还是一堆bug的状态
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#include "Font_Face_p.h"
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namespace renderive {
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Font_Face::Font_Face() : impl_(std::make_unique<Impl>()) {}
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Font_Face::~Font_Face() = default;
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Font_Face::Font_Face(Font_Face&&) noexcept = default;
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Font_Face& Font_Face::operator=(Font_Face&&) noexcept = default;
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bool Font_Face::valid() const {
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return impl_->face.is_valid();
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}
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std::string Font_Face::family_name() const {
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const BLString& name = impl_->face.family_name();
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return std::string(name.data(), name.size());
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}
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Font_Registry::Font_Registry() : impl_(std::make_unique<Impl>()) {}
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Font_Registry::~Font_Registry() {
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set_default_face(nullptr);
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}
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std::shared_ptr<Font_Face> Font_Registry::load_file(const std::filesystem::path& path) {
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auto face = std::make_shared<Font_Face>();
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auto file_path = path.string();
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if (face->impl_->face.create_from_file(file_path.c_str()) != BL_SUCCESS)
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return nullptr;
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return face;
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}
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std::shared_ptr<Font_Face> Font_Registry::load_memory(std::span<const std::byte> data) {
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auto face = std::make_shared<Font_Face>();
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BLFontData font_data;
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if (font_data.create_from_data(reinterpret_cast<const void*>(data.data()), data.size()) != BL_SUCCESS)
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return nullptr;
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if (face->impl_->face.create_from_data(font_data, 0) != BL_SUCCESS)
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return nullptr;
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return face;
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}
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void Font_Registry::set_default_face(std::shared_ptr<Font_Face> face) {
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impl_->default_face = std::move(face);
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}
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std::shared_ptr<Font_Face> Font_Registry::default_face() const {
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return impl_->default_face;
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}
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} // namespace renderive
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