还是一堆bug的状态

This commit is contained in:
2026-08-01 20:09:45 +08:00
parent 0df7beda49
commit 8fb9683182
294 changed files with 13678 additions and 10864 deletions
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#include "Latency_Eager_Plot_p.h"
namespace renderive {
Latency_Eager_Plot_Private::Latency_Eager_Plot_Private()
: Abs_Plot_Private(std::make_unique<Latency_Eager_Refresh_Strategy>()) {
latency_strategy = static_cast<Latency_Eager_Refresh_Strategy*>(strategy);
}
Latency_Eager_Plot::Latency_Eager_Plot()
: Abs_Plot(new Latency_Eager_Plot_Private()) {}
double Latency_Eager_Plot::get_max_render_fps() const {
auto* data = static_cast<Latency_Eager_Plot_Private*>(d);
return data->latency_strategy ? data->latency_strategy->max_render_fps() : 0.0;
}
void Latency_Eager_Plot::set_max_render_fps(double fps) {
auto* data = static_cast<Latency_Eager_Plot_Private*>(d);
if (data->latency_strategy) {
data->latency_strategy->set_max_render_fps(fps);
data->core->mark_render_state_dirty();
}
}
Refresh_Control_Snapshot Latency_Eager_Plot::get_frame_feedback_state() const {
auto* data = static_cast<Latency_Eager_Plot_Private*>(d);
return data->latency_strategy ? data->latency_strategy->feedback_state() : Refresh_Control_Snapshot{};
}
void Latency_Eager_Plot::start_render(int max_render_fps) {
set_max_render_fps(max_render_fps);
Abs_Plot::start_render();
}
} // namespace renderive