错误处理统一模式

This commit is contained in:
2026-08-16 12:31:28 +08:00
parent 5e57528ecc
commit 00a3c54820
6 changed files with 93 additions and 12 deletions
@@ -0,0 +1,51 @@
#include "Error_Policy.hpp"
#include <cstdio>
#include <cstdlib>
#include <cstring>
namespace renderive::error {
namespace {
Mode read_mode() noexcept {
const char* value = std::getenv("RENDERIVE_ERROR_MODE");
if (value && std::strcmp(value, "exception") == 0)
return Mode::exception;
return Mode::fast_fail;
}
void print_exception(std::exception_ptr exception) noexcept {
if (!exception)
return;
try {
std::rethrow_exception(exception);
} catch (const std::exception& value) {
std::fprintf(stderr, ": %s", value.what());
} catch (...) {
std::fprintf(stderr, ": unknown exception");
}
}
}
Mode mode() noexcept {
static const Mode value = read_mode();
return value;
}
[[noreturn]] void fast_fail(std::string_view message) noexcept {
std::fprintf(stderr, "Renderive unexpected error: %.*s\n", static_cast<int>(message.size()), message.data());
std::fflush(stderr);
std::abort();
}
[[noreturn]] void fast_fail(std::string_view context, std::exception_ptr exception) noexcept {
std::fprintf(stderr, "Renderive unexpected error");
if (!context.empty())
std::fprintf(stderr, " during %.*s", static_cast<int>(context.size()), context.data());
print_exception(exception);
std::fprintf(stderr, "\n");
std::fflush(stderr);
std::abort();
}
[[noreturn]] void unexpected(std::string_view context, std::exception_ptr exception) {
if (mode() == Mode::exception) {
if (exception)
std::rethrow_exception(exception);
throw std::runtime_error(context.empty() ? "Renderive unexpected error" : std::string(context));
}
fast_fail(context, exception);
}
}
@@ -0,0 +1,27 @@
#pragma once
#include <exception>
#include <stdexcept>
#include <string>
#include <string_view>
#include <utility>
namespace renderive::error {
enum class Mode {
fast_fail,
exception
};
[[nodiscard]] Mode mode() noexcept;
[[noreturn]] void fast_fail(std::string_view message) noexcept;
[[noreturn]] void fast_fail(std::string_view context, std::exception_ptr exception) noexcept;
[[noreturn]] void unexpected(std::string_view context, std::exception_ptr exception);
template <class Exception = std::runtime_error, class... Arguments>
[[noreturn]] void unexpected(Arguments&&... arguments) {
if (mode() == Mode::exception)
throw Exception(std::forward<Arguments>(arguments)...);
try {
Exception exception(std::forward<Arguments>(arguments)...);
fast_fail(exception.what());
} catch (...) {
fast_fail("Renderive unexpected error");
}
}
}
@@ -1,4 +1,5 @@
#include "Scene_Base.hpp"
#include "renderive/error/Error_Policy.hpp"
#include <algorithm>
#include <chrono>
@@ -86,7 +87,7 @@ public:
const std::size_t queued = queued_.fetch_add(1, std::memory_order_relaxed) + 1;
update_peak(peak_queued_, queued);
if (!operations_.try_push(std::move(operation)))
std::terminate();
renderive::error::unexpected<std::logic_error>("scene execution queue rejected admitted operation");
schedule();
}
void wait() noexcept {
@@ -1124,9 +1125,9 @@ const Frame_Control_Strategy_Base& Scene_Base::frame_control_strategy() const {
}
void Scene_Base::bind_raster_capabilities(
renderive::scene::detail::Raster_Capabilities& capabilities) noexcept {
renderive::scene::detail::Raster_Capabilities& capabilities) {
if (raster_capabilities_ != nullptr)
std::terminate();
renderive::error::unexpected<std::logic_error>("scene raster capabilities are already bound");
raster_capabilities_ = &capabilities;
}
@@ -320,7 +320,7 @@ private:
[[nodiscard]] Scene_Edit_Error validate_structure_locked() const;
[[nodiscard]] Scene_Edit_Error cleanup_detached_topology_locked();
void bind_raster_capabilities(
renderive::scene::detail::Raster_Capabilities& capabilities) noexcept;
renderive::scene::detail::Raster_Capabilities& capabilities);
