错误处理统一模式
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@@ -0,0 +1,51 @@
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#include "Error_Policy.hpp"
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#include <cstdio>
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#include <cstdlib>
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#include <cstring>
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namespace renderive::error {
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namespace {
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Mode read_mode() noexcept {
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const char* value = std::getenv("RENDERIVE_ERROR_MODE");
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if (value && std::strcmp(value, "exception") == 0)
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return Mode::exception;
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return Mode::fast_fail;
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}
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void print_exception(std::exception_ptr exception) noexcept {
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if (!exception)
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return;
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try {
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std::rethrow_exception(exception);
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} catch (const std::exception& value) {
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std::fprintf(stderr, ": %s", value.what());
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} catch (...) {
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std::fprintf(stderr, ": unknown exception");
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}
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}
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}
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Mode mode() noexcept {
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static const Mode value = read_mode();
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return value;
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}
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[[noreturn]] void fast_fail(std::string_view message) noexcept {
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std::fprintf(stderr, "Renderive unexpected error: %.*s\n", static_cast<int>(message.size()), message.data());
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std::fflush(stderr);
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std::abort();
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}
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[[noreturn]] void fast_fail(std::string_view context, std::exception_ptr exception) noexcept {
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std::fprintf(stderr, "Renderive unexpected error");
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if (!context.empty())
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std::fprintf(stderr, " during %.*s", static_cast<int>(context.size()), context.data());
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print_exception(exception);
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std::fprintf(stderr, "\n");
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std::fflush(stderr);
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std::abort();
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}
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[[noreturn]] void unexpected(std::string_view context, std::exception_ptr exception) {
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if (mode() == Mode::exception) {
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if (exception)
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std::rethrow_exception(exception);
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throw std::runtime_error(context.empty() ? "Renderive unexpected error" : std::string(context));
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}
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fast_fail(context, exception);
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}
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}
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@@ -0,0 +1,27 @@
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#pragma once
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#include <exception>
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#include <stdexcept>
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#include <string>
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#include <string_view>
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#include <utility>
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namespace renderive::error {
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enum class Mode {
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fast_fail,
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exception
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};
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[[nodiscard]] Mode mode() noexcept;
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[[noreturn]] void fast_fail(std::string_view message) noexcept;
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[[noreturn]] void fast_fail(std::string_view context, std::exception_ptr exception) noexcept;
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[[noreturn]] void unexpected(std::string_view context, std::exception_ptr exception);
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template <class Exception = std::runtime_error, class... Arguments>
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[[noreturn]] void unexpected(Arguments&&... arguments) {
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if (mode() == Mode::exception)
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throw Exception(std::forward<Arguments>(arguments)...);
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try {
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Exception exception(std::forward<Arguments>(arguments)...);
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fast_fail(exception.what());
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} catch (...) {
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fast_fail("Renderive unexpected error");
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}
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}
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}
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@@ -1,4 +1,5 @@
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#include "Scene_Base.hpp"
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#include "renderive/error/Error_Policy.hpp"
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#include <algorithm>
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#include <chrono>
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@@ -86,7 +87,7 @@ public:
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const std::size_t queued = queued_.fetch_add(1, std::memory_order_relaxed) + 1;
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update_peak(peak_queued_, queued);
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if (!operations_.try_push(std::move(operation)))
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std::terminate();
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renderive::error::unexpected<std::logic_error>("scene execution queue rejected admitted operation");
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schedule();
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}
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void wait() noexcept {
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@@ -1124,9 +1125,9 @@ const Frame_Control_Strategy_Base& Scene_Base::frame_control_strategy() const {
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}
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void Scene_Base::bind_raster_capabilities(
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renderive::scene::detail::Raster_Capabilities& capabilities) noexcept {
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renderive::scene::detail::Raster_Capabilities& capabilities) {
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if (raster_capabilities_ != nullptr)
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std::terminate();
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renderive::error::unexpected<std::logic_error>("scene raster capabilities are already bound");
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raster_capabilities_ = &capabilities;
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}
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@@ -320,7 +320,7 @@ private:
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[[nodiscard]] Scene_Edit_Error validate_structure_locked() const;
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[[nodiscard]] Scene_Edit_Error cleanup_detached_topology_locked();
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void bind_raster_capabilities(
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renderive::scene::detail::Raster_Capabilities& capabilities) noexcept;
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renderive::scene::detail::Raster_Capabilities& capabilities);
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inline static thread_local Scene_Base* active_execution_scene_{};
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inline static thread_local Scene_Base* active_renderable_edit_scene_{};
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