升级
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@@ -119,7 +119,6 @@ public:
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[[nodiscard]] Scene_Edit_Error cleanup_detached_topology_locked();
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[[nodiscard]] std::unique_lock<std::recursive_mutex> lock_render_idle();
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[[nodiscard]] bool is_render_execution_context() const noexcept;
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[[nodiscard]] bool consume_model_dirty() noexcept;
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void invalidate_renderables();
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void shutdown();
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[[nodiscard]] Scene_Base::Edit_Operation enqueue_renderable_edit(
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@@ -131,7 +130,6 @@ public:
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std::shared_ptr<Scene_Lifetime> scene_lifetime_;
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std::shared_ptr<Scene_Memory_Domain> memory_domain_;
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std::unique_ptr<Execution_Context> execution_context_;
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std::atomic_bool model_dirty_{true};
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std::pmr::unordered_map<Renderable_Id, Renderable> renderables_;
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renderive::scene::dependency::Dependency_Resolver<Renderable_Id>
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dependency_resolver_;
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