#include <gtest/gtest.h>
#include "renderive/scene/Scene.hpp"
static_assert(Scene<Scene2D_Context<>>);
static_assert(Scene<Scene3D_Context<>>);
static_assert(Scene_2D<Scene2D_Context<>>);
static_assert(Scene_3D<Scene3D_Context<>>);
static_assert(!Scene_3D<Scene2D_Context<>>);
TEST(scene_concept_test, accepts_2d_and_3d_contexts) {
    SUCCEED();
}
static_assert(!std::is_final_v<Scene2D_Context<>>);
static_assert(std::is_final_v<Scene3D_Context<>>);
