四个方向 分块渲染

This commit is contained in:
2026-08-12 09:01:25 +08:00
parent b34c0d31b1
commit 9331b4cbf6
24 changed files with 788 additions and 108 deletions
+29
View File
@@ -54,6 +54,35 @@ void Renderable::render(const ::Scene_Render_Context& context) {
}
}
void Renderable::build_task_graph(Renderable_Task_Graph& graph) {
build_paint_task_graph(graph);
}
void Renderable::build_paint_task_graph(Renderable_Task_Graph& graph) {
add_paint_task(graph, "paint", [this](detail::Painter& painter,
const Render_State_View& state) {
paint(painter, state);
});
}
Renderable_Task_Graph::Task Renderable::add_paint_task(
Renderable_Task_Graph& graph,
std::string name,
Paint_Task_Function function) {
return graph.emplace(
[this, function = std::move(function)](const Scene_Render_Context& context) {
if (!is_visible() || context.color_cache == nullptr)
return;
auto* cache = dynamic_cast<detail::Blend2D_Color_Cache*>(context.color_cache);
if (!cache)
return;
detail::Painter painter(*cache, viewport_size());
if (painter)
function(painter, render_state_view());
},
std::move(name));
}
void Renderable::changed() noexcept {
invalidate_cache();
plot_.notify_model_dirty();