#include #include #include #include "State_Test_Types.hpp" TEST(published_state_strategy_test, constructs_from_state) { State_Plain_Strategy state({.count = 10, .name = "alpha"}); EXPECT_EQ(state.get<&State_Plain_Value::count>(), 10); EXPECT_EQ(state.get<&State_Plain_Value::name>(), "alpha"); } TEST(published_state_strategy_test, calls_optional_state_validator_when_present) { State_Checked_Value state{.minimum = 10, .maximum = 5}; EXPECT_THROW(State_Checked_Validator::validate_state(state), std::invalid_argument); } TEST(published_state_strategy_test, keeps_cache_separate_until_publish) { State_Render_State_Reader render; State_Checked_Strategy state( State_Checked_Value{.percent = 20, .batch_size = 4}); state.set<&State_Checked_Value::percent>(60); EXPECT_EQ(state.get<&State_Checked_Value::percent>(), 60); EXPECT_EQ(render.read(state).percent.get(), 20); state.publish(); EXPECT_EQ(render.read(state).percent.get(), 60); } TEST(published_state_strategy_test, keeps_acquired_render_reference_stable_until_publish) { State_Render_State_Reader render; State_Plain_Strategy strategy(State_Plain_Value{.count = 1, .name = "snapshot"}); const auto snapshot = render.read(strategy); strategy.set<&State_Plain_Value::count>(2); strategy.publish(); EXPECT_EQ(snapshot.count, 1); EXPECT_EQ(render.read(strategy).count, 2); } TEST(published_state_strategy_test, keeps_cached_value_when_runtime_validation_fails) { State_Checked_Strategy state( State_Checked_Value{.percent = 20, .batch_size = 4}); EXPECT_THROW((state.set<&State_Checked_Value::percent>(200)), std::out_of_range); EXPECT_EQ(state.get<&State_Checked_Value::percent>(), 20); } TEST(published_state_strategy_test, supports_atomic_wait_mutex) { State_Render_State_Reader render; State_Wait_Strategy state({.count = 1, .name = "wait"}); state.set<&State_Plain_Value::count>(2); state.publish(); EXPECT_EQ(render.read(state).count, 2); } struct Published_State_Observer_Test_Time_Source { std::uint64_t value{100}; std::uint64_t now_ns() const noexcept { return value; } }; struct Published_State_Observer_Test_Data { std::uint64_t event_count{}; std::uint64_t publish_count{}; int value{}; }; struct Published_State_Observer_Test_Recorder { static constexpr bool enabled = true; std::shared_ptr data{std::make_shared()}; template void observe(const Observation& observation) noexcept { ++data->event_count; data->publish_count = observation.publish_count; data->value = observation.state.count; } }; TEST(published_state_strategy_test, notifies_observer_for_cache_update_and_publish) { using Observer = Observer_State; using Strategy = Published_State_Storage; Published_State_Observer_Test_Recorder recorder; Strategy strategy(State_Plain_Value{}, With_Observer(Observer(recorder, Published_State_Observer_Test_Time_Source{}))); strategy.set<&State_Plain_Value::count>(8); strategy.publish(); EXPECT_EQ(recorder.data->event_count, 2); EXPECT_EQ(recorder.data->publish_count, 1); EXPECT_EQ(recorder.data->value, 8); } struct Published_State_Throwing_Assignment_State { int first{}; int second{}; Published_State_Throwing_Assignment_State() = default; Published_State_Throwing_Assignment_State(int first, int second) : first(first), second(second) {} Published_State_Throwing_Assignment_State(const Published_State_Throwing_Assignment_State&) = default; Published_State_Throwing_Assignment_State(Published_State_Throwing_Assignment_State&&) noexcept = default; Published_State_Throwing_Assignment_State& operator=(const Published_State_Throwing_Assignment_State& other) { first = other.first; if (throw_on_copy_assignment) { throw std::runtime_error("state assignment failed"); } second = other.second; return *this; } Published_State_Throwing_Assignment_State& operator=(Published_State_Throwing_Assignment_State&&) noexcept = default; inline static bool throw_on_copy_assignment{}; }; TEST(published_state_strategy_test, failed_publish_keeps_render_state_and_revision_unchanged) { State_Render_State_Reader render; using Strategy = Published_State_Storage; Published_State_Throwing_Assignment_State::throw_on_copy_assignment = false; Strategy strategy(Published_State_Throwing_Assignment_State(1, 2)); strategy.set<&Published_State_Throwing_Assignment_State::first>(10); strategy.set<&Published_State_Throwing_Assignment_State::second>(20); Published_State_Throwing_Assignment_State::throw_on_copy_assignment = true; EXPECT_THROW(strategy.publish(), std::runtime_error); Published_State_Throwing_Assignment_State::throw_on_copy_assignment = false; EXPECT_EQ(strategy.state_revision(), 0); EXPECT_EQ(render.read(strategy).first, 1); EXPECT_EQ(render.read(strategy).second, 2); strategy.publish(); EXPECT_EQ(strategy.state_revision(), 1); EXPECT_EQ(render.read(strategy).first, 10); EXPECT_EQ(render.read(strategy).second, 20); }