策略抽离
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@@ -1,13 +1,13 @@
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#pragma once
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#include "Explicit_Plot.h"
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#include "Plot_p.h"
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#include "Core/plot/Explicit_Refresh_Strategy.h"
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#include "Core/flow/explicit/Explicit_Frame_Flow.h"
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namespace renderive {
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struct Explicit_Plot_Private : Abs_Plot_Private {
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Explicit_Plot_Private();
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Explicit_Refresh_Strategy* explicit_strategy{};
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Explicit_Frame_Flow* explicit_flow{};
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};
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} // namespace renderive
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