frame_Pipeline::Frame_Publish_Result Plot_Frame_Pipeline::try_publish_rendered_frame(std::uint64_t now_ns) {
Frame_Publish_Result result;
Plot_Frame* rendered = frame_by_role(Frame_Rendering);
auto swap = frame_control.try_swap_role(Frame_Rendering, Frame_Middle, [this](const Triple_Buffer_View& view) {
const Plot_Frame* rendering = frame_by_index(view[Frame_Rendering]);
const Plot_Frame* middle = frame_by_index(view[Frame_Middle]);
return buffer_version_newer(rendering->version.load(std::memory_order_acquire), middle->version.load(std::memory_order_acquire));
}, [this, &result, now_ns](const Triple_Buffer_View& old_view, const Triple_Buffer_View& new_view) {
Plot_Frame* rendered = frame_by_index(old_view[Frame_Rendering]);
Plot_Frame* old_middle = frame_by_index(old_view[Frame_Middle]);
const Plot_Frame* painting = frame_by_index(old_view[Frame_Painting]);
bool supersede_middle = buffer_version_newer(old_middle->version.load(std::memory_order_acquire), painting->version.load(std::memory_order_acquire));
rendered->metadata->transition_12_ns = now_ns;
rendered->metadata->wait_12_ns = now_ns > rendered->metadata->render_end_ns ? now_ns - rendered->metadata->render_end_ns : 0;
if (supersede_middle && old_middle->metadata && old_middle->metadata->frame_id) {
old_middle->metadata->superseded_time_ns = now_ns;
old_middle->metadata->outcome = Frame_Outcome::Superseded;
result.superseded_frame_record = old_middle->metadata;
supersede_update_states(old_middle->presented_update_states);
}
Plot_Frame* next_rendering = frame_by_index(new_view[Frame_Rendering]);
next_rendering->metadata = std::make_shared<Frame_Lifecycle_Record>();
next_rendering->metadata->render_role_enter_ns = now_ns;
});
if (swap.result != Triple_Buffer_Result::Success) {
rendered->metadata->outcome = Frame_Outcome::Publish_Dropped;
result.dropped_frame_record = rendered->metadata;
supersede_update_states(rendered->presented_update_states);
++attempt_counters.publish_dropped_count;
return result;
}
Frame_Publish_Result update_result = request_present(now_ns);
update_result.superseded_frame_record = result.superseded_frame_record;
update_result.dropped_frame_record = result.dropped_frame_record;
return update_result;
}
Plot_Frame_Pipeline::Frame_Publish_Result Plot_Frame_Pipeline::request_present(std::uint64_t now_ns) {
Frame_Publish_Result result;
if (!middle_frame_ready())
return result;
Plot_Frame* middle = frame_by_role(Frame_Middle);
if (paint_request_pending.load(std::memory_order_acquire)) {
middle->metadata->update_request_id = pending_present_request_id.load(std::memory_order_acquire);
middle->metadata->update_request_time_ns = pending_present_request_time_ns.load(std::memory_order_acquire);
return result;
}
result.update_request_id = ++next_present_request_id;
result.update_request_time = now_ns;
middle->metadata->update_request_id = result.update_request_id;
middle->metadata->update_request_time_ns = result.update_request_time;
pending_present_request_id.store(result.update_request_id, std::memory_order_release);
pending_present_request_time_ns.store(result.update_request_time, std::memory_order_release);
paint_request_pending.store(true, std::memory_order_release);
Size size = middle->image.size();
result.dirty_rect = Rect{0, 0, size.width, size.height};
result.request_present = true;
return result;
}
Plot_Frame_Pipeline::Frame_Consume_Result Plot_Frame_Pipeline::try_acquire_paint_frame(std::uint64_t now_ns) {
Frame_Consume_Result result;
bool pending = paint_request_pending.load(std::memory_order_acquire);
if (middle_frame_ready()) {
auto swap = frame_control.try_swap_role(Frame_Middle, Frame_Painting, [this](const Triple_Buffer_View& view) {
const Plot_Frame* middle = frame_by_index(view[Frame_Middle]);
const Plot_Frame* painting = frame_by_index(view[Frame_Painting]);
return buffer_version_newer(middle->version.load(std::memory_order_acquire), painting->version.load(std::memory_order_acquire));
}, [this, &result, now_ns](const Triple_Buffer_View& old_view, const Triple_Buffer_View&) {
Plot_Frame* old_painting = frame_by_index(old_view[Frame_Painting]);
Plot_Frame* new_painting = frame_by_index(old_view[Frame_Middle]);
result.has_new_frame = true;
if (old_painting->metadata && old_painting->metadata->frame_id && old_painting->metadata->paint_end_ns) {
old_painting->metadata->transition_32_ns = now_ns;
old_painting->metadata->wait_32_ns = now_ns > old_painting->metadata->paint_end_ns ? now_ns - old_painting->metadata->paint_end_ns : 0;
result.returned_frame_record = old_painting->metadata;
}
new_painting->metadata->transition_23_ns = now_ns;
new_painting->metadata->wait_23_ns = now_ns > new_painting->metadata->transition_12_ns ? now_ns - new_painting->metadata->transition_12_ns : 0;
});
if (swap.result != Triple_Buffer_Result::Success) {
result.paint_frame_unavailable = true;
++attempt_counters.paint_role_busy_count;
}
}
auto record = frame_control.try_acquire_role(Frame_Painting);
if (record.result == Triple_Buffer_Result::Success) {
result.lease = {frame_by_index(record.lease.index), &frame_control, record.lease};
result.present_request_was_pending = pending && paint_request_pending.exchange(false, std::memory_order_acq_rel);
}
else {
result.paint_frame_unavailable = true;
++attempt_counters.paint_role_busy_count;
}
return result;
}
bool Plot_Frame_Pipeline::middle_frame_ready() const {
const Plot_Frame* middle = frame_by_role(Frame_Middle);
const Plot_Frame* painting = frame_by_role(Frame_Painting);
return buffer_version_newer(middle->version.load(std::memory_order_acquire), painting->version.load(std::memory_order_acquire));
}
bool Plot_Frame_Pipeline::painting_frame_in_use() const {
return frame_control.role_busy(Frame_Painting);
}
void Plot_Frame_Pipeline::cancel_all_update_states() {
for (Plot_Frame& frame : frames)
cancel_update_states(frame.presented_update_states);
}
} // namespace renderive