inline static thread_local Scene_Base* active_execution_scene_{};
inline static thread_local Scene_Base* active_renderable_edit_scene_{};
@@ -1,4 +1,5 @@
#include "Gpu_Completion_Service.h"
#include "renderive/error/Error_Policy.hpp"
#include <algorithm>
#include <stdexcept>
#include <utility>
@@ -27,13 +28,13 @@ Gpu_Completion_Service::Reservation::Reservation(Reservation&& other) noexcept
void Gpu_Completion_Service::Reservation::watch(VkDevice device,
VkFence fence) {
if (!pending_ || device == VK_NULL_HANDLE || fence == VK_NULL_HANDLE)
throw std::logic_error("GPU completion reservation or fence is invalid");
renderive::error::unexpected<std::logic_error>("GPU completion reservation or fence is invalid");
auto pending = std::exchange(pending_, {});
auto* const service = pending->service;
{
std::lock_guard lock(pending->mutex);
if (pending->status != Pending_Fence::Status::reserved)
throw std::logic_error("GPU completion reservation is not reserved");
renderive::error::unexpected<std::logic_error>("GPU completion reservation is not reserved");
pending->device = device;
pending->fence = fence;
// This timestamp is part of correctness, not only observability: it
@@ -92,7 +93,7 @@ void Gpu_Completion_Service::release_slot() noexcept {
Gpu_Completion_Service::Prepare_Result Gpu_Completion_Service::prepare(
Completion completion, bool observe) {
if (!completion)
throw std::invalid_argument("GPU completion callback is empty");
renderive::error::unexpected<std::invalid_argument>("GPU completion callback is empty");
if (stopping_.load(std::memory_order_acquire))
return {{}, Error::stopping};
auto pending = std::make_shared<Pending_Fence>();
@@ -106,7 +107,7 @@ Gpu_Completion_Service::Prepare_Result Gpu_Completion_Service::prepare(
}
if (!pending_.try_push(pending)) {
release_slot();
throw std::logic_error("GPU completion admission invariant violated");
renderive::error::unexpected<std::logic_error>("GPU completion admission invariant violated");
}
wake();
return {Reservation(std::move(pending)), Error::none};
+5 -4
View File
@@ -1,4 +1,5 @@
#include "Render_Domain.h"
#include "renderive/error/Error_Policy.hpp"
#include <mutex>
#include <unordered_map>
namespace renderive::render_3d::detail {
@@ -69,7 +70,7 @@ void Render_Domain::request_stop() noexcept {
return;
slots_.acquire();
if (!tasks_.try_push(std::unique_ptr<Task>{}))
std::terminate();
renderive::error::fast_fail("render domain stop marker queue rejected admitted task");
}
void Render_Domain::update_peak(std::atomic_size_t& peak, std::size_t value) noexcept {
std::size_t current = peak.load(std::memory_order_relaxed);
@@ -94,7 +95,7 @@ void Render_Domain::release_admission() noexcept {
}
Render_Domain::Prepare_Result Render_Domain::prepare(std::function<void()> function) {
if (!function)
throw std::invalid_argument("render domain task is empty");
renderive::error::unexpected<std::invalid_argument>("render domain task is empty");
if (stopping_.load(std::memory_order_acquire))
return {{}, Error::stopping};
acquire_admission();
@@ -117,11 +118,11 @@ Render_Domain::Error Render_Domain::post(std::function<void()> function) {
}
Render_Domain::Error Render_Domain::post(Prepared_Task task) {
if (!task.task_ || task.domain_.get() != this)
throw std::logic_error("render domain prepared task is invalid");
renderive::error::unexpected<std::logic_error>("render domain prepared task is invalid");
if (stopping_.load(std::memory_order_acquire))
return Error::stopping;
if (!tasks_.try_push(std::move(task.task_)))
throw std::logic_error("render domain admission invariant violated");
renderive::error::unexpected<std::logic_error>("render domain admission invariant violated");
const std::size_t queued = queued_.fetch_add(1, std::memory_order_relaxed) + 1;
update_peak(peak_queued_, queued);
task.domain_.reset();