#include "Explicit_Plot.h" #include "Plot_p.h" namespace renderive { Explicit_Plot::Explicit_Plot() : Abs_Plot(new Abs_Plot_Private(false)) {} Render_Ticket Explicit_Plot::replot() { const auto result = d->scene->render_frame(); return {result && *result == Plot_Render_Status::rendered}; } } // namespace renderive