Files
Renderive/Core/plottable/Selection_Rectangle_Overlay.cpp
T
2026-08-02 03:43:39 +08:00

74 lines
4.1 KiB
C++

#include "Selection_Rectangle_Overlay_p.h"
#include "../base/Memory.h"
namespace renderive {
RENDERIVE_DEFINE_RENDERABLE_BINDING(Selection_Rectangle_Overlay, Selection_Rectangle_Overlay_Private, Selection_Rectangle_Overlay_Render_State, Selection_Rectangle_Overlay_Input_Data, "Selection_Rectangle_Overlay")
Selection_Rectangle_Overlay::Builder::Builder(std::shared_ptr<Renderable> parent, std::shared_ptr<Abs_Axis> key_axis, std::shared_ptr<Abs_Axis> value_axis) {
ASSERT(parent && parent->attached_to_plot(), "Selection_Rectangle_Overlay build error! parent invalid");
ASSERT(key_axis && value_axis, "Selection_Rectangle_Overlay build error! axis == nullptr");
ASSERT(key_axis->attached_to_plot(), "Selection_Rectangle_Overlay build error! key_axis->plot == nullptr");
ASSERT(key_axis->shares_plot_with(*value_axis), "Selection_Rectangle_Overlay build error! key_axis->plot != value_axis->plot");
ASSERT(parent->shares_plot_with(*key_axis), "Selection_Rectangle_Overlay build error! parent->plot != key_axis->plot");
ASSERT(key_axis->orientation() != value_axis->orientation(), "Selection_Rectangle_Overlay build error! axes must be orthogonal");
this->parent = parent;
this->domain_axis = key_axis;
this->value_axis = value_axis;
}
std::shared_ptr<Selection_Rectangle_Overlay> Selection_Rectangle_Overlay::Builder::build() {
auto ret = renderive::make_shared<Selection_Rectangle_Overlay>();
ret->init(parent);
Selection_Rectangle_Overlay_Private* pd = ret->d();
Selection_Rectangle_Overlay_Render_State* sc = reinterpret_cast<Selection_Rectangle_Overlay_Render_State*>(pd->state(State_Edit));
sc->horizontal_axis = domain_axis;
sc->vertical_axis = value_axis;
sc->label_font = font;
sc->label_pen = font_pen;
sc->selection_brush = rect_brush;
sc->selection_border_pen = border_pen;
return ret;
}
void Selection_Rectangle_Overlay::set_horizontal_axis(std::shared_ptr<Abs_Axis> axis) {
Render_Edit_Lease<Selection_Rectangle_Overlay_Private, Selection_Rectangle_Overlay_Render_State> edit(d());
edit->horizontal_axis = std::weak_ptr<Abs_Axis>(axis);
}
void Selection_Rectangle_Overlay::set_vertical_axis(std::shared_ptr<Abs_Axis> axis) {
Render_Edit_Lease<Selection_Rectangle_Overlay_Private, Selection_Rectangle_Overlay_Render_State> edit(d());
edit->vertical_axis = std::weak_ptr<Abs_Axis>(axis);
}
Font Selection_Rectangle_Overlay::label_font() {
return d()->state_data(State_Edit)->label_font;
}
Pen Selection_Rectangle_Overlay::label_pen() {
return d()->state_data(State_Edit)->label_pen;
}
Brush Selection_Rectangle_Overlay::selection_brush() {
return d()->state_data(State_Edit)->selection_brush;
}
Pen Selection_Rectangle_Overlay::selection_border_pen() {
return d()->state_data(State_Edit)->selection_border_pen;
}
void Selection_Rectangle_Overlay::set_label_font(const Font& font) {
Render_Edit_Lease<Selection_Rectangle_Overlay_Private, Selection_Rectangle_Overlay_Render_State> edit(d());
edit->label_font = font;
}
void Selection_Rectangle_Overlay::set_label_pen(const Pen& pen) {
Render_Edit_Lease<Selection_Rectangle_Overlay_Private, Selection_Rectangle_Overlay_Render_State> edit(d());
edit->label_pen = pen.color.a != 0 ? pen : Pen{.style = Line_Style::None};
}
void Selection_Rectangle_Overlay::set_selection_brush(const Brush& brush) {
Render_Edit_Lease<Selection_Rectangle_Overlay_Private, Selection_Rectangle_Overlay_Render_State> edit(d());
edit->selection_brush = brush.color.a != 0 ? brush : Brush{};
}
void Selection_Rectangle_Overlay::set_selection_border_pen(const Pen& pen) {
Render_Edit_Lease<Selection_Rectangle_Overlay_Private, Selection_Rectangle_Overlay_Render_State> edit(d());
edit->selection_border_pen = pen.color.a != 0 ? pen : Pen{.style = Line_Style::None};
}
std::vector<RectF> Selection_Rectangle_Overlay::selected_regions() {
return d()->state_data(State_Edit)->rects;
}
void Selection_Rectangle_Overlay::clear_selected_regions() {
Render_Edit_Lease<Selection_Rectangle_Overlay_Private, Selection_Rectangle_Overlay_Render_State> edit(d());
edit->rects.clear();
d()->active.store(false, std::memory_order_release);
}
} // namespace renderive