135 lines
4.5 KiB
C++
135 lines
4.5 KiB
C++
#ifndef Base_Widget_Menu_H
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#define Base_Widget_Menu_H
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#include <QPushButton>
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#include <QWidget>
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#include <vector>
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#include "export.h"
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#include "Widget/base/Node.hpp"
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#include "Widget/base/Roll_Object.h"
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class QHBoxLayout;
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class QVBoxLayout;
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class Abstract_Text_Button;
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class Abstract_Menu_Button;
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class Base_Widget_Menu : public QWidget, public renderive::Node<Base_Widget_Menu> {
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Q_OBJECT
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public:
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explicit Base_Widget_Menu(QWidget* parent);
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QVBoxLayout* main_layout;
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QHBoxLayout* first_layout;
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QHBoxLayout* second_layout;
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Abstract_Menu_Button* parent_btn{};
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renderive::Roll_Object<Abstract_Menu_Button> roll_object;
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Base_Widget_Menu* create_sub_widget_menu(Abstract_Menu_Button* btn);
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void esc(Base_Widget_Menu* menu);
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void confirm();
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void add_menu_button_on_layout1(const std::vector<Abstract_Menu_Button*>& buttons, int stretch);
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void add_menu_button_on_layout2(const std::vector<Abstract_Menu_Button*>& buttons, int stretch);
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void add_menu_button_on_layout1(const std::vector<Abstract_Menu_Button*>& buttons);
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void add_menu_button_on_layout2(const std::vector<Abstract_Menu_Button*>& buttons);
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signals :
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void show_that();
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void hide_that();
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protected:
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void paintEvent(QPaintEvent* event) override;
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void keyPressEvent(QKeyEvent* event) override;
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void showEvent(QShowEvent* event) override;
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void hideEvent(QHideEvent* event) override;
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};
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class Abstract_Menu_Button : public QPushButton {
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public:
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Abstract_Menu_Button() = default;
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Base_Widget_Menu* parent_menu{};
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Base_Widget_Menu* own_menu{};
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bool click_hide = true;
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void init(int font_size) {
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setFocusPolicy(Qt::NoFocus);
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setFlat(true);
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setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
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setCheckable(true);
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setChecked(false);
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QFont font;
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font.setPixelSize(font_size);
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setFont(font);
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}
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void mousePressEvent(QMouseEvent* e) override {
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parent_menu->roll_object.set_cur(this);
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parent_menu->confirm();
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}
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void hide_root();
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};
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class Menu_Button : public Abstract_Menu_Button {
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public:
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std::function<void(void)> click = nullptr;
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Menu_Button(const QString& text, int font_size, const std::function<void(void)>& click) {
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this->click = click;
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setText(text);
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init(font_size);
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connect(this, &Abstract_Menu_Button::clicked, [this]() {
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this->click();
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});
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}
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};
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class Double_Text_Menu_Button : public Abstract_Menu_Button {
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public:
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std::function<void(bool)> switch_click = nullptr;
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QString text1, text2;
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bool is_text1 = false;
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Double_Text_Menu_Button(const QString& text1, const QString& text2, int font_size, const std::function<void(bool)>& click) {
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click_hide = false;
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this->text1 = text1;
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this->text2 = text2;
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switch_click = click;
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setText(text1);
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init(font_size);
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connect(this, &Abstract_Menu_Button::clicked, [this]() {
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is_text1 = !is_text1;
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switch_click(is_text1);
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if (is_text1) {
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setText(this->text2);
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}
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else {
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setText(this->text1);
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}
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});
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}
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};
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class Value_Menu_Button : public Abstract_Menu_Button {
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public:
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double value{};
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QString text;
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std::function<void(Value_Menu_Button*, bool add)> value_changed;
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void setValue(double value) {
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this->value = value;
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setText(text.arg(this->value));
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}
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Value_Menu_Button(const QString& text, int font_size,
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const std::function<void(Value_Menu_Button*, bool)>& valueChanged, double first_value) {
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this->text = text;
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init(font_size);
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value_changed = valueChanged;
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setValue(first_value);
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}
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};
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// class Value_Menu_Button : public Abstract_Menu_Button{
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// public:
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// std::function<void(Value_Menu_Button*)> handle_up = nullptr;
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// std::function<void(Value_Menu_Button*)> handle_down = nullptr;
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// QString text;
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// double value{};
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// Value_Menu_Button(const QString &text, int font_size,
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// const std::function<void(Value_Menu_Button*)> &handleUp,
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// const std::function<void(Value_Menu_Button*)> &handleDown){
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// click_hide = false;
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// text = text;
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// handle_up = handleUp;
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// handle_down = handleDown;
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// setValue(value);
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// init(font_size);
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// }
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// void setValue(double value){
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// value = value;
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// setText(text.arg(value));
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// }
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// };
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#endif
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