Files
CPP_Core/Core/socket/UDP_Server.h
T
2026-06-23 09:35:27 +08:00

67 lines
1.7 KiB
C++

#pragma once
#include "ASIO_Utils.h"
#include <deque>
#include <memory>
#include <vector>
namespace Psc::asio_socket {
class UDP_Server {
public:
void set_bind_address(const Sockaddr_In& addr) { bind_address = addr; }
void set_bind_address(const std::string& ip, std::uint32_t port) { bind_address = Sockaddr_In(ip, port); }
[[nodiscard]] std::string to_string() const { return bind_address.to_string(); }
void create();
bool bind();
void tick();
void close();
void reply_last_peer(const std::string& data);
void send_to(const std::string& ip, uint16_t port, const std::string& data);
void write_to_all_clients(const std::string& msg);
struct Read_Info {
Sockaddr_In peer;
std::string data;
};
std::vector<Read_Info> read();
enum State {
Not_Created,
Not_Set_Field,
Not_Bind,
Working,
};
State state = Not_Created;
Sockaddr_In bind_address;
std::vector<Sockaddr_In> clients;
Socket_FD socket_fd = static_cast<Socket_FD>(-1);
bool bound = false;
int read_chunk_size = 1024 * 1024;
Sockaddr_In last_peer{};
bool has_last_peer = false;
size_t buffer_size = 4096 * 10;
private:
asio::io_context io_context;
std::unique_ptr<asio::ip::udp::socket> socket;
asio::ip::udp::endpoint recv_endpoint;
ASIO_PacketRingBuffer recv_buffer;
ASIO_PacketRingBuffer send_buffer;
std::vector<Sockaddr_In> recv_peers;
std::vector<asio::ip::udp::endpoint> send_endpoints;
std::vector<char> recv_storage;
std::vector<char> send_storage;
bool read_pending = false;
bool write_pending = false;
void start_read();
void start_write();
};
} // namespace Psc::asio_socket