#pragma once #include "render_2D/event/Event.h" #include #include #include #include #include namespace renderive { struct Qt_Event_Adapter { static Pointer_Event to_pointer_event(const QMouseEvent* qt_event, Event_Type type); static Wheel_Event to_wheel_event(const QWheelEvent* qt_event); static Key_Event to_key_event(const QKeyEvent* qt_event, Event_Type type); static Resize_Event to_resize_event(const QResizeEvent* qt_event); static PointF to_pointf(const QPointF& p); static Size to_size(const QSize& s); static Mouse_Button to_mouse_button(Qt::MouseButton button); static std::uint8_t to_mouse_buttons(Qt::MouseButtons buttons); static Keyboard_Modifier to_keyboard_modifiers(Qt::KeyboardModifiers modifiers); static Key to_key(int qt_key); }; } // namespace renderive