所有权添加完成

This commit is contained in:
2026-08-13 06:20:13 +08:00
parent 3e9b924776
commit a517804d27
51 changed files with 1961 additions and 1108 deletions
@@ -5,8 +5,8 @@
#include "renderive/scene/Scene.hpp"
struct Scene3D_Context_Test_Renderable : Renderable_Base {
explicit Scene3D_Context_Test_Renderable(Scene_Base& scene) : Renderable_Base(scene) {}
void prepare(const Scene_Render_Context& context) override {
scene_is_3d = dynamic_cast<Scene_3D_Base*>(context.scene) != nullptr;
void prepare(const Prepare_Render_Context&) override {
scene_is_3d = dynamic_cast<Scene_3D_Base*>(&scene()) != nullptr;
++render_count;
}
std::atomic<int> render_count{};
@@ -23,7 +23,7 @@ TEST(scene3d_context_test, uses_scene_3d_base_contract) {
}
struct Scene3D_Dependency_Cache_Test_Renderable : Renderable_Base {
explicit Scene3D_Dependency_Cache_Test_Renderable(Scene_Base& scene) : Renderable_Base(scene, {.cache_enabled = true}) {}
void prepare(const Scene_Render_Context&) override {
void prepare(const Prepare_Render_Context&) override {
++render_count;
}
int render_count{};
@@ -36,8 +36,8 @@ TEST(scene3d_context_test, propagates_cache_invalidation_through_unsorted_depend
scene.attach_renderable(leaf);
scene.attach_renderable(middle);
scene.attach_renderable(root);
scene.set_dependency_parent(*leaf, middle.get());
scene.set_dependency_parent(*middle, root.get());
scene.set_dependency_parent(leaf, middle);
scene.set_dependency_parent(middle, root);
scene.render();
scene.wait_for_render();
EXPECT_EQ(root->render_count, 1);
@@ -58,14 +58,14 @@ TEST(scene3d_context_test, detach_parent_promotes_children_and_invalidates_depen
scene.attach_renderable(grandparent);
scene.attach_renderable(parent);
scene.attach_renderable(child);
scene.set_display_parent(*parent, grandparent.get());
scene.set_display_parent(*child, parent.get());
scene.set_dependency_parent(*parent, grandparent.get());
scene.set_dependency_parent(*child, parent.get());
scene.set_display_parent(parent, grandparent);
scene.set_display_parent(child, parent);
scene.set_dependency_parent(parent, grandparent);
scene.set_dependency_parent(child, parent);
scene.render();
scene.wait_for_render();
EXPECT_EQ(child->render_count, 1);
scene.detach_renderable(*parent);
scene.detach_renderable(parent);
const auto topology = scene.topology_snapshot();
bool display_checked{};
bool dependency_checked{};