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Renderive/Core/render/Frame_Prepare_Subflow.h
T
2026-08-02 19:26:50 +08:00

34 lines
873 B
C++

#pragma once
#include "../architecture/Update_Completion.h"
#include "../execution/Render_Executor.h"
#include <memory>
#include <memory_resource>
namespace renderive {
struct Render_Frame_Snapshot;
struct Renderable_Frame_View;
class Renderable;
class Frame_Prepare_Subtask_Source {
public:
virtual ~Frame_Prepare_Subtask_Source() = default;
virtual bool build_prepare_subtasks(
Render_Task_Subflow& subflow,
const Render_Frame_Snapshot& snapshot,
const Renderable_Frame_View& frame_view) = 0;
};
void build_renderable_prepare(
Renderable& renderable,
Render_Task_Subflow& subflow,
const Render_Frame_Snapshot& snapshot,
const Renderable_Frame_View& frame_view);
void drain_renderable_prepare_updates(
Renderable& renderable,
std::pmr::vector<std::shared_ptr<Update_State>>& output);
} // namespace renderive