#include "Spectrum.h" #include "Curve_Sampling.h" #include "Plottable_Real_Time_Data.h" #include "../render/Blend2D_Cache.h" #include "../renderable/Render_Partition.h" #include #include #include #include namespace renderive { namespace detail { namespace { struct Spectrum_Frame { std::vector samples; std::vector maxima; std::vector minima; }; struct Spectrum_Interaction_Base {}; struct Spectrum_Interaction { std::vector markers; int selected_marker = -1; Hover_Tooltip_Runtime tooltip; }; using Spectrum_Interaction_State = Double_State_Strategy; struct Spectrum_Render_Frame { Adaptive_Render_Partitioner partitioner; int active_partitions{1}; std::size_t work_size{}; bool valid{}; }; struct Curve_Partition { std::span values; Range domain; Range clip_domain; }; Curve_Partition curve_partition(std::span values, Range domain, int partition_index, int partition_count) { if (values.size() < 2 || partition_count <= 0) return {}; const std::size_t segment_count = values.size() - 1; const auto core = render_partition_range(segment_count, partition_index, partition_count); if (core.first == core.last) return {}; const std::size_t first = core.first == 0 ? 0 : core.first - 1; const std::size_t last = std::min(segment_count, core.last + 1); const auto coordinate = [domain, segment_count](std::size_t index) { return domain.origin + domain.length() * static_cast(index) / static_cast(segment_count); }; return { values.subspan(first, last - first + 1), {coordinate(first), coordinate(last)}, {coordinate(core.first), coordinate(core.last)} }; } void draw_curve(Painter& painter, std::span values, Range domain, const Axis_Transform& frequency_axis, const Axis_Transform& power_axis, bool visible_only, Line_Interpolation_Mode interpolation, const Pen& pen, const Brush& brush) { auto points = curve_points(values, domain, frequency_axis, power_axis, visible_only, interpolation); if(points.size() < 2) return; if(brush.enabled()) { std::vector polygon; polygon.reserve(points.size() + 2); polygon.push_back(mapped_point(frequency_axis, domain.origin, power_axis, power_axis.coordinate_range.target)); polygon.insert(polygon.end(), points.begin(), points.end()); polygon.push_back(mapped_point(frequency_axis, domain.target, power_axis, power_axis.coordinate_range.target)); painter.polygon(polygon, Pen{.style = Line_Style::None}, brush); } painter.polyline(points, pen); } double spectrum_power_at(const Spectrum_Properties& properties, const Spectrum_Frame& frame, double frequency, bool& ok) { ok = false; if(frame.samples.empty() || !properties.frequency_range.contains(frequency) || properties.frequency_range.length() == 0.0) return 0.0; const double normalized = (frequency - properties.frequency_range.origin) / properties.frequency_range.length(); const double position = std::clamp(normalized, 0.0, 1.0) * static_cast(frame.samples.size() - 1); const auto lower = static_cast(std::floor(position)); const auto upper = std::min(lower + 1, frame.samples.size() - 1); const double fraction = position - static_cast(lower); ok = true; return frame.samples[lower] * (1.0 - fraction) + frame.samples[upper] * fraction; } } struct Spectrum_Control::Impl { Impl(Spectrum_Control& owner, std::shared_ptr frequency, std::shared_ptr power) : frequency_axis(std::move(frequency)), power_axis(std::move(power)), frame(owner) {} std::shared_ptr frequency_axis; std::shared_ptr power_axis; Plottable_Latest_Real_Time_Data frame; Spectrum_Interaction_State interaction; std::mutex frame_update_mutex; Spectrum_Render_Frame render_frame; }; Spectrum_Control::Spectrum_Control(Plot_Core& plot, const Spectrum_Properties& properties, std::shared_ptr frequency_axis, std::shared_ptr power_axis) : Plottable_State(plot, properties), impl_(std::make_unique(*this, std::move(frequency_axis), std::move(power_axis))) {} Spectrum_Control::~Spectrum_Control() = default; void Spectrum_Control::update_samples(std::span values) { if(get<&Spectrum_Properties::frequency_point_size>() <= 0) set<&Spectrum_Properties::frequency_point_size>(static_cast(values.size())); std::lock_guard lock(impl_->frame_update_mutex); Spectrum_Frame frame = impl_->frame.snapshot().value_or(Spectrum_Frame{}); frame.samples.assign(values.begin(), values.end()); if(frame.maxima.size() != values.size()) frame.maxima.assign(values.begin(), values.end()); else for(std::size_t index = 0; index < values.size(); ++index) frame.maxima[index] = std::max(frame.maxima[index], values[index]); if(frame.minima.size() != values.size()) frame.minima.assign(values.begin(), values.end()); else for(std::size_t index = 0; index < values.size(); ++index) frame.minima[index] = std::min(frame.minima[index], values[index]); impl_->frame.update(std::move(frame)); changed(); } void Spectrum_Control::update_samples(std::pmr::vector&& values) { update_samples(std::span(values.data(), values.size())); } std::size_t Spectrum_Control::sample_count() const { const auto frame = impl_->frame.snapshot(); return frame ? frame->samples.size() : 0; } std::size_t Spectrum_Control::rendered_point_count() const { const auto state = properties(); const auto frame = impl_->frame.snapshot(); return frame ? curve_points(frame->samples, state.frequency_range, impl_->frequency_axis->transform(), impl_->power_axis->transform(), state.visible_range_only, state.interpolation_mode).size() : 0; } double Spectrum_Control::power_at(double frequency, bool& ok) const { const auto state = properties(); const auto frame = impl_->frame.snapshot(); return frame ? spectrum_power_at(state, *frame, frequency, ok) : (ok = false, 0.0); } void Spectrum_Control::add_custom_marker(double frequency) { add_custom_line_marker(frequency); } void Spectrum_Control::add_custom_line_marker(double frequency) { impl_->interaction.update([frequency](Spectrum_Interaction& interaction) { interaction.markers.push_back(frequency); }); changed(); } void Spectrum_Control::remove_custom_marker(double frequency) { bool removed{}; impl_->interaction.update([&](Spectrum_Interaction& interaction) { if(interaction.markers.empty()) return; auto closest = std::min_element(interaction.markers.begin(), interaction.markers.end(), [frequency](double left, double right) { return std::abs(left - frequency) < std::abs(right - frequency); }); const int removed_index = static_cast(std::distance(interaction.markers.begin(), closest)); interaction.markers.erase(closest); if(interaction.selected_marker == removed_index) interaction.selected_marker = -1; else if(interaction.selected_marker > removed_index) --interaction.selected_marker; removed = true; }); if(removed) changed(); } void Spectrum_Control::remove_selected_marker() { bool removed{}; impl_->interaction.update([&](Spectrum_Interaction& interaction) { if(interaction.selected_marker < 0 || interaction.selected_marker >= static_cast(interaction.markers.size())) return; interaction.markers.erase(interaction.markers.begin() + interaction.selected_marker); interaction.selected_marker = -1; removed = true; }); if(removed) changed(); } void Spectrum_Control::clear_custom_markers() { impl_->interaction.update([](Spectrum_Interaction& interaction) { interaction.markers.clear(); interaction.selected_marker = -1; }); changed(); } int Spectrum_Control::selectable_line_marker_count() const { return impl_->interaction.read([](const Spectrum_Interaction& interaction) { return static_cast(interaction.markers.size()); }); } int Spectrum_Control::selected_marker_index() const { return impl_->interaction.get<&Spectrum_Interaction::selected_marker>(); } void Spectrum_Control::set_selected_marker_index(int index) { impl_->interaction.update([index](Spectrum_Interaction& interaction) { interaction.selected_marker = index >= 0 && index < static_cast(interaction.markers.size()) ? index : -1; }); changed(); } void Spectrum_Control::select_next_marker() { impl_->interaction.update([](Spectrum_Interaction& interaction) { if(interaction.markers.empty()) interaction.selected_marker = -1; else interaction.selected_marker = (interaction.selected_marker + 1) % static_cast(interaction.markers.size()); }); changed(); } void Spectrum_Control::select_previous_marker() { impl_->interaction.update([](Spectrum_Interaction& interaction) { if(interaction.markers.empty()) interaction.selected_marker = -1; else interaction.selected_marker = (interaction.selected_marker <= 0 ? static_cast(interaction.markers.size()) : interaction.selected_marker) - 1; }); changed(); } void Spectrum_Control::clear_marker_selection() { set_selected_marker_index(-1); } double Spectrum_Control::marker_frequency(int index) const { return impl_->interaction.read([index](const Spectrum_Interaction& interaction) { return index >= 0 && index < static_cast(interaction.markers.size()) ? interaction.markers[index] : 0.0; }); } void Spectrum_Control::set_marker_frequency(int index, double frequency) { bool updated{}; impl_->interaction.update([&](Spectrum_Interaction& interaction) { if(index < 0 || index >= static_cast(interaction.markers.size())) return; interaction.markers[index] = frequency; updated = true; }); if(updated) changed(); } void Spectrum_Control::set_current_marker_frequency(double frequency) { const int index = selected_marker_index(); if(index >= 0) set_marker_frequency(index, frequency); } void Spectrum_Control::handle_event(const Event& event) { bool updated{}; impl_->interaction.update([&](Spectrum_Interaction& interaction) { updated = update_hover_tooltip(interaction.tooltip, event); }); if(updated) changed(); } void Spectrum_Control::publish() { publish_properties(); impl_->interaction.publish(); } void Spectrum_Control::build_paint_task_graph(Renderable_Task_Graph& graph) { auto& output = impl_->render_frame; const auto view = render_state_view(); const auto& state = render_properties(view); const auto& published_frame = view.get(impl_->frame); const std::size_t work_size = published_frame ? published_frame->samples.size() : 0; const int partition_count = output.partitioner.graph_partition_count( state.partition_mode, state.partition_count.get(), static_cast(Scene_Base::task_executor_worker_count()), work_size, 128); const auto prepare = add_paint_task( graph, "prepare spectrum and paint background", [this, partition_count](Painter& painter, const Render_State_View& frame_view, const Scene_Render_Context&) { prepare_render_frame(frame_view, partition_count); paint_background(painter, frame_view); }); std::vector partitions; partitions.reserve(static_cast(partition_count)); for (int index = 0; index < partition_count; ++index) { const auto partition = add_paint_task( graph, "paint spectrum partition " + std::to_string(index + 1), [this, index](Painter& painter, const Render_State_View& frame_view, const Scene_Render_Context&) { render_partition(painter, frame_view, index); }); graph.precede(prepare, partition); partitions.push_back(partition); } const auto overlay = add_paint_task( graph, "paint spectrum overlay", [this](Painter& painter, const Render_State_View& frame_view, const Scene_Render_Context& context) { paint_overlay(painter, frame_view, context.frame_control_state.next_refresh_interval_ns); }); for (const auto task : partitions) graph.precede(task, overlay); } void Spectrum_Control::prepare_render_frame(const Render_State_View& view, int graph_partition_count) { const auto& published_frame = view.get(impl_->frame); auto& output = impl_->render_frame; const Axis_Transform frequency_axis = impl_->frequency_axis->transform(view); const Axis_Transform power_axis = impl_->power_axis->transform(view); output.valid = axes_are_orthogonal(frequency_axis, power_axis); output.work_size = published_frame ? published_frame->samples.size() : 0; output.active_partitions = output.partitioner.begin(graph_partition_count, output.work_size); } void Spectrum_Control::render_partition(Painter& painter, const Render_State_View& view, int partition_index) { auto& output = impl_->render_frame; if (!output.valid || partition_index >= output.active_partitions) return; const auto& state = render_properties(view); const auto& published_frame = view.get(impl_->frame); if (!published_frame) return; const Spectrum_Frame& frame = *published_frame; const Axis_Transform frequency_axis = impl_->frequency_axis->transform(view); const Axis_Transform power_axis = impl_->power_axis->transform(view); const auto current = curve_partition(frame.samples, state.frequency_range, partition_index, output.active_partitions); if (current.values.empty()) return; painter.clip(mapped_rect(frequency_axis, power_axis, current.clip_domain, power_axis.coordinate_range)); if (state.max_hold_visible) { const auto maximum = curve_partition(frame.maxima, state.frequency_range, partition_index, output.active_partitions); draw_curve(painter, maximum.values, maximum.domain, frequency_axis, power_axis, state.visible_range_only, state.interpolation_mode, state.max_pen, state.max_brush); } if (state.min_hold_visible) { const auto minimum = curve_partition(frame.minima, state.frequency_range, partition_index, output.active_partitions); draw_curve(painter, minimum.values, minimum.domain, frequency_axis, power_axis, state.visible_range_only, state.interpolation_mode, state.min_pen, state.min_brush); } draw_curve(painter, current.values, current.domain, frequency_axis, power_axis, state.visible_range_only, state.interpolation_mode, state.current_pen, state.current_brush); } void Spectrum_Control::paint_background(Painter& painter, const Render_State_View& view) { const auto& state = render_properties(view); const Axis_Transform frequency_axis = impl_->frequency_axis->transform(view); const Axis_Transform power_axis = impl_->power_axis->transform(view); const RectF content = mapped_rect(frequency_axis, power_axis, frequency_axis.coordinate_range, power_axis.coordinate_range); if (content.empty()) return; if(state.sweep_region_visible) { painter.rect(mapped_rect(frequency_axis, power_axis, state.sweep_frequency_range, power_axis.coordinate_range), Pen{.style = Line_Style::None}, state.sweep_region_brush); } } void Spectrum_Control::paint_overlay(Painter& painter, const Render_State_View& view, std::uint64_t frame_interval_ns) { const auto& state = render_properties(view); const auto& published_frame = view.get(impl_->frame); const Spectrum_Frame empty_frame; const Spectrum_Frame& frame = published_frame ? *published_frame : empty_frame; const auto& interaction = view.get(impl_->interaction); const Axis_Transform frequency_axis = impl_->frequency_axis->transform(view); const Axis_Transform power_axis = impl_->power_axis->transform(view); const RectF content = mapped_rect(frequency_axis, power_axis, frequency_axis.coordinate_range, power_axis.coordinate_range); if (content.empty()) return; auto& output = impl_->render_frame; if(state.middle_frequency_pen.enabled()) { painter.line(mapped_point(frequency_axis, state.center_frequency, power_axis, power_axis.coordinate_range.origin), mapped_point(frequency_axis, state.center_frequency, power_axis, power_axis.coordinate_range.target), state.middle_frequency_pen); } for(std::size_t index = 0; index < interaction.markers.size(); ++index) { painter.line(mapped_point(frequency_axis, interaction.markers[index], power_axis, power_axis.coordinate_range.origin), mapped_point(frequency_axis, interaction.markers[index], power_axis, power_axis.coordinate_range.target), static_cast(index) == interaction.selected_marker ? state.selected_marker_pen : state.marker_pen); } if(!frame.samples.empty() && (state.max_marker_visible || state.use_min_marker)) { const auto draw_extreme = [&](bool maximum) { auto iterator = maximum ? std::max_element(frame.samples.begin(), frame.samples.end()) : std::min_element(frame.samples.begin(), frame.samples.end()); const std::size_t index = static_cast(std::distance(frame.samples.begin(), iterator)); const double denominator = frame.samples.size() > 1 ? frame.samples.size() - 1.0 : 1.0; const double frequency = state.frequency_range.origin + state.frequency_range.length() * index / denominator; const PointF point = mapped_point(frequency_axis, frequency, power_axis, *iterator); const Pen& pen = maximum ? state.max_pen : state.min_pen; painter.circle(point, 3.0, pen, Brush{pen.color, Brush_Style::Solid}); }; if(state.max_marker_visible) draw_extreme(true); if(state.use_min_marker) draw_extreme(false); } if(state.tooltip_enabled && interaction.tooltip.active && content.contains(interaction.tooltip.position)) { const double frequency = frequency_axis.point_to_coord(interaction.tooltip.position); bool ok{}; const double power = spectrum_power_at(state, frame, frequency, ok); if(ok) { std::ostringstream text; text << std::fixed << std::setprecision(2) << frequency << " Hz " << power; const RectF box{interaction.tooltip.position.x + 8.0, interaction.tooltip.position.y + 8.0, 170.0, 24.0}; painter.rect(box, Pen{state.tooltip_text_pen.color}, state.tooltip_background_brush); painter.text({box.x + 4.0, box.y + 3.0}, text.str(), state.tooltip_font, state.tooltip_text_pen); } } if (output.partitioner.finish( state.partition_mode, output.active_partitions, frame_interval_ns, static_cast(Scene_Base::task_executor_worker_count()), output.work_size, 128)) task_graph_changed(); } void Spectrum_Control::paint(Painter& painter, const Render_State_View& view) { prepare_render_frame(view, 1); paint_background(painter, view); render_partition(painter, view, 0); paint_overlay(painter, view, 0); } } }